Topic: Next Campaign - Burnt Skies
So I get the feeling that the current Shadowrun campaign is reaching a climax. While it's possible to do a "continuing adventures of", I don't know who wants to keep doing so or even if Shadow wants to keep DMing.
I might be interested in running a few sessions of my Burnt Skies system, and seeing if we want to take it as a full campaign. The elevator pitch is capital ship combat, with the Big Guns of each ship having more power and accuracy the bigger the ship is. Everyone could control their own ship, or everyone can be bridge crew members on a single ship.
Take a look at the rules and let me know.
The Player's Guide is written as though we're to take place during a galactic civil war; if you want, we can also do immediately after the end of the war (mopping up) or a few years after the war during reconstruction.
If we want to go for it, I'll go through the Guide and probably touch up a few rules since it's been a while since I've revisited them.