Re: Are Video Games Art?
if you don't want to blow $60 on a game you're not sure about, you can always find someone doing a LP for it either on day one or the next day. ME3 had about a thousand videos on youtube by noon on the first day it was released. Most of them have pretty unintentionally funny commentary by hopeless 14 year old nerds as well.
I've been thinking about doing some for older and/or more obscure PSX and Saturn games, but I hate my voice. People will mock me.
Not that they don't already...
We would never mock you...insult maybe, but never mock
I haven't purchased a "new" video game in perhaps 5 years so I honestly can't speak to any of the latest stuff out there. It definitely helps to have things like metacritic, and other websites for review. However, I rarely put stock in game reviews at the same time-I'm pretty easily entertained on that front. I'm pretty much stick with old stuff, like Halo or Star Wars: Battlefront. I've been meaning to try Starcraft 2 as well
@redeaxiver 70-80 US for a game? That's craziness.
As to the topic at hand, I have avoided weighing in as I don't really feel qualified to make an opinion on art. I certainly see plenty of opinions flying about as we are want to do on this forum
I will say that aspects of video games can be art, specifically the visual design work, interfacing and sound work. If a game is done right, then the production if often similar to that of a movie, in that you need actors, visual department, and sometimes a story, depending on the game.
But, unlike a movie, a game must be developed for a person to play and engage in, otherwise people rage quit.
Perhaps there should be a category of art called "interactive art," where the art must be built to be engaged by humans and not just in a mental capacity.