Re: A Drop In The Waters - My VFS Foundation final project! (A VFX Piece)

As for the godrays mentioned here, you can pull off simple, yet believable underwater godrays using a combination of Shine and a fractal noise layer in AE. Make a fractal noise layer, and scale it to about 10% height(if not smaller) and 100% width. Make a Shine layer to shine through it, but place the shine way up above your comp. If the noise layer has animated evolution, the rays ('volumetric' lights) will animate accordingly, and won't look bad at all.

If you're green on this, I can compile a really quick test to show you what I mean.

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Re: A Drop In The Waters - My VFS Foundation final project! (A VFX Piece)

Hmm, I follow what you mean, but I can't find the "shine" effect inside After Effects. Do you mean Trapcode Shine? Cause I don't have access to that.

ZangrethorDigital.ca

Re: A Drop In The Waters - My VFS Foundation final project! (A VFX Piece)

I wasn't aware there was anything else named 'shine' tongue

Yes, Trapcode. Nifty plug-in. Highly recommended.

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