651

(242 replies, posted in Friends in Your Dungeon)

"legit"

BDA's not available next week, same with me, I'm open again after that. Hopefully we can at least get through this heist, then after that we'll figure out the scheduling.

Also I can absolutely do Sunday nights if that's what works out for everyone.

652

(25 replies, posted in Off Topic)

As for the preview coming up blurry - the preview settings for your Sequence may be set to a lower resolution, OR it's playing back in half (or lower) resolution - though if you stop playback it should go back to full res. The latter is easy to fix - below your main video in the Program Monitor, there's a dropdown that says "Full", "1/2" or "1/4". This is the playback resolution, and it allows you to play stuff in real time if your computer couldn't handle it in full resolution.

If your Preview resolution is too small, go into Sequence Settings (under the Sequence drop down menu, right at the top). At the bottom of that window you'll see a box for Video Previews. I always have mine set to "I-Frame Only MPEG" at the resolution of my sequence (1920x1080). It might be defaulting to something like Microsoft AVI at 720x480.

Again, that's with Premiere Pro; I don't know how different Elements may be to handle those same things. (Also I use CS6 which is a few years out of date at this point but the concepts are the same.)

653

(25 replies, posted in Off Topic)

I also use Premiere Pro, but might recommend Premiere Elements as a sticker-shock-less happy medium between WMM and "jesus christ really?".

654

(149 replies, posted in Off Topic)

I really enjoyed Arkham Asylum, but City didn't do much for me and I stopped playing after that.

Force Unleashed was good but shines in New Game Plus; all of that power getting cancelled as soon as you get it is good for gameplay balance but feels cheap, so being able to romp through the opening two acts while fully leveled is stupid fun.

655

(242 replies, posted in Friends in Your Dungeon)

Well I'm glad I could say what we were all thinking tongue

656

(242 replies, posted in Friends in Your Dungeon)

Sorry to do this last minute, but I will be late if I play at all - Labor Day hangouts with friends and we just got an invite to go swimming with another friend so we'll probably be gone for a while.

657

(242 replies, posted in Friends in Your Dungeon)

Yeah, in this case it's teaching you a specific sequence of "cut yellow wire splice green wire" or something, not "here's the theory behind splicing into a camera feed".

658

(149 replies, posted in Friends in Your Dungeon)

http://www.questionablecontent.net/comics/3038.png

http://www.questionablecontent.net/

659

(242 replies, posted in Friends in Your Dungeon)

A low-key planning session would be a good idea - an hour or two to meet up, look at the floor plan and figure out a plan of attack. Then next week we can implement it and make dem mad dollaz. Er, nuyenz.

660

(149 replies, posted in Off Topic)

Thong Instigator wrote:

Mirror's Edge

I love Mirror's Edge (obviously; somehow missed your review and BDA's comment), but admittedly more in concept than execution. Playing through on Medium difficulty as a pacifist was stupidly difficult. Playing through allowing myself to use guns on Hard was a breeze. Hopefully Catalyst fixes that, though I don't see why they felt the need to reboot when they could have continued; the game ended on something of a cliffhanger, and the comic is a prequel, not a sequel.

Edit: Nevermind, already mentioned Lollipop Chainsaw a couple pages back. That's what I get for only now starting to release the videos I played and recorded a couple months ago v.v

661

(242 replies, posted in Friends in Your Dungeon)

Yep, break. Works well, we've got a guest in town for a bit anyway.

662

(30 replies, posted in Off Topic)

Done with a webcam, not a "proper" phone selfie, but this is what you're getting, for now tongue

http://pressenter.phispace.net/Photos/Picture%201.jpg

663

(116 replies, posted in Off Topic)

Teague wrote:

Also, I kind of want a ten-minute loop of that first shot, cropped into a digital picture frame. Then I'd have my own fishies. Flat frame fishies.

How's this?

"Blowout, the other elf..."

God dammit.

Elf. He basically looks early/mid 20s and will for another century or so, I guess.

FORMER LEGAL NAME: Felix Mulwray
CURRENT NAME: Burnout
METATYPE: Elf
SEX: Male
AGE: 48

Born August 7th, 2016, Felix Mulwray was an elf born to a human, first in his extended family. Despite obvious distaste from his aunts and uncles, his parents kept him and raised him, providing for him anything he could have possibly needed.

For a long time, Felix was a productive member of society. Graduated with honors, worked at a corporate skunkworks for the revived Saturn brand - mostly civilian cars but some other projects besides. The designing was fun, but the test tracks with prototypes were better. When that grew stale, sometime around his early 30s, he started working at a repair garage on the side. Not for money; between his parents and his own well-paid job, he didn’t want for it. But just for something different.

Cars would come into the shop that he’d designed, and he’d fix them up good as new. Sometimes better; at least once a customer came back and demanded that the garage disable whatever modifications “that keeb tech” had installed.

After a few such instances, old man Nescio called him in. Felix was ready for a dressing-down, maybe getting fired, but that’s alright. Plenty of garages might want his help, and there was plenty of other work out there if they didn’t.

But no. Nescio offered him a job. Designing better vehicles and driving them like they were designed to be driven. Felix jumped at the opportunity and it quickly became apparent that work for Nescio was work done outside of the corporate system. His nights became longer, and when his day job suffered, he just quit. Most people that led two lives tried to keep that original life, that first life, that “normal” life. Felix had no such attachment. He designed his final car - the Tethys -  and signed off on it. When his fellow designers at Saturn wondered why he didn’t show up for work the next day, they tried to contact him, but he’d already disappeared. Months later they found that his quitting note had been imprinted inside a piece of sheet metal in the designs for the car, and the 2057 Saturn Tethys was already on the streets. Some salesman was very happy to have sold the first production model to a young-looking elf in red and black who paid all cash.

After disappearing, Felix, now going by the handle Burnout, worked closely with one of Nescio’s hackers, a dwarf named Jackstand, and erased himself from the system. He stayed off the grid, not even visiting his parents - the only ones who might’ve remembered Felix Mulwray, or missed him. He’d regularly leave credsticks in places they’d find them, with notes. He made sure when they were injured in a car accident they were put into a good care facility; and when they passed away in 2062 that they were taken care of.

They left an inheritance for him, but because Felix Mulwray didn’t exist, it went to his last known employer - the Saturn Corporation. Somehow, the Corporation ended up paying out that exact amount to a startup ridesharing company called Burnout Enterprises. Later attempts to follow that digital paper trail would all end at a supposed failed tech startup.

With the variety of funds available to him - honestly earned, ill-gotten, and the inheritance as a mix of both - Burnout stepped up his game. He trained hard on driving various vehicles and heavily modified his own. When he realized that he was hitting his limit before they hit theirs, Jackstand convinced him to take the plunge and get a control rig implanted in his head. Before, he could drive; now he could make cars dance.

Burnout continued doing work with Nescio, for a time. He learned how to handle a gun and learned that like most things he was better with guns behind the wheel. He designed one-off vehicles and drove people and things from place to place. Occasionally for old times’ sake he’d design a civilian car and have Jackstand slip the plans onto a Saturn designer’s desktop. One of those designs even got put into production, after some committee work. Burnout and Jackstand were proud of that one; they’d manipulated another designer on the team into adding one of Felix’s signature elements to the vehicle. It was the closest Burnout could do to doing it himself; security was paramount.

Eventually the rate at which work came in began to slow down; Nescio was only human, after all, and couldn’t keep pace with the world anymore. Burnout, meanwhile, was an elf - in his prime and likely to stay that way for some time. The shop guys he’d started working with were aging and getting distrustful of their co-workers who weren’t. And then, one day, Burnout and Jackstand didn’t come in. Again, no notice - until Nescio got a large shipment of tires into the shop. The inside sidewalls of each and every tire were inscribed with the notes (Burnout’s with overly corporate-sounding language, Jackstand’s with the kind of language that made a couple techs blush).

When Burnout last saw Jackstand, it was the first thing he saw with a new set of cybereyes. He dropped off his friend at some nondescript alley of some nondescript street in some nondescript neighborhood with a promise to keep in contact if either one needed the other. After nearly twenty years of working for Nescio, Burnout was on his own, looking out for his own interests. But he got to tinker with cars, and he got to drive fast. What else do you need, really?

667

(242 replies, posted in Friends in Your Dungeon)

Alright, man. The main bank heist is a couple weeks away in game time, so if the rest of us are up to playing this week then I'm sure we may have a side mission of sorts.

668

(149 replies, posted in Friends in Your Dungeon)

"...like a sweater-vest."

Then I shall default to my originally planned fashion police retort.

669

(149 replies, posted in Friends in Your Dungeon)

Except looking like the Stay-Puft Marshmallow Man in general stature, sure.

The powers of this City would herd us like Cattle, across oft-trodden ground. We have seen what is off that beaten path, and we have razed this road so that we all may roam free.

We have been led around for too long. It is time to slip the Leash and be free. It is time to explore, to find your own way.

Freedom is a responsibility, one that is terrifying to those first afforded it. But know that the Powers are yet even more frightened; frightened by what we can Do, terrified of what we can Be. They know that Hell hath no fury like us when We are released.

We are free. We are determined. We are We.

GUYS WE'RE STEPPING UP IN THE WORLD

We blew up the bus depot on purpose. (We used it to frame some guys that were hunting us; when they showed up I drove a bus full of fuel drums into the depot.)

http://pressenter.phispace.net/Photos/Burning%20Nailed%20It.jpg

"Manifesto" post will be added soon.

672

(1,649 replies, posted in Off Topic)

673

(2,068 replies, posted in Off Topic)

http://www.impawards.com/1999/posters/wing_commander.jpg

Wing Commander

Vaportrail sat me down to watch this this weekend and I really enjoyed it. Feels early 90s from the production standpoint but avoids, for the most part, dialogue campiness. Some loose threads that could have been worked on more (apparently a subplot was left on the cutting room floor after screening poorly) but in all, it was a space combat movie and now I want to make a space combat movie.

Meanwhile:

http://pressenter.phispace.net/Photos/Burning%20FIYD.jpg

http://pressenter.phispace.net/Photos/Burning%20Nailed%20It.jpg

Oh my gosh, please do. It's public reaction that we can end up finding and reading, and maybe incorporating.