676

(649 replies, posted in Off Topic)

what time Wednesday in DIF-LA time?

677

(364 replies, posted in Episodes)

Ya, I think that would be really interesting, its crazy how much like 80% of the movies I love would probably have never gotten made today. The 70s really baffle me in terms of how a decade with that level of artistry/originality with studio backing happened. And audiences went to see them, too. French Connection made 250 million domestic adjusted for inflation. If that came out today, a movie that raw and experimental, that ends the way it ends. It would be considered an art film, playing 5 theaters and probably make less than a million. There's no place for a movie like that these days, let alone a Network or an Apocalypse Now.

Were audiences in the 70s just way smarter, or does modern Hollywood just assume everyone are idiots?

678

(364 replies, posted in Episodes)

I think the movies he's homaging were for the most part shitty like that just for budget and time reasons, not on purpose. They would always have slow pacing, be overly talky, but then have some really standout set-piece where all their money went and that they were remembered for and everyone would say "you gotta see it for this!". Tons of stuff from the 70s is like this.

The premise of Grindhouse being to bring back that kind of movie, I think Tarantino 100% succeeded, to where if you didn't know the people involved and saw Death Proof on cable a decade later, you might absolutely mistake it for something trashy from the 70s. Planet Terror is a nudge nudge, wink wink fan film to that kind of movie, whereas Death Proof is that movie for real.

And just like those Grindhouse movies from the 70s, its the kinda thing where you want to fast forward through 50-75% of it.

679

(364 replies, posted in Episodes)

For the record, I do like it quite a bit (and prefer it to Planet Terror), but I get the impression from previous episodes that the DIF crew all hate it

680

(364 replies, posted in Episodes)

michaeljb wrote:

I'd love to hear commentaries on Tarantino's last two movies, especially Inglourious Basterds. I loved it, but I have some friends who I think feel the same way Teague did.

Commentaries on Jackie Brown and Death Proof would probably help get me to finally see those tongue

Jackie Brown needs to happen, as I think that's one that all the DIFers will like, and be able to appreciate as Tarantino's most grown-up film.

Inglourious Basterds needs to happen, but only if there's at least 1 person defending it, that commentary needs people from both sides.

Death Proof don't bother, no one really likes it that much, even defenders like me enjoy it for its commitment to what its doing more than its overall quality, not much of an interesting discussion there.

681

(359 replies, posted in Off Topic)

I think I'll hold off on commenting for a month until I see what the new one turned out like. I don't necessarily object to a more action-packed approach, I just wish they'd do it in the context of something that felt fresher. Right now it looks like Nemesis, the reboot, and now this one are all trying to be the exact same thing.

Have them fight The Borg, or at least some kind of unique enemy (a non-humanoid race might be a start), you have a universe at your disposal, there are lots of possibilities.

682

(359 replies, posted in Off Topic)

Marty J wrote:
bullet3 wrote:

I'm hearing disturbing rumours of this movie being Prometheus-level stupid.

So was the previous one... and it made a pretty large profit. Why would J.J. change a successful formula? Let's just have another vengeful villain wanting to destroy Earth and some bigsplosions big_smile

Although, to be fair, the talky TV Star Trek that we've come to know and love wouldn't work on the big screen anyway... They tried that with The Motion Picture (and, to some extent, Insurrection).

See, I vehemently disagree that this should be the case. You have a giant universe of infinite stories you can tell, and the only framework their capable of is rehashing Wrath of Khan for the 4th time out. The level of narrative laziness and cowardice is mind-boggling to me. Look at the TOS movies, there's 6 of them, and they for the most part all try to do totally different types of stories, and for the most part it works great.

I happen to like Star Trek the Motion Picture a lot, you take that style of movie and fix some of the pacing issues, and it would be awesome. It's really depressing that something like that isn't even an option. Would it kill them to make a movie called Star "TREK" be about actual exploration?! But no, we gotta have 50% of it take place on earth, and a villain Kirk can have a punch-out fight with.

Maybe Nolan's Interstellar next year will scratch that TOS itch, I guess we'll see.

683

(359 replies, posted in Off Topic)

No spoilers. Also, I think we need to have a "Goddamnit Lindelof!" GIF as one of the standard gifs on the forum

684

(359 replies, posted in Off Topic)

I'm hearing disturbing rumours of this movie being Prometheus-level stupid. Adjusting expectations accordingly.

685

(57 replies, posted in Off Topic)

Also I suspect this will be a disaster. Even if somehow they get enough funding to get this off the ground, I see governments shutting down the show pretty quick, as its total suicide for the contestants.
Even in the extreme best case, if they were to actually go ahead with it and land in a permanent base, the contestants would die of radiation after a few years at the most. Who wants to watch a reality show of people slowly dying of radiation poisoning.

That being said, A for effort, I love the idea to try to get people interested in colonization via a reality show, and I'd watch the shit out of it if they aired it.

686

(57 replies, posted in Off Topic)

Please don't end up being some stupid viral marketing campaign or something

687

(18 replies, posted in Off Topic)

avatar wrote:

WARNING SPOILERS:

Question:

  Show
Does Oblivion endorse suicide bombings? Cruise did all but strap those fuel cells to his waist at the end.

SPOILER Show
You can certainly read a pretty strong anti-US message into it if you want, what with the unquestioning drone repair people keeping a drone army running that wipes out local insurgents, the omnipotent badguy overlord with a thick southern accent.
I think it's stretching a bit though, I don't get the feeling the writers and film-makers were going out of their way to make any kind of political message, its way less blatant than something like Avatar.

688

(18 replies, posted in Off Topic)

Reading up on the behind the scenes, they pulled some real crazy shit on this one, which may explain why it looks so damn good.

Apparently stuff like this shot https://dl.dropboxusercontent.com/u/22474792/oblivion.png is 100% practical. They built the entire house set, built a full-scale bubble-ship, put it on the landing pad outside, and built a giant rear-projection wall around the entire set which projects cloud-footage they shot in Hawaii.
The computer console is real in-camera as well. They play back pre-animated footage on queue which the actress times her movements to, no green-screen computer interface there at all.

689

(18 replies, posted in Off Topic)

That's not really fair though, Tron Legacy had a shit script, but also really dull and lifeless direction,
from all the performances, to the pacing, to the boringly staged, anti-septic action scenes.
Kasinski was fairly blamed for that stuff, but I'm really glad to see him come into his own here.
There's a mid-movie extended setpiece in Oblivion that is really exciting, well shot, and has a really good
build to it. Very effective stuff. Also, the VFX work is absolutely seamless, like I seriously hope the other summer movies can step their game up to this level.

690

(18 replies, posted in Off Topic)

Just saw it, this movie is really fucking good, borderline great.

I was really skeptical going in, cause I hated Tron Legacy, but man Kosinski is really a guy to watch.
The design and vfx work here is STAGGERING. I can't believe this is a March release, a few years ago this would be the tentpole movie of the summer. And unlike Tron, this has strong confident pacing, well directed/hard-hitting action sequences, and likable actors and characters.

That being said, it is very derivative, pretty predictable, and the premise makes no sense when you think about it, but that doesn't bother me this time out because it has its heart in the right place. The logic problems are really with the basic premise, but once you accept that (and I did), the story holds together pretty damn well, doesn't pull any 3rd act bullshit, and is REALLY, REALLY well executed.

Sam F wrote:

Ryan Koo's short film AMATEUR, a prequel to the feature MANCHILD he's directing (only project I've ever backed on Kickstarter).

That is really fucking good, I need to take a look at this kickstarter

692

(32 replies, posted in Episodes)

I saw it and thought the conversion was amazing. Like I'm totally sold on conversions now as a result, cause the level of depth was awesome and immersive, without resorting to gimmicky stuff for the most part. To be fair, I haven't seen Titanic 3d so I can't really compare it to that, but I think its miles better than the modern day conversions I've seen like the Avengers and Conan. It was interesting too, because all the 3d previews beforehand looked really distracting and fake to me (I have no interest in Iron Man 3 in 3d now), but once JP started it was really solid. I suspect a lot of this might be down to the use of lots of Practical effects, which work way better in 3d than when there's tons of obviously CG things flying around, as well as Spielberg being really good at framing his shots with multiple layers of depth.

693

(469 replies, posted in Episodes)

I really think it should be The Post Script, that's an awesome name, not too commentary specific, and has a good flow to it.

694

(449 replies, posted in Off Topic)

The movie by many accounts is the cheesy, lame biopic you would expect, but I think the trailer is extremely well-cut.

695

(9 replies, posted in Off Topic)

Everything about this looks amazing. Just visually, on the surface its got the Dystopian District 9/Dredd look, but look at all the great use of bright primary colors on Elysium and the robots and stuff. It immediately sidesteps the overdone to death sleek ultra-white Minority report look (most recently ripped off in Total Recall).

Look at the gun from the screengrab above, its 100 years in the future but he's still using just a super kitted out AK-47....LOVE IT.

Shalto Copley with a samurai sword, like some kind of crazy Terminator antagonist.
And we already know it's rated hard R, which is kind of a miracle for a 100 mil original sci-fi movie like this.
If this delivers, it could be up there with James Cameron in his prime.

Just please don't be another Prometheus.....I can't take that again.

696

(53 replies, posted in Episodes)

I wish there was a demo video out of the new blackmagic pocket cam.
Like as a comparison with a 7d/5d for instance. My suspicion is it blows them out of the water (and at a lower price!) but it's still a cropped sensor, so who knows. If the image quality is comparable to the normal black-magic cam from last year, this is the fucking steal of the century for film enthusiasts.

Also need to figure out if I can use my old Canon lenses on this thing.

697

(53 replies, posted in Episodes)

^^ Holy shit, yes!

Also get to see the Movi in person tomorrow, and damn its gonna be hard resisting the urge to just buy that thing on the spot. MUST NOT MAKE CRAZY IMPULSE PURCHASE

698

(31 replies, posted in Off Topic)

Was about to post that: http://rogerebert.com/apps/pbcs.dll/art … 09984/1023

Really fitting somehow to go out on a Malick film, I feel happier now

699

(43 replies, posted in Episodes)

Dave wrote:

An interesting piece by game trailers on narrative as it applies to video games.

Linky.

(Games are magic, by the way)

You're right, this is an excellent piece, thanks for pointing it out. Very well produced and a good lineup of speakers.

700

(43 replies, posted in Episodes)

Edit: this ended up way longer than I intended

I agree that the whole "Game's aren't Art" thing was stupid and misguided from the very start, but I would say a more interesting question for me has been how successful games could be as a narrative medium (not that that should be their intent, I love my sim city or doom as much as the next guy). There were always exceptions that were trying to do things differently and succeeding, a Grim Fandango, or a Portal, but generally video-game stories have been garbage, and I think a lot of the video-game community fails to acknowledge this.
Every time I hear someone try to say Metal Gear Solid (or Final Fantasy), has a better storyline than any hollywood movies, I want to slap them in the face, because that series is nothing but awful, cliche, convoluted, bullshit.

Now more smaller scale art-house games have been experimenting with narrative for years, but I feel like the last few years we're really starting to see a bit of a shift in the medium where larger scale releases start to push the medium in terms of story-telling. I think the Walking Dead game last year was a notable step for me because it was a major release that had better writing than the tv show, and I think Bioshock Infinite is an even bigger leap as well.

Part of what's interesting about this to me is that I think the standards have been so low for games up till this point that there hasn't really been a serious look at this by the community until really just the last few years. The recent discussion about whether Bioshock Infinite really needs to be a shooter, and whether the violence should be scaled back, tells me that the narrative side is starting to get pushed to a sufficient level of polish that people are starting to see the limitations and distracting aspects of game mechanics that we've taken as a given for 20 years.

What I really think and hope might be happening is a new harder split between Video Games and Interactive Narrative, maybe like what happened with comics and graphic novels. Because we're really approaching the point where game mechanics and story-telling are starting to clash and trample each-other a bit. I think a more gameplay oriented action game like Doom suffers if you start forcing the player to sit through story beats to get back to the primary attraction, the action. Likewise, a game like Bioshock Infinite, where the most compelling part of the experience is the narrative and the world-building, starts to feel weird because the gameplay hold-overs of the past don't exactly fit the type of story it's trying to tell. You can imagine a 5-7 hour long version of that game with minimal combat where you just walk around and explore(think something like Dear Esther) that would be much stronger at conveying the story and ideas it's trying to tell.