I've studied and even written about the same stuff, and it's interesting but really only applies to adventure stories. Straight drama, character studies, murder mysteries, thrillers, horror stories, and episode stories generally don't adhere to this pattern. Some thrillers are about losing innocence but that's a different story from gaining status or growing up.
How does this pattern apply to Revolutionary Road or Wild Strawberries or Psycho?
He does You Only Live Twice—highly structured adventure, to be sure—but Bond doesn't grow up, gain status, lose innocence, or win a kingdom even metaphorically in any of those stories because they're highly episodic. He doesn't even learn anything by disguising himself as a local and practicing martial arts with his allies (as claimed).
And the idea that "all stories start and end with a state of perfection" is hilarious, especially since he admits that most stories skip the "real" start and begin when the state of perfection has already been lost. What about stories where the world remains in turmoil at the end? In his video for The Matrix—an absolutely archetypal hero's journey—he glosses over this by saying "because this is a trilogy, we know it carries on." Not in 1999 it wasn't, and neither was Star Wars in 1977.
And what is the "state of perfection" at the beginning and end of Taxi Driver? Travis isn't actively stalking anyone? And Saving Private Ryan? The war goes on—without Damon OR Hanks.
I think that, while it's useful to talk about common plot points in general terms (travel to an exotic land, meet the villain, train with a mentor...), it's foolish to say that every good story follows the same pattern beyond "the protagonist faces adversity, then learns something useful, then uses that knowledge to overcome the adversity."
Last edited by Zarban (2011-07-08 22:36:17)
Warning: I'm probably rewriting this post as you read it.Zarban's House of Commentaries