How's everyone doin'?
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Friends In Your Head | Forums → Posts by Teague
How's everyone doin'?
I hate his voice so hard.
Stupid successful asshole.
Everyone understands what's going on here, let's not confuse it. The back left is the back left, the back right is the back right.
He is back right. He didn't have a green shirt.
I flipped his image up there because blue shirts always go in the back left, and I didn't want folks getting confused seeing a blue shirt in the back right and then - *ahem* - getting unnecessarily confused about what I mean by back right or left. And then everyone is filming on the wrong side, and cats and dogs look for apartments together, and someone dies, and it's all my fault.
I'm going to change it to green in post, and he'll be in the back right, and all is well with the world.
Ha!
The fun of this thing is gonna be how much the scenery and video quality run the gamut. My video is gonna be on a Flip cam.
And we've got our first footage in! Thanks Vidina!
I'mma show you some of this stuff, just remember that he's kind of cheating, because he lives in fucking Norway and had a real camera lying about. I expect most folks won't have access to either of those things (real camera, Norway), so whatever you're already planning is still the right way to go with it.
I'm just a little bit freaking excited right now. This thing is gonna work.
Here's what a back-left passenger shot looks like.
Here's what he got for his "out of the car" bit. Sigh. Fucking Norway.
And here's his out-the-windshield shot.
Vidina did awesome here, and props for the fast turnaround. I'm gonna use these images as an example, though, so other folks can benefit from it. The passenger angle is great. The out the windshield thing is exactly what I'm lookin' for. As for the out-of-the-car shot, what he got here will totally work for me, but if you want to go a different angle with yours, go for it. This one is a flat angle from inside the car, you could do anything. (As long as you don't see the car, natch.)
And no, I probably won't be posting more stills from people's footage. Probably.
This is going to work.
Who the fuck is this Michael Fassbender guy, and why I have gone from having never heard his name to hearing it constantly in the past year?
The shades of the shirt color aren't too important - between burgundy and bright red and maroon - it's just going to be a subtle hint for the audience that we're looking at this seat now. That's all. So, sorta red, sorta blue, sorta green. We're not trying to convince the audience that you're the same person as another that-color person, just subliminally trying to keep their heads from exploding with all the people changery.
There's nothing stopping everyone from putting their PMs together and trying to suss out the whole script, but I like the fun of nobody knowing quite what they're actually doing. If anyone has questions about delivery, they're super free to ask - it only makes the thing better - but I'd prefer to keep the overall proceedings sort of secret-ish.
All of the props written into the movie are also written in to everyone's PMs, so if folks need to know something really specific prop-wise, they do. Same with filming details - several of you have to make a stop at McDonalds for one scene, for instance, and everyone who does knows what's up.
The cast list is the folks in the thread who said they wanted in. 27 folks, not including myself. So. That's them.
Also, Dave is the only other person who has the whole script and knows what all the secret-y secrets are. So if you have a question and spot him in the chat, ask him. Just be friendly about it, he's a biter.
Any leeway on the lines, or do we need to be slavishly accurate to the script? e.g. punching it up with cursing, or choosing synonyms and euphemisms?
Generally, every line is gonna need to be very close to what it is. This isn't because I'm a control freak, it's because this entire thing is responses to other statements, and you might inadvertently make a long exchange stop making sense.
If there's anything in particular anybody wants to know if they can tweak, ask me in PM. If you have something funnier, or are uncomfortable with a line, I'll try to work with you on it and get something that suits the script as well as you... but at the end of the day, I can only tweak so much on any given line. Some more than others. Feel free to ask.
Please have your footage to me no later than Monday the 7th. The sooner the better, but any later than that and I'll be whiney about it.
If you could upload your files with the following naming convention, I'd be psyched. If not, I'll live.
For your individual shots (that's what those "S"s are, by the way), go with this:
[yourname].s[shot number].[take number]
So, the third take of Ewing's second shot would be "ewing.s2.3.mov." Might not be .mov, could be .avi or .mp4 or whatever. Hopefully you have three or more takes for each shot, so I have some wiggle room on picking a favorite. Obviously you can cull out ones you really hate, just try to give me at least three by the time you're done. Six takes wouldn't hurt my feelings, though.
Also, if you're so inclined, you can do your multiple-takes in one long video. Or two. Just call it "ewing.s2.1.mov" or "ewing.s2.2.mov" or whatever.
For your silent take, where you get ten seconds of "silence" in whatever your filming environment was, call it:
[yourname].silent
So, "ewing.silent.mov." For your "looking at the other three seats" shots, you can put them all in one video, just spend a few seconds looking at each seat, like I said in the PM. Call that:
[yourname].reverse
Or, "ewing.reverse.mov." For your "looking out the window" stuff, you should have at least one, but it might be several, videos. Some of you might want to get a discrete shot that's JUST what's going on outside, or maybe a couple of those, etc.. Maybe it's just the one shot of you looking out the window. For these, number thus:
[yourname].window.[shot number]
So everyone should have at least a "ewing.window.1.mov," and some of you might have 3 or 4 individual shots. I'll be able to sort out what I'm looking at, so go crazy if you want to, this is just to manage the giant mass of shots I'll eventually be working with.
For your end shots, getting out of the car and all that, the same as above. As many shots as you get, either multiple takes or shots that I'll need to use in sequence, number 'em up.
[yourname].end.[shot number]
So, if you just have the one shot of you getting out of the car and looking around, that'll be "ewing.end.1.mov," but if you end up getting several takes, or doing several takes of several shots, just order them up sequentially.
I know when you look at the PM, or at this post, it's like "jesus, this is a lot of work," but I don't think it's actually too bad. I'm just being very detailed about everything, because this editing project is gonna be a mess under the best of circumstances. Every little bit of clarity helps.
Thanks folks.
Consistency with props would be important, but yeah, props are cool.
Alright. That took forever. Everyone who's in the film should now have a PM with instructions and lines.
If you wanna post any general questions you have, do that here, or you can PM me if it's stuff about your part in particular.
The timeframe on this isn't set in stone, but the sooner you can do your filmin,' the better. Again, there are twenty seven people in this god damned thing.
This is gonna be fun as hell.
I do not oppose this notion.
Reverse:
Ha. Wow. Alright, I'll have a look at the trailer.
I have now watched a playthrough of all of Portal 2.
...
That was fucking fun.
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I have now watched three hours and twenty minutes of Portal 2.
Just two more hours to go. I think.
Our buddy John Hudgens (he's posted here a couple times) is making a documentary about fanfilms. Might see a couple familiar faces in this here trailer.
Cool, huh?
I loved watching that. Going to watch part two now.
Like I said, like I've always said, I don't get oranges.
I don't trust them.
It certainly doesn't, but if I added moments of me flying a jet around the Grand Canyon to Independence Day, does it make it better in some way? It's superfluous. But then, if you completely remove gameplay from a game, it's not a game.
I think it boils down to I don't get gaming. Probably because I don't game much.
I'm feeling curmudgeonly. Sigh. Nothing to see here.
What's the difference if the outcome is "I didn't fall in any of the holes and defeated Bowser" (Mario) or "I ate all the pills" (Pac-Man) versus "I completed the plotline by accomplishing a similar set of tasks as I would have accomplished in a game with no plotline"?
Because the story of Super Mario or Pac-Man isn't why you play the game. You're not exactly tied up in the Marioland politics of power between Bowser and Mario and how the Princess got involved and all that. You're just trying to not to die, for fun.
I guess what I'm feeling is, sure, you could add enough story to sort of explain the politics of power in Marioland and why Mario gives a shit and how the fireballs work, but... that's not why you play the game. It's just fun to do, like a sport.
*shrug*
I'm not anti-plotline or anything, it just seems like if a game (obviously this does not apply to Portal) has to add in scenes from another medium entirely just to be able to say it's a story, that doesn't seem... fair, I guess. Fair to say "this game has a great story." What would be fair is to say "the stuff you don't play in this game has a great story." Am I making sense at all?
Maybe I need to broaden my definition of "story," to include what Portal does. I guess "story" applies to that. Just seems weird, to me.
How does the storytelling in Portal work?
EDIT: To clarify. I know how the story telling in a movie works. And I know Portal is awesome, so I'm the most curious about that one as an example. I just don't know literally how the story is conveyed to you.
Friends In Your Head | Forums → Posts by Teague
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