901

(57 replies, posted in Episodes)

The intended order for my hypothetical kids remains:

Star Wars
Empire Strikes Back
Return of the Jedi
Get Out of My House

EDIT: Actually, for all my protestations I probably will have to show the PT to them so they aren't left out of the inevitable conversations with their peers. I don't want to be the Milennial equivalent of the parent who names their kid "Moonbeam" and doesn't have a TV. I'll just have to have the prequels talk like the sex and drugs talk. You're gonna hear about it and you'll eventually probably do it no matter what I say, so you might as well know the facts so you can approach it responsibly.

902

(30 replies, posted in Episodes)

903

(32 replies, posted in Episodes)

904

(10 replies, posted in Creations)

The talent level in our community is starting to give me a complex.

905

(16 replies, posted in Off Topic)

He's a witch!  yikes

906

(16 replies, posted in Off Topic)

OMG JIMMY IS SO SCOTTISH

907

(14 replies, posted in Episodes)

908

(5 replies, posted in Off Topic)

909

(13 replies, posted in Off Topic)

910

(50 replies, posted in Episodes)

Okay, everyone brace yourselves: George made the right call here. I don't know if there are AT-ATs either in the new ride, I haven't gone on it yet, but the point of the thing is to ride through the exciting bits of Star Wars, canonical timeline be damned. You may recall that the original ride was a trip to Endor, where you became caught in a rebel battle against a completed Death Star destroyed by a trench run and photon torpedoes in the exhaust port. I don't think I need to explain to anyone here what's wrong with that, but I never gave a damn while I was on the ride. I also never took the Back to the Future ride ( sad  ) as official canon, either.

So while I appreciate that the Imagineers were thinking about the broader context, what matters is a badass ride. It's that Lucas took the same cavalier attitude to the movies themselves that created problems.

911

(4 replies, posted in Off Topic)

"Video games are for fags." -Roger Ebert

I haven't played it and probably won't, because I don't have time to get immersed and enjoy an MMO and also, you know, Star Wars and I aren't on speaking terms right now.

I will note, however, my buddy Gordy Haab -- who was one of the composers on RVD2 -- composed a big chunk of the music for the game. So, yay for him!

912

(39 replies, posted in Episodes)

That is hilarious. They should all be like that from now on.

913

(24 replies, posted in Episodes)

914

(4 replies, posted in Off Topic)

915

(15 replies, posted in Off Topic)

916

(49 replies, posted in Episodes)

Well I hope you've learned your lesson alt-Trey.

what is even happening

921

(16 replies, posted in Off Topic)

I don't think those are quite the right comparison. Those are simple things you're either doing or not. If you frame a shot in thirds you're probably not going to get a bad shot. You probably won't get a great one, either, if that's the only thing you know about framing, but you can hit the "competent and serviceable" bar pretty much every time. Whereas mindlessly following the three-act structure (and particularly the page count dogmas that screenwriting books like to put out there) won't guarantee you a competent result, and in fact has a tendency to create problems in the final product rather than solving them. There's a lot of moving pieces in a well-told story, and the necessary pieces will change depending on your story; whereas like I said, a shot is either framed in thirds/a line cross, or it's not.

Disclaimer: I am not Eddie.

The short reason as I understand it is that the various company logos and trademarks have not been "cleared" to appear on the show. So they blur it out because, on the one hand, a company may not want to have their logo or other branding associated with the content of the show, and having it appear in said show can give the appearance of endorsement. So the production company staves off a lawsuit. Same reason they have to blur faces on COPS or in the background of man-on-the-street interviews -- they didn't get permission to show those peoples' faces on television. This also, I believe, extends to artwork and graphic design. Just like if you want to use a stock photo or video, you need to pay for the license, if you want to display someone else's visual IP -- even something like a KFC menu -- you have to either get permission or blur it out. Additionally, the production company doesn't want to give anyone free advertising -- especially if the brand in question is a competitor of the show's actual sponsors -- so it behooves them to blur out any identifiable branding for that reason, too.

If you're seeing branded signs or T-shirts that are not blurred on American television, you can expect to see ads for that brand at the commercial break.

923

(16 replies, posted in Off Topic)

Yeah, but it's, you know, it's cool. No biggie.

sad_tennant

924

(16 replies, posted in Off Topic)

Any story has three broad stages -- beginning, middle, end. Shit starts happening, the shit gets worse, the shit gets resolved. You can choose to subdivide those categories any way you like -- even hardcore three-act cheerleaders will divide the first act into introduction and inciting incident, the second has a "midpoint turn" bisecting it, and the third act typically includes both climax and denouement -- but in the end the story falls into one of those three stages.

The three act structure is descriptive, not prescriptive. It's useful when telling a story, especially in screenplay format where you have rigid page count restrictions, to be able to divide the script into thirds and get a feel for how well it's paced. If it takes you until well into the "second act" (or, god help you, the "third") to actually get to the point of the fucking script, you have a problem. If the "second" act isn't a constant escalation of complications, you have a problem.

The mistake people too often make (because all the screenwriting books tell them to) is to to fit every story into the same box. Oh shit, I'm on page 72, it's time for The Romantic Leads Have A Falling Out. There's no legitimate reason for them to, at this in the story, but the Page Count Gods have declared it thus. This is what "formulaic" means.

Storytelling is a fractal thing. At every level you're dealing with beginning, middle, end. Ideally, you should be able to subdivide a story into as many acts as there are scenes, because every scene should end with the characters somewhere they weren't when the scene began -- emotionally, physically, knowledgably, geographically -- with no easy way, or no way at all, to get back to where they started. Because if a scene doesn't accomplish that, it better be funny as fuck or there's no reason for it to exist.

Three act structure isn't a myth, but following it slavishly and calling yourself a writer is like doing Video Copilot tutorials and calling yourself a VFX artist. You know which buttons to push to accomplish a very specific task, but you don't understand what each step is doing and can't synthesize them into anything new, which is where artistry actually begins.

925

(44 replies, posted in Episodes)