201

(47 replies, posted in Episodes)

202

(1,649 replies, posted in Off Topic)

I think if you watch lesbian porn you only have to watch half as much.

203

(24 replies, posted in Off Topic)

My mom went to see this, cause she's a huge fan of the books. Going in she thought it would be kinda bad, tho I dunno why exactly. I think the main character is a bit older than she was in the books or something? Anyway, she was more or less pleased with the flick.

I don't plan on seeing it as it doesn't look like something I'd care for. If I want to watch a bunch of kids run around a forest killing each other, I'll watch Kinji Fukasaku's modern classic Battle Royale, thank you very much. /Cinema Snob

BTW: Battle Royale just got a bluray release in the US recently.

204

(1,649 replies, posted in Off Topic)

EDIT: I spoiler tagged my long posts and added videos.
Movies, not novels squiggly...

  Show
Yeah, but I had bought several other games that were 'big' games and had rented other 'big' games and been severely disappointed with all of them (save the fight night game, which was fun, but got boring...)

It's just weird. I can play Punchout endlessly on the NES. I can play San Andreas forever. I still play my old NES, SNES and Playstation games. I play a few games on the PS2 (psychonaughts is another one I try to break out once a year or so), but I can't seem to get 'into' a lot of new games. The last game I played quite a bit that I actually kinda liked was Left 4 Dead 2. Skyrim is a ton of fun until you start hitting the ceiling, which seems to happen at about lvl 40 or so. By that time you've probably seen everything the game has to offer and what's left is variation on that previous stuff. The previous stuff just wasn't compelling enough for me to want to continue doing it.

However, if you were to slightly change certain things in skyrim, that game would be tons and tons of fun, but it would be different from previous games. I guess that's kinda bad, in terms of giving players more of the same, but it would at least give them more freedom to experiment. You could make a magic system where you were learning basic spells and then you could combine those words to create new spells, wich the mana cost being the total cost for every word. You could then write your own custom spells and add them to your own personal spell book. Whip it out and "alakazam!" - you just cast freeze, chain lightning, three homing fireballs and soul capture on five enemies at once, costing you some ridiculous amount of your super-leveled character's vast mana reserve. The higher you level your magic skills, the less you'd be spending on whatever type of magic you're casting. Would be very useful for certain types of spell (invisible + silent movement + fleetfoot to get past a large group of high-level guards without a fight, etc)

You could make similar alterations to the crafting, enchanting and alchemy systems and end up with an unbelievably massive amount of neat stuff that the player would be more interested in doing. More than just dumping a dozen or so different types of weapon or armor for them to make. They could have easily created a system that allowed you to make any number of unique items that all had different stats and usefulnesses depending on what sort of metal, leather, etc you were using. Add gems and patterns to pimp your armor and weapons out. Have a blade / hilt system that allowed players to create a number of different types of blades and attach them to any number of different hilts instead of just ten or so of everything. You could have had a diamond-encrusted, gold engraved silver falchion of Flame Cloak. Instead you have a long-sword of one-handed-damage named "longsword of one-handed damage"

I mean, they put a ton of effort into the world and I appreciate that, but I think a lot of the design decisions they made really limited the scope of the game when it came to the finer details.

I think the thing is that back in the day, those old NES / SNES and Playstation games were difficult. They were a challenge. How many NES games have you ever beat? SNES? PSX? When I was a kid the only NES games I had that I had actually beaten were the mario games, Megaman 2, Contra, Castlevania and Punch-out. Punch-out took me WEEKS of diligent practice and too many failed attempts to count, but I finally beat it.

I beat the main quest in Skyrim so easily, I kinda thought it was a trick... like that (spoiler) was gonna show up for the real final battle any moment. The first battle was just too damn easy. In fact, the first time I fought a dragon in the wild at random I about had a heart attack. And then I shot it with some arrows and hid behind a rock. It would fly in a circle a couple times then land in the same spot and stand there while I rained arrows down on it. It died and I was barely hurt. Were it not for the cheap insta-death move they have, My guy could easily take them out with a sword. Dragons should be nigh unkillable. But you can kill them with barely any effort at very low level. One of the very first things you do in the game is kill a dragon. When that happened I was so disappointed that I didn't play it for a couple days just to come to grips with it. There are videos of people on youtube spawning and fighting multiple dragons at once. This should be suicide. It is such a poor design decision that that alone kinda breaks the game for me. Were it not for the fact that dragons only play a marginal role in the gameplay (if not the story), that I can live with it. Besides, they basically show up every five minutes after you beat the game. They're more like pests now than enemies to be feared. I don't say "Holy shit it's a DRAGON!" I say "shit... another god damn dragon..." and proceed to rain hell upon it as though it were a flying rat.

Arkham Asylum was the same way. I died a few times in that game due to falling off something a few times and I had to fight the next-to-last fight a few times before I got past it, and that's it. I beat it in a few days of play...  maybe 10 hours total. Maybe less. Poison Ivy took a few tries as well.

Batman on the NES is so god damn hard I can barely get TO the first boss, let alone beat him, but for some reason I'd much rather play it than play arkham asylum again. I dunno. Just personal preference. I'm not gonna sit here and say that X game is complete shit (have I said that already? hehe), but a lot of the newer stuff I've played is just too bland and tedious and ugly-looking for me to enjoy.

It's probably just the way two different brains function or something. Like when I'm playing a tactics game, I'm not thinking about it in terms of micro-management. I'm thinking in terms of "what sort of load-out should I give each of these twelve characters for the next mission..." and I tend to give my characters their own personality and move them around according to it. "What would X do in this situation? Probably run for his damn life! *click*". So I guess in a sense it's more like I'm playing with toys rather than playing a game. You find it tedious, but you seem to really enjoy the narratives (especially the ones with decent characterizations and depth, apparently) and get into that. So maybe we could extrapolate that people like me like to have blank slate characters we can give our own personalities to and play around with, while people like you like to become immersed in an interesting and creative narrative and play a role within that narrative?

Maybe generalizing a bit, here, since I do play that sort of game now and then. Halflife is about 80% scripted sequence, but it's just so well done that it's almost impossible to not like it. I'm guessing the ME series is up on that level of games based on the massive amount of people who swear by it. Most games have a little mix of both categories, anyway.

I'm just kinda think-typing, so don't take offence at anything if I say something stupid. I just like thinking about and having conversations about games like this, cause the medium itself is so young and there are so many different ways to approach it. I think we've only scratched the surface of what's capable with it. Games may be the only thing I love as much as movies, but it's a more theoretical love right now, as there are few games that I've ever played that have made me say "wow, these guys are really doing something extremely interesting with this medium". The GTA series did that for me starting with 3. Dwarf Fortress. Arma 2. Back in the day, Privateer did it. The ultima games did it (4 and 5 especially).

Now that I think about it, PC games 20 years ago were by and large FAR more advanced than most modern games by a long shot. The graphics weren't as good and they're much more challenging, but a number of those older games are to this day probably the best examples of their genre to date. Play Elite some time when you get a chance. It's a ridiculously huge and detailed world with 3D graphics, an intricate multi-star-system economy, a complex political system, etc and it could fit on a few floppy diskettes.

205

(1,649 replies, posted in Off Topic)


New Mozart music.
It sounds a bit unlike mozart at first, but once it gets into it, it does sound like something Mozart would write. This is either a legit thing, or there's someone out there who's amazingly good at forging documents AND writing music that sounds like Mozart music...

I have played many of those, tho not the whole trilogies of sly and jak, and I've only watched other people play anything that's been released on the 360 and PS3 cause I don't have those systems. I had a 360, but GTA 4 made me so angry that I nearly spiked my 360 on my driveway and instead sold it to a neighbor for $50 along with all the games I had (like 4 games that all kinda pissed me off or bored me aside from GTA 4) just to get the thing out of my house. I have arkham asylum for PC and I thought it was pretty blah. The combat is fun the first couple times and the semi-open-world is kinda fun to just flop around in for a while being all ninja stealthy, but after an hour or so it got boring and monotonous. It was also way too easy, but maybe that's just cause I was the god damn batman.

Skyrim's OK, but I find that the most fun thing to do with it is just wander around and explore all the nooks and crannies. The actual missions are kinda tedious after you've done any significant number of them. LA Noire I've not played, but I doubt I'd like it based on various let's plays I've seen (on top the the whole GTA 4 rage issue I have). Psychonaughts is awesome, the HL and Portal games are great, SotC is fucking amazing and one of my favorite games of all time...

I think my issue with games boils down to the developers not understanding that there are two stories going on: The one they're telling through the narrative and the One the player is creating as they play the game. Personally, I prefer it when games back off the narrative, give me some fun mechanics and challenging problems to deal with and let me go make my own story.

SotC is a perfect blend of narrative and generative gameplay. It tells you to kill big monster things to save your girlfriend. You go and do it, but each one has their own strategies to them. Some of them you have to attack a certain way, other ones you can be more freeform with. If you're good at the game you can use physics to undermine the predefined solution the developers gave you. And no one ever tells you anything about how to raise your health or endurance. If you're the sort of gamer who likes to explore and experiment you can just figure it out on your own.

But I love games like Dwarf Fortress and Sim City and tactical sims that allow you to create your own solutions to problems, or games that will just randomly throw shit at you and force you to deal with it with whatever resources you have. You can create your own narrative at that point, and that experience is uniquely yours. All Dwarf Fortress embarks start out the same, and some players use the same sort of tactics, but no two forts are the same, and no two embark points are the same. You might be able to build a super-huge fortress with 200+ dwarves and tons of resources  and a thriving economy, or maybe you'll disturb a forgotten beast made of smoking ash that spits vemon and has 8 legs that will destroy your fort in a minute flat. I love that sort of stuff, and there are very very few mainstream games that allow for that sort of unique gameplay experience. A lot of them feel like you're eating McDonalds. Everyone's experience is the same, you all see the same scripted sequences, you all have the same mine go off that nearly kills you but doesn't quite, you all experience that one time when your teammate crashed the jeep and forced you to steal the APC from the enemy encampment that's two clicks to the south-east, etc.

I feel that the whole point of having a medium like this is to allow players to have the same basic game elements but have their own experience with it.

206

(1,649 replies, posted in Off Topic)

I've never played any of the Mass Effect games, but I like that video and I might give them a shot, cause I might be able to use it as a positive example of what modern games are doing right, assuming that that video is accurate in how it portrays the branching of the narrative. Finding a modern game that does something right is a rare thing indeed.

I kinda stopped playing most 'major' games some time in the early 2000's after I realized that games were turning into stupid. The technology exists to make games that would be unbelievably awesome, but the companies with the resources available to them to make that sort of game are focusing most of their effort on cheesy screen effects, advanced realtime lighting and removing as much interaction and gameplay as possible.

Wait, this is a video posting thread. Here's a videogame video. It's about a guy driving a truck:

I love Jef Major. He is funny and informative. He's mostly being silly in this one, but some of his video series' are very informative as well as entertaining. He tends to play games that are very strategic or otherwise intellectually stimulating in some way. Sometimes, tho, he plays this sort of dumb shit and acts goofy.

Something a bit more serious:

207

(1,649 replies, posted in Off Topic)

BigDamnArtist wrote:

The internet will truly never cease to amaze me, I only made it about 5 minutes in before I had to turn it off.

I just have to shake my head and wonder what went wrong in this guys life.

I had to go back and rewatch the actual video a couple times just to try to get rid of this guys fukin willfully ignorant hate.

I saw a penis. I'm going to go sacrifice some virgins in the glorious name of Satan.

I might watch the whole thing. The guy spends the first ten minutes just saying "this video is evil, bro!" When he gets into the actual "analysis" of the video, he basically just points out things anyone can see if you have a set of eyes. "There's penises all over the place. The artists claim it's because the video is about what they feel is an inhumane circumcision ritual in south africa, but I know the truth. It's because they're devil worshipers! Look, there's crude drawings of children in the background! This clearly is supposed to represent the children whose minds they're warping and has nothing at all to do with the fact that if you refuse to undergo this ritual you are branded a child and shunned in society. That's why this guy who has refused to undergo the ritual in our video is surrounded by these drawings. Because he's warping your children's minds."

"ZOMG! ANOTHER PENIS!"

It's both hilarious and sad at the same time. I feel genuine pity for people who think that simple images of nude people are evil.

EDIT: OMG it's the jews. This video went from crazy dude rambling about penises to hating on jews. I understand why you are so pissed now. I paused it just before he started in on them when I posted the first time. I was all "this isn't really hate, it's just dumb..." Now I see.

208

(8 replies, posted in Off Topic)

Titanic is probably a close second.

209

(9 replies, posted in Creations)

I draw and paint.

I occasionally make music when I get the fancy. I use the term "music" loosely.

I write a lot of stuff. Mostly movie ideas and treatments.

I do a lot of 3D modelling. I used to do it a lot more than I do now - like all the god damn time, every day - because I wanted to work in the games industry making 3D graphics and/or animation, but then the videogame industry decided that the best course of action was to make game graphics look as generic and lifeless as possible while simultaneously falling further and further down into the uncanny valley, and that making said graphics should be the most soul-crushingly uncreative and tedious thing you could possibly do. The people who play games seem to mostly agree that this was a good decision. I have my doubts.

I'm getting a lot of animation practice lately as well...

I have one project that I'm working on right now, and several more lined up and ready to go.

210

(31 replies, posted in Episodes)

rtambree wrote:

Good on him. Who can begrudge him those billions if he's doing things like that, rather than snorting coke off hookers.

You think he went all that way and forgot to bring the hookers and blow?

211

(30 replies, posted in Episodes)

That's Ms. Foster to you, buster.

I think she's hot, but I've got things for Beth Gibbons and Tilda Swinton, so I'm probably in a very small minority. I think Jodie Foster looks a lot better than most other actresses simple because she looks like a person and not like a real doll. Also one of the best in terms of acting ability.

If you were going to make it today, tho, Portman is probably the best possible choice. People say Noomi Rapace is right up there in the acting department, but I don't think I've ever seen her in an actual movie. No, I still haven't seen Girl With The Dragon Tattoo...

212

(30 replies, posted in Off Topic)

I was never really a fan of Dune, but I've watched the movie a couple of times and I like the odd realism juxtaposed with the insane fantasy weirdness. I like the suit designs and a lot of the technology.

I watched a painting demo where the guy was painting a portrait of the main guy's little sister as an adult (she becomes queen or something?), and he talked about the books and why he liked them and why he liked the movie and why he didn't like them, etc. It was pretty interesting. I'll see if I can dig it up. I have to have favorited it somewhere. The painting was fucking awesome to boot.

EDIT: found it

OK, so I guess he doesn't talk much about Dune. Maybe he goes more into it later in the video. Watch it cause it's an awesome painting and the guy is awesome at painting (if not at providing commentary...)

213

(1,649 replies, posted in Off Topic)

This was apparently leaked out of Disney. It's a making-of on Emperor's New Groove. Apparently Disney canned it because it doesn't paint the prettiest picture.

It was shot by Sting's wife as part of their contract to do the music for the film, so it's kinda like Sting's POV on how the movie got made. Pretty interesting.

Noboru Ishiguro passed away yesterday. If you were alive in the 80's and watched anime on TV or bought anime on VHS, then you probably know who he is. For those of you who don't, he was one of the reasons anime became a thing in the US. He was a director and oversaw some of the most popular shows at the time. Yamato, Robotech/Macross, Gatchaman, Lupin the 3rd, Astroboy...

He's also one of the reasons people in the US believe that all anime looks the same and is about giant robots and cheesy sci-fi. His stuff was so popular in Japan that it's all a lot of TV stations in the US bothered to license. The stigma exists largely because we were only ever exposed to the work of one guy. It wasn't until later that they started importing other shows like Voltron, and most of them were just ripping off either Gatchaman or Robotech.

Huge influence in anime and on a lot of people who were kids in that era (myself included). It is a sad day, indeed. I think I'll go watch some Gatchaman.

215

(209 replies, posted in Creations)

Clearly your Sansa Fuse was unable to deal with that much awesomeness at once. The one track it did process correctly was just too much for it to bear. Next time, try loading one track, then wait ten minutes or so and let it recover some strength and load the next, etc.

216

(22 replies, posted in Off Topic)

Doctor Submarine wrote:
Dark Coyote wrote:

We used to get movies like Patriot, movies that portray American values. Not we get things like Avatar, where the government, or businesses are corrupt and the (For lack of a better term) "barbarians" are the good guys.

Well, the "government and big business as antagonists" ideal isn't exactly new. Aliens did the same thing a few decades ago. I think there's a nice balance of Transformers-style and District 9-style stuff every year. I don't think we need any more or less of each side.

Movies can be pretty open to interpretation. You just gotta look at em the right way.

The peaceful, spiritual natives on Pandora who want for nothing (USA) are invaded and attacked by greedy foreigners who have an agenda (terrorists), who then destroy their giant tree house (9/11). The natives, who are physically much bigger and stronger than these terrorists, band together with other tribes from all over the land (the post 9/11 sentiment and the people who drove hundreds or thousands of miles to help people in NY) and eventually flock behind one guy who most of them didn't really like all that much before (Bush) and counterattack these terrorists, eventually invading, taking over and securing their base (invasion of Afghanistan, Iraq). Meanwhile, the mastermind behind the attacks is killed in a different location by a much smaller team (Bin Laden).

I wouldn't be surprised to find out Sam Worthington nearly choked to death on a pretzel during production.

Wow, how did I miss that!? Thanks for the heads up.

Too bad they don't have Bell & Sebastian on there. I finally tracked down someone selling bootlegs on DVD a while back. If you've not seen it and you understand french, there's a legitimate DVD box set you can import (which I have) in two parts. One of the best children's shows ever made, in my opinion.

In other randomness:

I am amused at the reactions this trailer is getting:
1/3 of people say "OMG this looks fucking awesome!"
1/3 of people say "OMG this looks fucking cheesy and stupid!"
1/3 of people say "OMG this is so unrealistic and stupid!"

Myself, I agree with all of them. It looks stupid and unrealistic and cheesy, but completely off the rails and awesome. It makes me sad that 2/3 of people are apparently unable to enjoy something like this for what it is. This is clearly not trying to win realism awards. The only thing I wish it had was way more cheesy dialogue and stupid action one-liners coming from Lincoln.

The Mysterious Cities Of Gold. Family-friendly PG rating. Get Verbinski or Spielberg to direct. Throw a couple hundred million bucks at it. Get some fresh young up-and-coming stars like Smitt-McFee or Asa Butterfield.

It's a period fantasy show set in the late 1800's I believe about kids trying to find the lost city of El Dorado and having humorous and exciting adventures. The Last Airbender minus the bending and fantasy creatures plus ancient atlantean-style technology and a hidden city made of gold.

Also, the theme song is amazing:

Well I guess it's set in the 1500's then. Thanks intro video. My bad, y'all tongue

Hollywood can keep raping my childhood all it wants. They'll never touch the things I really liked, cause the things I liked when I was a kid were too dramatic and not action movie material. Belle & Sebastian FTW!

I liked Skyline. Well...  "liked" is a relative term, I guess...  I didn't mind it. It was watchable. I hope they make a sequel, just cause it made me curious.

But yeah, the whole alien ninja turtles thing is weird. It fundamentally alters the idea, and you have to wonder about certain things. Will Splinter be involved? Will Shredder be another alien? Also, aren't we kinda sick of aliens by now? We've got Battleship, Skyline, Battle: LA, Transformers, District 9 and so many others in the last few years. Why are we so obsessed with aliens lately? Is it due to the tensions about immigration and/or invading forces that want to just blow shit up like terrorist or something?

And we need to knock it off with the zombies and vampires as well. Especially zombies.

Fuck zombies.

220

(13 replies, posted in Off Topic)

I like angelo badalamenti's scores for Lost Highway and other david lynch movies. His music is amazing, ranging from moody soft strings to oldschool blues/jazz influenced stuff. He mostly scores foreign films and B-movies now.

Anything Clint Mansel does I generally check out. Love the score for The Fountain.

Also, Tron Legacy.

As for soundtracks that I didn't like... I wasn't all that impressed with the Inception soundtrack, to be honest. It has it's moments, but overall it's not something I'd listen to. Works in the movie, but not on it's own aside from a few tracks that are amazingly listenable. To be honest, if the music is bad it's usually cause it's one of those 'various artists' soundtracks. Most of the time you end up with generic crap instead of real music. I will say, tho, that the idea behind the soundtrack for The Crow: City Of Angels was brilliant, and the execution was pretty damned great.

221

(22 replies, posted in Off Topic)

Jimmy B wrote:
rtambree wrote:

You've gotta learn to let go, man. As Simon Pegg did in Spaced, take all your Star Wars videos, action figures, posters, books, computer games, and other Lucasarts crap and build a big funeral pyre in the yard and burn it. You must pass through the five stages of grieving and once you're out the other side, you won't care about Greedo or the wooden acting or the boring plot or lame effects ever again. Lucas could insert 3D Jar Jar all through A New Hope and you won't care.


But not as Simon Pegg did in real life- publicly declare he and Star Wars were done then voice a character in the Clone Wars TV show big_smile

(I'm just messing, I love Simon Pegg)

He may have voiced a character in a Star Wars show, but he played a live-action character in the Star Trek movie. I think it's clear which of the two franchises he favors now...
... that being the one that pays him more money...
As far as modern trends toward the portrayal of the military in movies, especially when it comes to how we portray 'enemies', the audience has grown to understand that the 'bad guys' aren't really the grunts. It's the leaders. The guys with the guns are following orders, same as the other guys. Back in the 40's and 50's there was a ton of propaganda portraying the nazis and japanese as evil, cruel, american-hating dogs who juts loved to kill americans and wanted to enslave us all. In truth, the majority of the german and japanese people were just as terrified of us as we were of them. When I watch those films today it feels creepy and weird.

There's a strong anti-war sentiment today, so making gung-ho movies where your righteous military guys are just going around blowing away bad guys in burkas who pop out from around walls or jump out of bushes and go "boogaboogaboo!" isn't really gonna go over well. Frankly, it pisses me off whenever those movies DO get popular. I don't mind so much if the movie is just being a big stupid cheesefest, but if you're trying to portray any kind of realistic scenario, it's better to portray everyone as human. Even the 'bad guys".

222

(304 replies, posted in Episodes)

rtambree wrote:
Dorkman wrote:

But, on the upside, his claim was "If it's flashy enough with a 3D release, nobody cares if it's good, it'll still make teh mad bankz," which JOHN CARTER handily disproves.

We're up to $110M in Week #1 of release. What's the multiple for a film to be profitable? 2X budget? That would mean $500M is the break-even target. Box Office Mojo only tracks gross receipts of the theatrical run. Does anyone know how much blu-ray sales and other after-run sales contribute to gross on average? I've read some reports that claim the majority of revenue these days comes after the theatrical run, but that may been before downloading DVD/BD rips became rampant.

I use The Numbers: http://www.the-numbers.com/

They post daily updates on revenue a day or two behind. They track box office and DVD sales. I think they lump DVD and Bluray together under "home video" or whatever. They don't track online sales yet as far as I know, but it wouldn't surprise me if they were working on that. That sort of info is much harder to come by because companies like netflix and amazon apparently hate letting people know anything about anything.

John Carter is sitting on $53 Million in the US and an additional $70 Million worldwide. If it can get up to $250 - $300 Million in the US, then they might be willing to make a sequel, but the movie cost $300 Million to make, so they probably assumed that they'd be able to pull an Avatar and make $150 Million in the US in just a couple weekends. Actually, the international gross for the film is pretty decent.

From watching the charts for a few years, the basic trend seems to be that so long as your movie breaks even in the US, then the international and video sales profits are generally good enough to warrant a sequel. The average 'big' movie will usually gross around $30 Million in DVD sales, and big huge hits like Twilight, Harry Potter, LOTR and Transformers and that sort of stuff can end up with well over $50 Million. International box office is generally larger than US box office, but not often by a hell of a lot. Some movies click with foreign audiences better, tho. Some movies fail in that regard.

But I don't buy some of the industry guys who talk about why movies don't get made. Some guy said that At The Mountains Of Madness would have to hit $500 Million domestically in order to make a profit off it's $150 Million budget, and I was like "huh wha-?" Basically it just sounded like Universal saying "We're not gonna give you that much money unless you give us a PG-13 movie. Our balls are too shriveled to take that sort of risk." Which is understandable, given that it's a lot of money, but really... making that movie PG-13 would have the opposite effect that you're looking for. It would be like making a PG-13 version of Predator or The Thing.

223

(209 replies, posted in Creations)

johnpavlich wrote:

07:34 in and I'm like, "Oh God, no! Please don't eat Gary!"

I thought the same thing. I kept expecting the next song to be an "I ate gary" song.

Fucking nice, Teague. I'm pimping it to friends as well, but I don't know many people. I like that it's about musicals as much as it is about Max, Gary and the apocalypse.

224

(35 replies, posted in Creations)

That's cool. I wasn't sure if the series would end up on an extended hold due to mango. Glad that you'll (hopefully) be able to fit another episode or two into your schedule. Dynamo is one of the best things.

Period.

225

(304 replies, posted in Episodes)

To be fair, Dune was a botched production. The opening was supposed to have visuals and be a thing. The opening we got was only due to the studio getting cold feet halfway through and screwing the movie over. It's mildly better now, I think. I recall the last version I saw had cobbled together what would have been the intro in the form of unused matte paintings and elaborate storyboard / concept art. It was long, tho. The intro for that movie is like ten minutes, but it feels like three hours.

Lynch: I wanna make this movie based on the Dune novels
Studio: Well, what's this 'Dune' stuff all about, then?
Lynch: It's a sci-fi novel about people who live on a desert planet and some rebels who start a war...
Studio: Hey, that sounds a lot like Star Wars!
Lynch: ...Erm...  yeah...  it's kinda like star wars...
Studio: Here's a bunch of money!

18 Months Later:

Studio: Hey there, Dave! Let's see this Dune movie you've been working OH MY GOD WHAT THE FUCK IS THIS HOW DID YOU GET ME TO PAY FOR THIS YOU CRAZY FUCK!
Lynch: Trust me, you give me more money and another year and this movie will rock.
*Studio has kicked Lynch from the chat*
*Studio has banned Lynch*
*Alan Smithee has entered the chat*
Alan Smithee: You assholes!