Re: Friends in Your Dungeon

Eh.

Ehhhhh.

Sorry — I like the idea of doing some sort of a gaming thing, but this seems (and even if it's not true, "seems" is what you're dealin' with at the end of the day) like a really huge and complex and intimidating commitment as far as gaming goes. If we were doing board games or something, just playing games, I'd be like nine times more likely to join on a whim sometimes. This is more like you're inviting me to come co-write and co-perform a play, y'know?

EDIT: Not to put too fine a point on it, but if your goal was to get as many people onboard as possible, another strategy might have been to pick the Nintendo Wii-iest of gamey games to start with, such that there's absolutely no continuity or barrier to entry for anybody who wants to take a peek, and get as many people as possible just to come into the chatroom and play some games for a bit... and then spring the book-and-homework campaigns on them, once you've made the soft sell.

Teague Chrystie

I have a tendency to fix your typos.

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Re: Friends in Your Dungeon

http://www.reactiongifs.com/r/2013/06/opinionated.gif

I don't think any of us went into this /wanting/ anything. We were just "we should do a thing!" and "now we're doing a thing". If you really just aren't interested Teague that's fine. Me, SD, Boter and Herc have all taken the jump, and we're having a blast with it.

If anyone else wants to join, you're more than welcome, we'd love to have you.

If you just want to come hang out with us tomorrow to see what all it is we're up to and get a feel for things without committing to anything, that's cool too. big_smile

Last edited by BigDamnArtist (2015-05-03 17:41:15)

ZangrethorDigital.ca

103

Re: Friends in Your Dungeon

Totally understand, Teague. It's a meatier system that I've normally played and I think those familiar with it forgot how meaty it was too.

If someone else wants to start a campaign - not competing, just another one - they're more than welcome to do so. Especially in a timezone that makes sense for the Europeans, that'd be pretty swell.

Boter, formerly of TF.N as Boter and DarthArjuna. I like making movies and playing games, in one order or another.

Re: Friends in Your Dungeon

Teague wrote:

Eh.

Ehhhhh.

Sorry — I like the idea of doing some sort of a gaming thing, but this seems (and even if it's not true, "seems" is what you're dealin' with at the end of the day) like a really huge and complex and intimidating commitment as far as gaming goes. If we were doing board games or something, just playing games, I'd be like nine times more likely to join on a whim sometimes. This is more like you're inviting me to come co-write and co-perform a play, y'know?

EDIT: Not to put too fine a point on it, but if your goal was to get as many people onboard as possible, another strategy might have been to pick the Nintendo Wii-iest of gamey games to start with, such that there's absolutely no continuity or barrier to entry for anybody who wants to take a peek, and get as many people as possible just to come into the chatroom and play some games for a bit... and then spring the book-and-homework campaigns on them, once you've made the soft sell.

You make some good points here, and I would like to address them. First, I'll admit I kinda screwed up. I picked a system that is more complex than I remember it being, then I delivered it as something where you had to do a whole bunch of reading and back story writing and had to always be available every week.

If you don't want to read the book, that's fine, I can tell you want to roll and eventually you'll get the hang of it. Yeah, it'll slow us down, but I can live with that, we're in no hurry anyway. If you don't want to write a backstory, totally fine, most of my players don't, it's super cool if you have one and I love reading them, but not having one is fine. If you can't make it every week, I'm totally cool with that, real life trumps games, and I'm happy to have you when you can make it.
Basically, what I'm trying to say is, if you want to join, test the waters, no commitment, I'm totally cool with that, my number one goal is that everyone has Fun, and I think more people would be more fun.


About the Nintendo Wii of gaming systems, so far I haven't really found such a thing. D&D is probably the closest, their D20 system is pretty elegant. What I've found is that people find the stats and dice to be intimidating, but if you remove them they find the rollplaying without stats and dice to back them up really intimidating.

BigDamnArtist wrote:

I don't think any of us went into this /wanting/ anything. We were just "we should do a thing!" and "now we're doing a thing". If you really just aren't interested Teague that's fine. Me, SD, Boter and Herc have all taken the jump, and we're having a blast with it.

If anyone else wants to join, you're more than welcome, we'd love to have you.

If you just want to come hang out with us tomorrow to see what all it is we're up to and get a feel for things without committing to anything, that's cool too. big_smile

This is it exactly. Also about showing up just to sit in and listen: you are very welcome to do so, even if you never intend to join. Back when I was in college we'd game in the dorm lobby and we'd sometimes draw small crowds of people who just wanted to listen in. As long as you're not disruptive, please feel free to just come hang out.


Boter wrote:

Totally understand, Teague. It's a meatier system that I've normally played and I think those familiar with it forgot how meaty it was too.

If someone else wants to start a campaign - not competing, just another one - they're more than welcome to do so. Especially in a timezone that makes sense for the Europeans, that'd be pretty swell.

Yeah, oops. hmm

Yeah y'all, someone else step up and run something. When I started the gaming group I play with, I was the only DM, now they're all competing for time to DM their own campaign and I'm not running anything, and I couldn't be happier.

"ShadowDuelist is a god."
        -Teague Chrystie

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Re: Friends in Your Dungeon

Wait, you're not a god? wink

In all honesty, if I knew that i had the time consistently to be online even every once in a while, I would be there. But, life right is just too unpredictable, and I've let down people before by saying "Sure, I'll be there" and just not able to follow through. (I haven't even recorded the last part of my Hobbit podcast sad ).

So, I'll be trying to hang out, and encourage you all form the sidelines, but right now, with school and such, that's what I can do.

God loves you!

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Re: Friends in Your Dungeon

Recap time! May not be as detailed as the last one - a longer session means I'm going off of memory and not watching it over again - and again it's from Burnout's point of view.

SPOILER Show
A few days later, Burnout found himself on the same stretch of road.

Because of what happened with Whisper Wind, he hadn't had the chance to actually complete his mission. Whisper, obviously, had run into his own problems. Seeing that their missions weren't mutually exclusive, they had decided to work together - and hired a third shadowrunner, a troll named Dave.

Dave. Like all runners, it was undoubtedly an alias, but come on man, where's your sense of style?

Burnout had a bad habit of being recognized at the most inopportune times, so they'd parked an extra couple of blocks back and Burnout was doing reconnaissance with a swarm of MCT Fly-Spy minidrones. Once again there were two gang members on one side of the street and one in the alley across the street; the alley one was loading crates of something into a box truck.

Burnout needed to plant his signal jacker into a support beneath one of the buildings after the previous plan fell through. Whisp meanwhile had to kill the leader of this gang, a guy by the name of Michael. That in mind, the elf sent more drones into the subway station beneath the target building and continued to scope it out while Whisper Wind climbed up a nearby building, making his way to the warehouse that the banger was loading the truck from.

Occupied as he was scouting out the subway (two more bangers and some security cameras), he almost didn't notice a banger come around an A/C duct on the roof and stab Whisper.

"What the hell, I thought you said this was clear!"

"My bad! That one's my fault." He held out a hand to Dave, keeping him from going in - let Whisp quietly take out the guy on the roof and continue as plan-

"ALERT!" came a cry from the rooftop. Burnout checked his drone up there - in a brawl, the banger had dropped his commlink, but realized belatedly that he wouldn't need it when backup was within earshot.

Burnout nodded to Dave, but the troll was already charging the bangers across the street. He drew his shotgun, lined it up, and BLAM the banger was missing a head. After another moment, the second one took a blast too, but managed to stay standing. Dave took cover behind a car.

The rest of the gang members reacted. The two in the subway made for the stairs; on that same level, a guy came out of the men's restroom, followed shortly by a disheveled-looking woman. And up top, the guy loading the truck dropped what he was doing and climbed into the driver's seat.

Burnout unjacked from his drone Personal Area Network and switched over to the car control and moved to block the alleyway entrance. He slid sideways into place (style) and opened up on the emerging truck with his two forward-facing Ares Alphas. First he tried to take out the truck itself, maybe score a lucky hit against the engine block, but at the end of the day, it was a big commercial truck and his weapons were just assault rifles. Setting a goal for himself to upgrade them at some point, he switched tactics and fired at the wheels, blowing out the front passenger side tire.

Across the street, Dave had taken out the second banger and had climbed on top of the awning over the subway stairs, ready to take out the gang members as they emerged. On the rooftop, Whisper wasn't doing quite so well and rolled off the roof, landing on the truck. He'd just managed to regain his balance when the truck turned sharply coming out of the alley. (Burnout had left it room just in case; he wasn't willing to let the truck total his car for this assignment.) Whisp fell off the side of the truck and landed on the pavement near Burnout's car. Aggravated that he was getting away, Burnout went to pursue the truck... and saw that in his haste to get out, the banger had left the rear doors open. The rigger grinned and switched weapon systems, and fired a high explosive grenade from one of the Alphas. It sailed clear into the truck, and after a moment's delay, BOOM. The truck didn't take much damage but its cargo had been decimated. Some fluid of some sort sailed on the back, getting on Whisp and the car. Burnout casually hit his windshield wipers to get it out of his sight and brought his car back into the alley to see what the fuss was about.

Dave somewhat calmly asked Burnout and Whisp to take care of the guy on the roof, who was still up there and taking potshots at him. Burnout stepped out of his car and fired his pistol at the banger, and Whisper finished him off with a ground-level shot.

Dave ducked down into the subway; Burnout heard some muffled screams. "I'm going to see what's in these crates," he said to the others. "I'll be right down."

"Awesome," said Whisp. He sounded a little out of it; maybe it was the fall he'd taken.

Burnout peeked inside one of the crates and amended his diagnosis - it was probably the crates of Bliss he'd vaporized. He caught a faint whiff of it himself before closing the crate. He patted the lid. "I'll be back for you later."

He jaunted across the street and skipped down the subway steps to rejoin the others. Three of the four had been killed; two were tangled in such a way that Burnout thought one had been used as a weapon against the other. I underestimated Dave. He does have style.

This level was where people could buy tickets, sit and rest, or throw junk into the fountain in the middle. A cursory glance confirmed that they had done just that. The last banger - the disheveled girl - was standing shakily atop a spreading pool of her own urine. She was undoubtedly new to this whole gang thing. Burnout lightly hopped over one of the bodies and said, "I don't suppose you'd take it the wrong way if I asked you to drop to your knees?" He looked around distractedly as she complied and found what he was looking for - a terminal in one of the walls. He started to make his way there. "Can I ask your name?" he asked, not quite looking at her.

"S-Sofie."

"Sofie! Pretty name." He switched to his PAN and sent some drones down a level. There were tracks, but no cars - or people, or equipment. He switched back over to the meat world, where Whisper was getting closer to Sofie, a gun pointed at her back. Vaguely aware that he wasn't quite within his own faculties, and that Whisp had been hit harder than he had, he said, "Whisp, you mind checking those bathrooms, make sure there's nobody else whizzing in here?"

Whisp reluctantly agreed. Dave, meanwhile, took Sofie with him to check the lower level.

A few minutes passed. Whisp proclaimed an "all clear" in the bathrooms, Dave saw signs of recent occupation below, Sofie was shocked that the leader had bugged out and taken the operation with him instead of lending backup, and Burnout managed to completely fry the signal jacker. It wasn't his area of expertise, but he'd been carefully instructed. Just, he couldn't quite remember if it was blue stripe to green wire, or green stripe to blue wire. Also that apparently soldering wasn't needed. He tried to fix it but eventually gave up; he was only making it worse. Why couldn't all electronics work on internal combustion or hydrogen.

click "Hey, Jackstand."

"Burnout! What're you up to?"

"I'm in a bind. I'm at the subway stop on 32nd and Main and need a Mark 75 signal jack."

"Ouch. When?"

"Yesterday."

"Alright... I think I know a guy who knows a guy who knows a guy, I'll see what I can do."

"Thanks man. I owe you."

"Yeah. And call more often, would you?"

*****

Burnout overpaid for the signal jacker (with complementary and quasi-trustworthy installation included) while Sofie was eventually let go with a couple doses of Bliss for her trouble (she was obviously an addict that Michael had been taking advantage of). Good will to and from others was like currency; it had to be hoarded and spent carefully. And considering he was down to his last couple hundred nuyen, Burnout needed all the alternative currency he could get. Speaking of which - he loaded up four fifty-dose crates into his car. Three were left. Looking out on the street, he saw a Buick missing a window - unmoved since he'd chucked a smoke grenade in just a few days prior. Hoping that meant it'd be here later, he loaded the last three crates into it.

He didn't want to be a drug dealer, but if he could find one he could offload it in bulk - quick money with none of the mess. Hopefully.

At the end of the day, he got paid for his efforts. He split the proceeds with Whisper and Dave.

Michael was still out there. Dave still had a mission to do. And darn it, they worked well together. Burnout considered his compatriots. Yeah.

This could work.

Last edited by Boter (2015-05-09 04:51:02)

Boter, formerly of TF.N as Boter and DarthArjuna. I like making movies and playing games, in one order or another.

107

Re: Friends in Your Dungeon

Nice writeup! (Though Dave killed five of the six, not three of the four tongue )

Anyway, I think I will actually have time on monday for a session, so if you guys are keen on it being weekly, I can do that!

Disclaimer: if you dislike the tone of a post I make, re-read it in a North/East London accent until it sounds sufficiently playful smile

Re: Friends in Your Dungeon

I'm down for monday.  big_smile

"ShadowDuelist is a god."
        -Teague Chrystie

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Re: Friends in Your Dungeon

I'm good for monday.

ZangrethorDigital.ca

110

Re: Friends in Your Dungeon

Herc wrote:

Nice writeup! (Though Dave killed five of the six, not three of the four tongue )

Anyway, I think I will actually have time on monday for a session, so if you guys are keen on it being weekly, I can do that!

I was referring to three of the four from the lower level tongue There were, in total, eight in the encounter, of whom you killed five.

Monday's a go for me!

Boter, formerly of TF.N as Boter and DarthArjuna. I like making movies and playing games, in one order or another.

111

Re: Friends in Your Dungeon

I have been reliably informed that Monday is a holiday in Canada, which means my lab will be emptier than usual, and I will likely be available from a much earlier time smile

Disclaimer: if you dislike the tone of a post I make, re-read it in a North/East London accent until it sounds sufficiently playful smile

Re: Friends in Your Dungeon

Oh god, this just piqued my interest.


fuck. I don't have time for this.

...guys?

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Re: Friends in Your Dungeon

Herc, since I'm free most of Monday as well, even if the others aren't we can hang out until they get in. Maybe I can do the writeup from this past session too.

Also I have a great idea for how the three of us - two injured - can take on the room of nine guys.

Also also I just remembered I have Low Pain Tolerance and should really check to see what that does because I think I should be getting more negatives.

Last edited by Boter (2015-05-14 20:53:08)

Boter, formerly of TF.N as Boter and DarthArjuna. I like making movies and playing games, in one order or another.

114

Re: Friends in Your Dungeon

Tomahawk wrote:

Oh god, this just piqued my interest.


fuck. I don't have time for this.

...guys?

So, on Harmontown (hmm, take a drink every time I mention that), when they do Dungeons & Dragons (though for the past few dozen episodes, they've been playing Shadowrun!), they often have guests. And the DM just kinda, on the fly, lets the guests be whatever NPC the main group are talking to or fighting.

Obviously, this should be completely up to SD, since it'll create more work for him (though, in some cases, it might make his job easier), but, hypothetically:

SD probably knows (unless we go off on a complete tangent) one or two NPCs we're likely to be talking to / fighting in a session. And he also knows their attributes (at least as far as goon/medium/high level) and weapons. And since we're streaming these live anyway, wouldn't it be kinda neat for SD to say "okay, you walk into this room, and there's this person", and then he puts a simple character sheet on the google hangouts/drive/whatever, that someone in the chatroom could just pick up and join in? Or if it's a more talky / less fighty character (like our bizarre 3-way commlink chat with Michael last sesh), just send them a message saying "ok. here's who you are. here's what you want. here's what you have. this is your motivation. GO" and see what happens?

Just spitballin'. But maybe?

Last edited by Herc (2015-05-14 21:44:25)

Disclaimer: if you dislike the tone of a post I make, re-read it in a North/East London accent until it sounds sufficiently playful smile

Re: Friends in Your Dungeon

That's completely doable, as A) Most of the fighting sessions take too long to just roll and work out, and B) I can do some interesting voices and accents. If you're doing that kind of thing with your characters, anways.

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Re: Friends in Your Dungeon

If you want to jump in and play NPCs, I'm all for it. I've done stuff like that in the past and it turned out well. I don't do accents, but that mostly because I have no skill for it.

"ShadowDuelist is a god."
        -Teague Chrystie

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Re: Friends in Your Dungeon

Back in '03-'06 when I played regularly, we did in-character voices in English, with fitting accents. Helped us distinguish between what's in-character and what wasn't.

But yeah, I'm all game.

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Re: Friends in Your Dungeon

I think it would be fun to have different voices for NPCs, and take a bit of the strain off the GM.

And, this whole discussion reminded me of a Frasier episode. It happens to be up on YouTube.

God loves you!

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Re: Friends in Your Dungeon

God I love that episode.

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Re: Friends in Your Dungeon

Part 3. Unedited.

I was hoping to get a chance to edit this one and the next one last week, but it just didn't happen.

Last edited by BigDamnArtist (2015-05-17 19:29:22)

ZangrethorDigital.ca

121

Re: Friends in Your Dungeon

Teague, I know we were talking about it, but would an FIYD subforum still be feasible? That way if there's different campaigns running, different aspects of them, etc. A few of us were talking about it last week, for isntance being able to have a separate thread for recaps of the sessions instead of it all jammed into one.

SPEAKING OF RECAPS

(I don't remember the mook names, I'll come up with some and if you remember what they were I can change them. And when it comes to conversation... I'll do my best tongue)

Tracking Down Michael Show
The next day, Burnout, Whisper Wind and Dave went to work picking up Michael's trail.

The station that the gang had been operating out of turned out to not even be an operating station; it was part of a planned line expansion that was never completed. After some time comparing the plans with city maps, the three of them found another station, this one even less finished that the first. Its entrance was chained up. Ticket booths hadn't been installed. Only part of the fountain was in. There were no security cameras, and the bathrooms were unfinished.

Whisp led the way to the equally abandoned lower level, then on foot down the tunnel. Eventually the municipally-dug tunnel ended and a rough hewn tunnel took over. Tracks continued in a functioning but haphazard fashion and the route veered off of the planned expansion.

Eventually, it opened up into a large underground cavern. A single dilapidated subway car sat on the rails ahead, stopped at a rickety platform. Running water could be heard somewhere in the dimly lit expanse.

Whisp snuck forward, but was seen by a lookout in the car.

"You! Stop!"

"Oh, hey!" said Whisp, trying to play it cool. Dave edged closer while Burnout flew a drone in to get a closer look. "I think I'm lost. Can you help me out?"

"Come here." The lookout - recognizably a part of Michael's gang - stepped outside of the car. Burnout's drone found four more guys playing cards inside. From the drone's perspective, it was obvious the winner was cheating.

Whisp stepped a bit closer. "Hey, you know what, I can just go, I didn't want to bother you."

"No, wait here for a-" The lookout noticed Whisp's rifle and brought his own up nervously. "Hey! Drop your weapon!"

"What? Hey, I can just go, you don't have to worry about-"

"I said drop it!" He called over his shoulder back into the car. "Tim! Come out here!"

Dave edged closer to the car as the cheater groaned and set his cards down. "What is it, Gary?"

"Dude's armed!"

Whisp set down his rifle and slowly circled around, warning his teammates under his breath to avert their eyes, and putting Gary between him and the car. "Sorry guys, I really just wanted to-" Whisp set off a flash-pak, blinding them, and Dave ran up and blasted at one of them. Burnout relayed his current intel and then ran into the firefight as well, tossing Whisp back his rifle when he got to it.

For once, all three runners did good by themselves in the firefight, instead of just relying on Dave. The troll was hit a few times, but things were looking up - until Burnout took one hit from a yet-unseen sniper across the underground stream. He hit the ground and crawled behind the subway car. Whisp took his rifle, sighted, and counter-sniped with one shot.

As fast as it started, the firefight was over. Dave patched up himself and Burnout, and entered the car with Whisp while Burnout set back to exploring the cavern with drones.

Inside the car, Dave found a commlink on one of the gang members and tried a redial.

"Who's this?" asked a casual voice on the other end of the line.

"This is Dave," Dave said. "Can I assume this is Michael?"

"Sure is."

"I've got someone here who wants to talk to you." Dave offered the commlink to Whisp, who vehemently refused it. The troll placed it in the human's hand anyway; a bit hard to argue.

"Fascinating. That sounded messy," Michael continued. "I assume you already took out all of my guys?"

"Uhhh, yeah."

"Did they at least get some of you?"

"No, not really."

"Well, how many of you are there? I had six there."

Whisp made a show of looking around, though the link was voice-only. "About a dozen. You?"

"About a thousand."

Burnout, overhearing this outside, rolled his eyes and climbed up inside the car. "All clear out here. Some of the guys are getting restless."

"They can wait." The three of them started poking around the car; equipment of some sort - most likely for the manufacture of Bliss - was scattered around it. "Now, Michael. I don't suppose you'd like to tell us where you are?"

"I don't suppose I would. Why are you looking for me? Is it personal? For money? It'd have to be for money. How much am I worth?"

"Two thousand." (The actual bounty that Whisp had signed on for was ten thousand.)

"I'll give you twenty thousand to leave right now."

Dave crouched next to a wire mesh crate and wrinkled his nose. "Make if forty thousand and we don't kill your cook," he said. A man was curled up in a bed of his own waste, seemingly asleep through the preceding firefight. Dave slapped him around a bit to wake him up.

"Hey, that's uncalled for," Michael said over the commlink. Whisp belatedly realized that Michael could see what was happening and looked around. a Fly-Spy drone in different colors from Burnout's was sitting on the makeshift card table. Whisp yanked out his knife and made to stab it, but it flew away, disappearing into the cabin.

"That," observed Burnout, "was slightly called for."

Over the next half hour, the team explored the cavern and spoke to Walter, the imprisoned man. The cavern turned up nothing but the occasional glimpse of Michael's drone and the stream continuing downriver with no way to navigate it; Walter revealed that he had been prisoner for around three years. Together, the four of them destroyed the equipment, hoping it'd be cathartic for Walter.

With no leads, the team started to take the car back down the tracks, but Burnout realized that just as his drones couldn't go far enough downriver to see anything, Michael shouldn't have the range for his drones to spy on the group. They went back to the cavern, searched it again, and Burnout found a cable at the bottom of the car connected to the rail. Waiting until he could see Michael's drone, he cut the cable, and the drone dropped to the ground, inert. Either Michael had figured out a way to use the rail and car as an extended radio antenna, or there was a device somewhere in the car that was retransmitting the signal (a device which, thinking back on it, Burnout had probably destroyed in the zeal to destroy the rest of the machinery).

Following the rails back down the tunnel, Dave spotted an out of place wall. A cable bundle snaked from the rail into it and a small drone-sized hole sat next to it. Burnout sent one inside, finding that the secret door could only be opened from deeper within the hallway on the other side.

The hallway descended a short distance then opened up into a large control room. Four guards stood near the entrance. Three deckers worked at various control stations. One rigger sat in a chair. And someone sat in the middle of the room not doing anything, but doing so in a way that made it obvious that he was Michael.

The team looked at each other. They couldn't get in, and they definitely weren't coming out. Now what?

Boter, formerly of TF.N as Boter and DarthArjuna. I like making movies and playing games, in one order or another.

Re: Friends in Your Dungeon

Sure thing, let's give it a shot — though, if it ends up abandoned, I'll probably close it back down and move the threads back into the OT board.

EDIT: Created.

Shadow, BDA and Boter have mod powers. Make and sticky threads as you see fit, although I retain full "going in and editing dick jokes into all your posts" privileges. Lemme know if there should be other mods — I think the only ability a mod has is stickying threads, though. Nuthin' fancy.

Teague Chrystie

I have a tendency to fix your typos.

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Re: Friends in Your Dungeon

Dick joke privileges recognized. I'll hold onto all my Teague-related image macros just in case.

Thanks man!

Boter, formerly of TF.N as Boter and DarthArjuna. I like making movies and playing games, in one order or another.

124

Re: Friends in Your Dungeon

Warning - this is super-geeky:

I wrote a little function that simulates an extended perception test (with 10 dice), because I remember we were all surprised that I was getting totals of 20 or higher for these tests. So I was curious to find out what the average expectation is (Teague, that's a null model! tongue ), and also compared that to the best-case-scenario.
(I also did this for shits'n'giggles).

Extended perception test
Roll n dice. If there's at least one hit (a 5 or a 6),  n becomes n-1, and roll again. If at any step, it doesn't roll at least one hit, the test ends. The whole time, it keeps track of the total number of hits.
Best-case-scenario/simultaneous rolls
Best case scenario is a hit at every step. So (10+9+8+7+6+5+4+3+2+1) is just rolling 55 dice simultaneously.
Here's the expectation of 100,000 tests:

SPOILER Show
http://i.imgur.com/D3h2PAN.png

Makes sense. Best-case always rolls the maximum number of dice, but on an e.p. test, there's a chance you end up rolling less than 55, thus your distribution of hits is lower, and skewed to the left, with a peak at zero (where you don't get any hits on the first roll).
Turns out the average expectation for an e.p. test (starting with 10 dice) is 15.82496 hits. And the chances of getting at least 20 hits is about 26%, so it's not that weird. (However, the fact that it happened 3 times is unexpected, because there's only a 1.8% chance of that. Huh.)

Disclaimer: if you dislike the tone of a post I make, re-read it in a North/East London accent until it sounds sufficiently playful smile

125

Re: Friends in Your Dungeon

Bell curve, bell curve, bell curve, that spike at 0 tongue Makes sense when thinking about it (you stop rolling if your first roll has 0 hits, but if it has 1 hit there's a decent chance of getting more on the second roll), but still strange to see on an otherwise well-distributed map.

Boter, formerly of TF.N as Boter and DarthArjuna. I like making movies and playing games, in one order or another.