Writhyn wrote:Yes. I've been struggling with the necessary label for an iron-age war drama set on an alien planet...dunno I'll figure it out after I've written the thing.
Maybe you're taking the wrong approach here.
Lord Of The Rings, Dragon Age and Final Fantasy are all works of fiction not set on Earth. Yet, they never claim it to be an alien world.
LotR is simply set in the world of Middle Earth. Is it Earth? Is it not earth? One can't be sure, but geographically, it isn't. It's a fantasy world in which men did not descend from apes, and there are other humanlike races around.
Dragon Age is set in the world of Thedas(which, fun fact, is just an abbreviation of THE Dragon Age Setting.), but it's never claimed anywhere that this is even our universe, or what galaxy it's set in. Just a fantasy world that is similar to our planet, and has dragons and magic and other humanlike races.
Final Fantasy is a bit more tricky, as each new game takes on a new setting, but they all have things in common. They're all set in fantasy worlds known as this or that, but never claim to be part of our universe. The all have varying degrees of Space and/or space travel using different technology to get there, but never in the course of now 14(numerical anyways) entries have anyone mentioned the Milky Way galaxy, or even Andromeda.
What I'm getting at is that your world doesn't need to be scientifically correct, nor does it have to be a Sci-Fi. It could simply be a fantasy novel set in a different world than ours.
Your world is a moon set around a gas giant, and that's fine. Reading ShadowDuelist's post, they make enough sense for me to buy the concept, even if he's just bullshitting us all. Not saying he is, but for all I know, he might be. He is, however, making a good enough case of it for me to buy it.
I don't think you should linger on Orbiting distances, Roche limit, arc minutes or planet shine. Instead, focus on getting the basics right: It's a moon orbiting a large gas giant. It's day cycles, measured by the sun, is X amount of hours(measured in earth hours, apparently), and as it's a moon, and tidally locked, one side has more direct sunlight, and longer nights, whereas the other side has constant heat emitting from the planet, and a much bluer(if that's the giant's color anyway) hue in the sky. The latter side also has more stable weather, as the day/night cycles aren't that different from each other, temperature-wise.
..And even that might be going too much into depth.
Take LotR, for instance: It's insinuated, in the films, that the Grey Havens, is simply a place that isn't middle earth. It's also insinuated that this is the realm of the dead, but never specifically explained. Do I care? No. It works, and that's enough for me. I'm sure the books flesh out the details, but having not read them, I don't know.
If you're writing a fantasy-like novel that doesn't have magic, write it as such. Don't pester the reader with techno-babble, or you might lose them fast. I know I'd have a hard time trying to grasp all the numbers and facts if they were to suddenly pop out all at once.
Have it be lore. Something that all the inhabitants know, but do a fair bit of explanation to the reader. Depends on your writing style, obviously. Is it first person, third person? Is there a narrator? If it's the latter, then sure, you could explain all in detail, but if it's the prior two, the characters probably know all of it, and unless your protagonist is new in town, he/she will too. Don't have someone take the time to explain it to him/her. Hell, even if he/she has a sudden case of amnesia, it's not like they'll suddenly think things on their planet work like on earth, and have to have it all explained again. I've met people who have long-term memory loss, but even they won't ask what the big, bright thing in the blue large field high above us is, and why it gives off heat.
The TL;DR version:
Don't get stuck on details. Figure out something that's theoretically possible, and stick with that.
Last edited by Tomahawk (2015-01-25 09:09:22)