Re: [BOAT] Show off your new shit
I read pipes, didn't see images. I assumed you were trying your plumbing craftsmanship out.
In any case, happy smoking!
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I read pipes, didn't see images. I assumed you were trying your plumbing craftsmanship out.
In any case, happy smoking!
The second link I gave should work if you want to see it
Haven't been on here in ages. Newest toy for the collection
and the newest old addition, a 1949 matchless G80 500cc. Looks rough but rebuilt all of the mechanicals.
Wanna trade the bike for some candy?
You take the bike, I'll take the Maserati and fail to keep myself from making a Joe Walsh reference.
Cool stuff man!
That's no moon... but it does illuminate things pretty well.
I bought so many of those things in my early filmmaking days. China balls were the secret to my lighting success for years, based on the central (sub-optimal, but way better than nothing) premise that "hey, as long as there's enough light, that's lighting!"
You were the Chris Columbus of homemade Hollywood!
Last edited by Abbie (2016-08-08 17:31:58)
Sister went to a Renaissance Fair and surprised me with these beautiful things. And the Star Wars map is pre-Disney, so all the EU planets are there!
Wanna trade the bike for some candy?
what type of candy?? I have other bikes of a similar vintage
+5 points for the exact length of the vid being 1234
That's awesome man! Is that stream tonight or tomorrow? You say 3/10 but I don't know if that's the recording date or the date the stream would be on
Stream is tonight. I'll throw a thing in the chat too.
Got a "new" (new-to-me, it originally came out in 1986 and was made for five years or so) Minolta AF 20mm f/2.8 lens. I've wanted to get one for a while; the Minolta AF lenses fit on Sony A-mount (since they bought the rights from Minolta) and have since been a great source of cheap and high quality lenses for my camera.
A sample photo:
And I also shot this week's Recap episode on it. https://www.facebook.com/BoterBug/video … 668350565/
I also have Minolta 28mm and 50mm primes; I haven't used them since filming Empty Jacket, since after that I got a 28-75mm Sony zoom lens as a workhorse. I would use the 50 more if it wasn't stuck open at f/1.8 or so I also regularly use a Minolta 70-210mm f/4 "Beercan". The 20 finally gives me an ultrawide so I have a well-rounded kit.
Holy shit. I was in Half-Price Books and found a 1954 edition of Richard Wright's Black Power in the clearance section. Opened it up to page through and found this inside, all the way from 1960:
Nice find.
I have a huge love for "Art of..." books, but A) They're bloody expensive and B) I've been crazy fucking broke so I haven't been able to indulge. (I think the last one I got was the art of Weta Workshop for a birthday or Christmas like 3 years ago... (Which, it's a nice double book set, but it's almost all finished coostume and prop pieces, which sort of defeats the purpose for me.)
So anyways, got a bunch of Chapters gift cards this year and said fuck it I'm gettin me some Art books. The 2nd one was only available online so I have to wait a couple weeks for it to be delivered but in the meantime I managed to pick up...
This book is STUNNING. Not just in terms of the actual art and the printing, but in terms of being as much a 'making of...' as it is an art book without getting in the way of the art is FANTASTIC. Pretty much every page has a one or two sentence blurb talking about the thought process behind the development of this set or prop or character, what inspiration they were pulling from, why they designed it the way they did from a game mechanic pov, what emotions they wanted to invoke in the player, or how they approached the development of the universe, that are all deeply informative and transparent in a way you rarely see. And then on top of it all every page is filled with just, goddamn, gorgeous concept art and development pieces; I don't think I've seen a single still from the actual game in here at all; and they do a lot of progress comparisons showing the iterations and how things changed over time as they found the tone of the universe that are always interesting.
I mean, I was probably going to love this book regardless, what with my well known love of Art Deco and Sci-Fi, and specifically slamming Deco and Sci-Fi together in a particle accelerator and rolling around in what comes out the other end, BUT, this book is thus far surpassing all my expectations. The universe as seen in the game is fascinating and the universe as presented in the book with all the stuff we didn't get to see is even moreso, and the sheer amount of absolutely stunning design work that went into every single aspect of what did and didn't get put into the game blows my mind. 10/10 Would recommend.
Now the long laborious wait for the other book to come in, which is one I've been wanting for a very very long time now. UUUGGGGHHH.
EDIT: One of my favorite pages I've found so far. Just such an amazing little nugget of design theory, with references and everything.
I'm unfamiliar with Prey, but the book sounds lovely, and yeah: that nugget is a fascinating insight. I'm keepin' it.
I'm unfamiliar with Prey...
Prey is like... 98% of the best game I've ever played, and 2% an incredibly disappointing ending.
It's basically haunted house on a space station, but that haunted house is an alternate history timeline where JFK was never assassinated and the space race kept going from the 60's so everything has that sort of neo-art deco mixed with lived-in-sci-fi aesthetic.
This is the full space station that page was talking about for example:
Basically everything about this game's aesthetic is like candy to me. (Also the actual like, game part of the game, is really great too... minus the whole... ending... bit.)
Huh, I wonder if the resemblance to Serenity in the front and back views is intentional.
I doubt it, they've got a lot of early concept stuff in here that's like ISS 2.0 in style, and then slowly they added in more and more of the skyscraper look. So I reckon it's probably just a side effect of them wanting to keep the skyscraper feel, but also incorporate the random module's sprouting off the sides ala the ISS, but then also keep it symmetrical. (Also, in universe Talos I started as an ISS-esque station that was then built on and added to by it's various owners over time).
But yeah, now that you mention it, there is a distinct Serenity-ness to the silhouette. Missing the engines tho.
Pretty much par for the course for Serenity then.
I award you two points for your thematically-appropriate usage of 'reckon.'
A lot of you are probably familiar with the work of John Harris even if you don't know his name; he's a "sci-fi impressionist" who's painted the covers for some of the most famous SF novels of the last few decades, including Ender's Game, Ancillary Justice, Old Man's War, and Seeker.
Jack McDevitt's book Polaris is what got me into SF lit at the age of eleven; the cover in particular is what captured my imagination, and ever since I first saw it I've wanted to own it somehow. Well, Harris sells prints of his artwork through his website, and this year I decided to get myself a Christmas present and finally buy one of the Polaris cover. Just got it framed and hung.
(Better image of the art itself here.)
Last edited by Abbie (2019-02-15 18:21:38)
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