Hey all you wonderful DiFy people! As I'm sure some of you know, I've been working on my Demo Reel project for my 2nd year at Vancouver Film School. And I figure that if I have a forum full of VFX artists/filmmakers at my disposal I should try to pick your brains a bit. All at my own gain of course. But I'd really appreciate it.
So first thing, info dump.
Animatic with Color Coding
Really Rough Proxy Design for Spaceship
Now questions!
Basically I'm looking for overall thoughts, comments, ideas, questions. Anything that will really help me make this thing amazing.
And I have a few specific questions, Trey could probably really help with this. I'm looking to shoot a lot of practical effects plates to comp in, the desert that the VTOL engines kick up from the desert, exhaust from the engines that kind of stuff. But I have never done ANYTHING like that before. Any little tips or tricks you can mention? What kind of stuff is really good for those kind of effects? (I managed to get the idea of compressed air and crushed walnut shell dust for kicked up dust from the Avatar Siggraph talk I went to) but outside that I'm sort of at a loss. I have ideas, but I thought I'd see what the experts have to say.
And this one is really broad and general but here goes. How do I ensure that this thing feels real? I've tried as much as possible to limit my shots and angles to very realistic camera moves, nothing crazy and wild. And I know a lot of it is going to come down my modeling and texturing (As my mentors have been so kind to mention a bazillion times) but what other little things should I keep in mind?
Alright, thats enough talking from me.
Thanks in advance, guys!