So in tonight's supposed easy side-mission we kiiiinda blew up a police station, and some firefighters died, and we were kiiiinda seen on the way out, and yeah, it escalated quickly and now we're somewhat well known. We figured writing up some sort of terrorist cult manifesto (because yes, it was absolutely a terrorist operation by the end of it) could take some of the heat off our own backs my redirecting it to some fake organization, and one we can use in the future.

*****

This City will not live any longer under the Heel of the Wicked! A cleansing Fire shall scrub these towers of glass and concrete and the Oppressed will rise in their place.

The language of Power has been spoken too long among our hallowed Halls. We will be the Creator dashing their hubris and scattering the tongues of the Wicked.

Burning through these veins of power goes the infection, the hateful Virus that seeks its own good, to use Us and exploit Us until We are no more. This cannot stand! We are the leukocytes that will multiply and Destroy this Virus.

There is an Idol that these Beings worship - an idol of riches and power. It is Them and They are It. But They are not the source of Power - the Power comes from Us - and We can take it away. We will shatter this Idol until there is nothing left to them but dust.

This City revels in its Power, its raw Hedonism an affront to the righteously Humble. We will be Vesuvius, erupting Forth with unrivaled Force to course through the Streets, engulfing the Powers until all that is left is Ash.

The Heads of our Civilization have strained far too long for more and more Power, infringing on the rights of the Just and Free, forcing us to slave for our Atlantean masters. We will be Poseidon, and sink it down to the depths of Hades.

We are here. You are here. You are We. We are We.

702

(0 replies, posted in Creations)

Two years ago I shot a thing. For various reasons I never got around to finishing post-production on it until this year, and decided I'd get it finished in time for EA's E3 press conference this year.

Sure enough, they've announced the title of the next Mirror's Edge game and will be talking about it in a few hours.

And sure enough, I finished the film. Mirror's Edge: Breach of Contract imagines the outskirts and suburbs of the City, where Runners are needed, but distances are longer... and they become Drivers.

It was also a somewhat elaborate excuse to get my car on-screen.

Considering my resource limitations at the time... I'm happy with it. Enjoy smile

I wouldn't think it out of character, except for the one scene a few episodes ago on how, everyone be damned, he'd save his daughter because she is family. Now, I suppose, that was the scene that was out of character, and it hurts even more knowing that.

I was very, very glad to see Staniss' wife finally develop a will of her own, even if it was too little, too late.

704

(10 replies, posted in Off Topic)

I know nothing about SF but I believe I've heard of Hog Island from a friend, had nothing but good things to say; so secondary source backing up a primary?

705

(31 replies, posted in Off Topic)

fireproof78 wrote:
Boter wrote:

Ahhh sci-fi world building. I have one that I created a few years ago, wrote a couple of stories in and created an RPG system in, haven't touched it in a bit though. Very fun to do.

It has been a lot of fun. It took me a while to get it past the rip off stage and really develop in to my own thing.

Now it is just a matter of putting it all down in writing.

You're supposed to get past the ripoff stage?

(I did a lot of ripping off but from many varied sources so things still took on a bit of a life of their own.)

706

(149 replies, posted in Off Topic)

http://www.gamerobs.com/fichiers/2012/6/19/1340124070.jpg

Crude humor, sometimes too much foul language, and decent fighting mechanics. Also seems like it'll be a bit too short as well, according to the map I'm nearly halfway through it after just a couple nights.

Also Tara Strong uses the same voice for Juliet Starling as she does for Twilight Sparkle and this tickles me greatly.

707

(31 replies, posted in Off Topic)

Ahhh sci-fi world building. I have one that I created a few years ago, wrote a couple of stories in and created an RPG system in, haven't touched it in a bit though. Very fun to do.

708

(31 replies, posted in Off Topic)

My YouTube channel. I released (at least) a video a day last month to help get some new subscribers (almost all gained in the last day thanks to you YouTuber I know), and though I've dialed back to a normal update rate I still enjoy creating stuff on a regular schedule, to the point where I want to update more days a week but know I can't keep up such an aggressive schedule currently.

I saw it in 2D. Guitar and steering wheel shot didn't bother me until you guys said something, but it still felt like a nice cap to all that had come before. Everything past that is epilogue; that was exclamation point.

710

(20 replies, posted in Friends in Your Dungeon)

Well, it got fully funded earlier today - two days in - so monetarily I'm sure they'll be fine. From what I can tell when I met their creative team, I'm sure they'll be able to deliver afterward too.

711

(20 replies, posted in Friends in Your Dungeon)

A thread for talking about RPGs, not attached to any specific ongoing campaign.

I wanted to share the Kickstarter campaign a friend of mine has going currently. It's a tabletop game that can be played with a tablet in the middle, offering missions from a central server and allowing players to influence a shared world. Think of it as a Massively Multiplayer Online Table Top Role Playing Game... MMOTTRPG. (Or "Tablet Top" if you prefer.)

Anyway. Within a couple days they're over 2/3 funded and are a Kickstarter Staff Pick. Oh also I shot and edited the video tongue

https://www.kickstarter.com/projects/16 … aying-game

bullet3 wrote:

Plus they do have a voiceover up front in Fury Road to setup the world, so its clearly meant to work for people who know nothing about the series.

Thanks, I was starting to wonder if I was the only one that heard that.

Just saw it, loved. it. I don't have much in the way of input, though I thoroughly enjoyed when Max is pulling guns from every spot imaginable in the cab. Reminded me of the Thunderdome scene.

713

(242 replies, posted in Friends in Your Dungeon)

I forget if it was brought up last week (I always forget), but this upcoming Monday is Memorial Day in the States. I'm still good - was off work before, am still off work. Just want to make sure that doesn't impact SD's availability; BDA and Herc being in the Great White North I wouldn't think it would and didn't see some sort of corresponding Canadian holiday, but worth bringing up anyway.

(Also Wikipedia tells me it's also Geek Pride Day and Towel Day. Note to self: Get a damn 42 shirt already.)

714

(670 replies, posted in Creations)

I decided to count how many times Andrew W.K. says the word "party" on his 2001 album I Get Wet.

Because counting is fun? I think? Any excuse to listen to the album.

715

(670 replies, posted in Creations)

Very cool, both of you. Teague, I almost want that as a font now. Comic Sans Comic Sans... or Sans Comic Sans... or something.

And BDA. Your poor computer. Give it my condolences.

716

(670 replies, posted in Creations)

Ooh. I'm a sucker for Teague's lettering, and I love the intro that BDA made there - so both of these are lunch-break entertainment later today big_smile

717

(149 replies, posted in Friends in Your Dungeon)

All good questions. I did make a recap thread already, we can probably discuss what makes sense for other threads tomorrow evening. Though I like the idea of a single backstory/character sheet thread. For my sheet I'd probably just take screencaps of my sheet in the Roll20 site and stitch it together into a single image.

Tracking Down Michael (Session 2)

The next day, Burnout, Whisper Wind and Dave went to work picking up Michael's trail.

The station that the gang had been operating out of turned out to not even be an operating station; it was part of a planned line expansion that was never completed. After some time comparing the plans with city maps, the three of them found another station, this one even less finished that the first. Its entrance was chained up. Ticket booths hadn't been installed. Only part of the fountain was in. There were no security cameras, and the bathrooms were unfinished.

Whisp led the way to the equally abandoned lower level, then on foot down the tunnel. Eventually the municipally-dug tunnel ended and a rough hewn tunnel took over. Tracks continued in a functioning but haphazard fashion and the route veered off of the planned expansion.

Eventually, it opened up into a large underground cavern. A single dilapidated subway car sat on the rails ahead, stopped at a rickety platform. Running water could be heard somewhere in the dimly lit expanse.

Whisp snuck forward, but was seen by a lookout in the car.

"You! Stop!"

"Oh, hey!" said Whisp, trying to play it cool. Dave edged closer while Burnout flew a drone in to get a closer look. "I think I'm lost. Can you help me out?"

"Come here." The lookout - recognizably a part of Michael's gang - stepped outside of the car. Burnout's drone found four more guys playing cards inside. From the drone's perspective, it was obvious the winner was cheating.

Whisp stepped a bit closer. "Hey, you know what, I can just go, I didn't want to bother you."

"No, wait here for a-" The lookout noticed Whisp's rifle and brought his own up nervously. "Hey! Drop your weapon!"

"What? Hey, I can just go, you don't have to worry about-"

"I said drop it!" He called over his shoulder back into the car. "Tim! Come out here!"

Dave edged closer to the car as the cheater groaned and set his cards down. "What is it, Gary?"

"Dude's armed!"

Whisp set down his rifle and slowly circled around, warning his teammates under his breath to avert their eyes, and putting Gary between him and the car. "Sorry guys, I really just wanted to-" Whisp set off a flash-pak, blinding them, and Dave ran up and blasted at one of them. Burnout relayed his current intel and then ran into the firefight as well, tossing Whisp back his rifle when he got to it.

For once, all three runners did good by themselves in the firefight, instead of just relying on Dave. The troll was hit a few times, but things were looking up - until Burnout took one hit from a yet-unseen sniper across the underground stream. He hit the ground and crawled behind the subway car. Whisp took his rifle, sighted, and counter-sniped with one shot.

As fast as it started, the firefight was over. Dave patched up himself and Burnout, and entered the car with Whisp while Burnout set back to exploring the cavern with drones.

Inside the car, Dave found a commlink on one of the gang members and tried a redial.

"Who's this?" asked a casual voice on the other end of the line.

"This is Dave," Dave said. "Can I assume this is Michael?"

"Sure is."

"I've got someone here who wants to talk to you." Dave offered the commlink to Whisp, who vehemently refused it. The troll placed it in the human's hand anyway; a bit hard to argue.

"Fascinating. That sounded messy," Michael continued. "I assume you already took out all of my guys?"

"Uhhh, yeah."

"Did they at least get some of you?"

"No, not really."

"Well, how many of you are there? I had six there."

Whisp made a show of looking around, though the link was voice-only. "About a dozen. You?"

"About a thousand."

Burnout, overhearing this outside, rolled his eyes and climbed up inside the car. "All clear out here. Some of the guys are getting restless."

"They can wait." The three of them started poking around the car; equipment of some sort - most likely for the manufacture of Bliss - was scattered around it. "Now, Michael. I don't suppose you'd like to tell us where you are?"

"I don't suppose I would. Why are you looking for me? Is it personal? For money? It'd have to be for money. How much am I worth?"

"Two thousand." (The actual bounty that Whisp had signed on for was ten thousand.)

"I'll give you twenty thousand to leave right now."

Dave crouched next to a wire mesh crate and wrinkled his nose. "Make if forty thousand and we don't kill your cook," he said. A man was curled up in a bed of his own waste, seemingly asleep through the preceding firefight. Dave slapped him around a bit to wake him up.

"Hey, that's uncalled for," Michael said over the commlink. Whisp belatedly realized that Michael could see what was happening and looked around. a Fly-Spy drone in different colors from Burnout's was sitting on the makeshift card table. Whisp yanked out his knife and made to stab it, but it flew away, disappearing into the cabin.

"That," observed Burnout, "was slightly called for."

Over the next half hour, the team explored the cavern and spoke to Walter, the imprisoned man. The cavern turned up nothing but the occasional glimpse of Michael's drone and the stream continuing downriver with no way to navigate it; Walter revealed that he had been prisoner for around three years. Together, the four of them destroyed the equipment, hoping it'd be cathartic for Walter.

With no leads, the team started to take the car back down the tracks, but Burnout realized that just as his drones couldn't go far enough downriver to see anything, Michael shouldn't have the range for his drones to spy on the group. They went back to the cavern, searched it again, and Burnout found a cable at the bottom of the car connected to the rail. Waiting until he could see Michael's drone, he cut the cable, and the drone dropped to the ground, inert. Either Michael had figured out a way to use the rail and car as an extended radio antenna, or there was a device somewhere in the car that was retransmitting the signal (a device which, thinking back on it, Burnout had probably destroyed in the zeal to destroy the rest of the machinery).

Following the rails back down the tunnel, Dave spotted an out of place wall. A cable bundle snaked from the rail into it and a small drone-sized hole sat next to it. Burnout sent one inside, finding that the secret door could only be opened from deeper within the hallway on the other side.

The hallway descended a short distance then opened up into a large control room. Four guards stood near the entrance. Three deckers worked at various control stations. One rigger sat in a chair. And someone sat in the middle of the room not doing anything, but doing so in a way that made it obvious that he was Michael.

The team looked at each other. They couldn't get in, and they definitely weren't coming out. Now what?

The Team (Session 1)

A few days later, Burnout found himself on the same stretch of road.

Because of what happened with Whisper Wind, he hadn't had the chance to actually complete his mission. Whisper, obviously, had run into his own problems. Seeing that their missions weren't mutually exclusive, they had decided to work together - and hired a third shadowrunner, a troll named Dave.

Dave. Like all runners, it was undoubtedly an alias, but come on man, where's your sense of style?

Burnout had a bad habit of being recognized at the most inopportune times, so they'd parked an extra couple of blocks back and Burnout was doing reconnaissance with a swarm of MCT Fly-Spy minidrones. Once again there were two gang members on one side of the street and one in the alley across the street; the alley one was loading crates of something into a box truck.

Burnout needed to plant his signal jacker into a support beneath one of the buildings after the previous plan fell through. Whisp meanwhile had to kill the leader of this gang, a guy by the name of Michael. That in mind, the elf sent more drones into the subway station beneath the target building and continued to scope it out while Whisper Wind climbed up a nearby building, making his way to the warehouse that the banger was loading the truck from.

Occupied as he was scouting out the subway (two more bangers and some security cameras), he almost didn't notice a banger come around an A/C duct on the roof and stab Whisper.

"What the hell, I thought you said this was clear!"

"My bad! That one's my fault." He held out a hand to Dave, keeping him from going in - let Whisp quietly take out the guy on the roof and continue as plan-

"ALERT!" came a cry from the rooftop. Burnout checked his drone up there - in a brawl, the banger had dropped his commlink, but realized belatedly that he wouldn't need it when backup was within earshot.

Burnout nodded to Dave, but the troll was already charging the bangers across the street. He drew his shotgun, lined it up, and BLAM the banger was missing a head. After another moment, the second one took a blast too, but managed to stay standing. Dave took cover behind a car.

The rest of the gang members reacted. The two in the subway made for the stairs; on that same level, a guy came out of the men's restroom, followed shortly by a disheveled-looking woman. And up top, the guy loading the truck dropped what he was doing and climbed into the driver's seat.

Burnout unjacked from his drone Personal Area Network and switched over to the car control and moved to block the alleyway entrance. He slid sideways into place (style) and opened up on the emerging truck with his two forward-facing Ares Alphas. First he tried to take out the truck itself, maybe score a lucky hit against the engine block, but at the end of the day, it was a big commercial truck and his weapons were just assault rifles. Setting a goal for himself to upgrade them at some point, he switched tactics and fired at the wheels, blowing out the front passenger side tire.

Across the street, Dave had taken out the second banger and had climbed on top of the awning over the subway stairs, ready to take out the gang members as they emerged. On the rooftop, Whisper wasn't doing quite so well and rolled off the roof, landing on the truck. He'd just managed to regain his balance when the truck turned sharply coming out of the alley. (Burnout had left it room just in case; he wasn't willing to let the truck total his car for this assignment.) Whisp fell off the side of the truck and landed on the pavement near Burnout's car. Aggravated that he was getting away, Burnout went to pursue the truck... and saw that in his haste to get out, the banger had left the rear doors open. The rigger grinned and switched weapon systems, and fired a high explosive grenade from one of the Alphas. It sailed clear into the truck, and after a moment's delay, BOOM. The truck didn't take much damage but its cargo had been decimated. Some fluid of some sort sailed on the back, getting on Whisp and the car. Burnout casually hit his windshield wipers to get it out of his sight and brought his car back into the alley to see what the fuss was about.

Dave somewhat calmly asked Burnout and Whisp to take care of the guy on the roof, who was still up there and taking potshots at him. Burnout stepped out of his car and fired his pistol at the banger, and Whisper finished him off with a ground-level shot.

Dave ducked down into the subway; Burnout heard some muffled screams. "I'm going to see what's in these crates," he said to the others. "I'll be right down."

"Awesome," said Whisp. He sounded a little out of it; maybe it was the fall he'd taken.

Burnout peeked inside one of the crates and amended his diagnosis - it was probably the crates of Bliss he'd vaporized. He caught a faint whiff of it himself before closing the crate. He patted the lid. "I'll be back for you later."

He jaunted across the street and skipped down the subway steps to rejoin the others. Three of the four had been killed; two were tangled in such a way that Burnout thought one had been used as a weapon against the other. I underestimated Dave. He does have style.

This level was where people could buy tickets, sit and rest, or throw junk into the fountain in the middle. A cursory glance confirmed that they had done just that. The last banger - the disheveled girl - was standing shakily atop a spreading pool of her own urine. She was undoubtedly new to this whole gang thing. Burnout lightly hopped over one of the bodies and said, "I don't suppose you'd take it the wrong way if I asked you to drop to your knees?" He looked around distractedly as she complied and found what he was looking for - a terminal in one of the walls. He started to make his way there. "Can I ask your name?" he asked, not quite looking at her.

"S-Sofie."

"Sofie! Pretty name." He switched to his PAN and sent some drones down a level. There were tracks, but no cars - or people, or equipment. He switched back over to the meat world, where Whisper was getting closer to Sofie, a gun pointed at her back. Vaguely aware that he wasn't quite within his own faculties, and that Whisp had been hit harder than he had, he said, "Whisp, you mind checking those bathrooms, make sure there's nobody else whizzing in here?"

Whisp reluctantly agreed. Dave, meanwhile, took Sofie with him to check the lower level.

A few minutes passed. Whisp proclaimed an "all clear" in the bathrooms, Dave saw signs of recent occupation below, Sofie was shocked that the leader had bugged out and taken the operation with him instead of lending backup, and Burnout managed to completely fry the signal jacker. It wasn't his area of expertise, but he'd been carefully instructed. Just, he couldn't quite remember if it was blue stripe to green wire, or green stripe to blue wire. Also that apparently soldering wasn't needed. He tried to fix it but eventually gave up; he was only making it worse. Why couldn't all electronics work on internal combustion or hydrogen.

click "Hey, Jackstand."

"Burnout! What're you up to?"

"I'm in a bind. I'm at the subway stop on 32nd and Main and need a Mark 75 signal jack."

"Ouch. When?"

"Yesterday."

"Alright... I think I know a guy who knows a guy who knows a guy, I'll see what I can do."

"Thanks man. I owe you."

"Yeah. And call more often, would you?"

*****

Burnout overpaid for the signal jacker (with complementary and quasi-trustworthy installation included) while Sofie was eventually let go with a couple doses of Bliss for her trouble (she was obviously an addict that Michael had been taking advantage of). Good will to and from others was like currency; it had to be hoarded and spent carefully. And considering he was down to his last couple hundred nuyen, Burnout needed all the alternative currency he could get. Speaking of which - he loaded up four fifty-dose crates into his car. Three were left. Looking out on the street, he saw a Buick missing a window - unmoved since he'd chucked a smoke grenade in just a few days prior. Hoping that meant it'd be here later, he loaded the last three crates into it.

He didn't want to be a drug dealer, but if he could find one he could offload it in bulk - quick money with none of the mess. Hopefully.

At the end of the day, he got paid for his efforts. He split the proceeds with Whisper and Dave.

Michael was still out there. Dave still had a mission to do. And darn it, they worked well together. Burnout considered his compatriots. Yeah.

This could work.

Re-posting my recaps from the initial FIYD thread. We can discuss whether we have all recaps for a single campaign in one thread or if it splits by writer/character.

Prologue (Combat Test)

Burnout pulled into the roadside parking spot and unjacked from his car. He looked around; the area hadn’t changed since his previous time passing by.

Subway station on his side of the road, two warehouses on the other side. A few other cars parked alongside the road. Three gang members, uneasy.

Testing his new cybereyes, he zoomed in on the bangers. Armed but not heavily armored. They wouldn’t be a problem. Which isn’t to say that Burnout was confident he could take them all out; he was, but more to the point they had no impact on his mission. Drop a signal hijacker on the roof of the south warehouse, which had no affiliation with or against the local gang.

He checked for traffic, and when the road was clear, Burnout stepped out of the car. At that point, three things happened.

First, a gust of wind caught his Armanté coat, causing it to flare slightly. He grinned internally; never hurts to look like the badass you are. Leather-looking armored longcoat, leather boots, sharp shades. It’s all about the look, man.

Second, he noticed a man that seemed out of place. He was just too kitted out for this part of town. Burnout hadn't noticed him on his earlier drivebys either, which meant he was, up until that moment, doing a good job blending in.

Third, the bangers noticed him.

One ran out in the road, yelling to the others, and brought his gun up.

The man sprinted to the north warehouse wall - the one belonging to the gang. He planted a foot off the wall and did a backflip off it, landing in a crouch then making for the corner. It was a decent dodge move, Burnout thought, but he could have just as easily run for the corner immediately instead of delaying himself. Still, it would've been hypocritical of Burnout not to acknowledge just how badass it had looked.

Furrowing his brow, he rewound the scene in his cybereyes. As he thought - the first foot planted on the wall slipped a good two inches. He'd missed it at first because his polarized shades were interfering with the new eyes' optics. Burnout made a note to himself to ditch them for a less obtrusive pair; the cybereyes had flare reduction built into them anyhow.

The man had apparently been trying to scale the wall of the warehouse to get to the roof, launching off a sign along the way. Now the man was stuck at ground level and firing at the banger in the alley between warehouses. He was either brave or high, and Burnout wasn't ruling out "both".

Or, he was a runner.

Burnout looked at the roof, then at the man. That would've made sense, what with the badass recovery backflip. The banger the man had been firing at sprinted up with a knife (really?) and the other two fired at him. The man hit the pavement.

"Frag," muttered Burnout. He turned and ran back to his car, and felt the impact of bullets on the back of his coat. They didn't hurt much, but they did throw him off balance enough to bring him to the pavement. Not to be deterred, he bounced back up and sprinted to his car, climbing in and slamming the door. He jammed the ignition button and cringed as the windshield took more damage. Nothing got through, though; most consumer cars used strong enough material that a few bullets wouldn't hurt the occupants. His Saturn Tethys was no exception, but it did have a few modifications that could return the favor.

First thing's first, though - the guy dying on the sidewalk.

The two bangers on his side of the road were standing straight in front of the car. He could take them out, but there was still Knifey next to the dying guy.

And Knifey had been the one to shoot him.

He was going to regret his decision to pursue multiple targets - or at least, to shoot Burnout. Because now Burnout was behind the wheel - and jacked in.

Burnout jacked into the car through his Control Rig, the Saturn becoming an extension of himself; for all intents and purposes, the car was Burnout. He peeled away from the curb and crossed the street, aiming for Knives.

The banger dodged. Somehow. Burnout scowled at himself; some of that could be blamed on the polarized lenses, but part of that was just sloppy driving. No excuse. He checked the guy on the sidewalk quick - he was bandaging himself up quickly, and assuming he could get to the car, would make it. "About damn time!" the man cried.

The nerve of this guy, this stranger. Burnout waved for him to get his ass in the car, then checked his rear scopes. The two bangers, now on the other side of the road, had jumped back so as to not get hit by the car, but were bringing their guns back up to bear. The car was between them and the man on the sidewalk, so he was safe from their fire. The one who had dodged was on the trunklid of a Buick parked on the side of the road, directly out Burnout's driver side window. He rolled off the trunk and smashed in the window of the Buick, climbing in, while the other two fired harmlessly into the rear of Burnout's car.

Burnout sighted the two bangers with a scope on the rear of the vehicle, then unleashed one of his modifications. The rear license plate flipped up, revealing an Ares Alpha assault rifle - and a volley of fire that took down first one banger then the other. The man on the sidewalk backed up to the aluminum wall and pulled a long-barreled assault rifle (from where?) and fired into the rear of the car that Knifey was trying to hijack. It didn't connect with the banger but there was a satisfying bang as it hit the trunklid, signifying an explosive round. The man crawled around the front of the car and Burnout popped the door open. The man climbed in the car and the door closed automatically.

"Whisper Wind," he said by way of introduction, trying to gain his breath.

"Really? I would've expected that from me." A shot spanged off the outside of the car. Burnout pointed up to the opening sunroof.

"Huh?" Whisper asked. "Oh. Elf." He flicked Burnout's ear and pulled himself and his rifle up through the sunroof and lined up the other banger across the road.

"Burnout. Try not to bleed all over the place."

"No promises." His foot slipped on the center console and his shot went wide.

"I think you need new shoes."

"Tell me about it." Whisper Wind dropped back into his seat. "Can we buzz?"

"Sure." He slammed the car into reverse and cranked the wheel, facing the rear of the car at the Buick that Knifey had broken into. He smiled and peeled out.

Underneath the rear-facing Ares Alpha, the underslung grenade launcher thoomped. A grenade sailed through the air and in through the shattered car window. A look of pure terror washed over Knifey's face - followed by confusion as with a small flash and a fshhhhh sound, the smoke grenade unleashed its payload, filling the car in seconds.

Burnout drove away, the gun retracting back under the license plate. "Non-toxic, but he's probably not having a good time in there."

Whisper Wind laughed and flipped an obscene hand gesture out the window. Burnout did the same. This could be the start of something special.

721

(149 replies, posted in Friends in Your Dungeon)

Bell curve, bell curve, bell curve, that spike at 0 tongue Makes sense when thinking about it (you stop rolling if your first roll has 0 hits, but if it has 1 hit there's a decent chance of getting more on the second roll), but still strange to see on an otherwise well-distributed map.

722

(149 replies, posted in Friends in Your Dungeon)

Dick joke privileges recognized. I'll hold onto all my Teague-related image macros just in case.

Thanks man!

723

(149 replies, posted in Friends in Your Dungeon)

Teague, I know we were talking about it, but would an FIYD subforum still be feasible? That way if there's different campaigns running, different aspects of them, etc. A few of us were talking about it last week, for isntance being able to have a separate thread for recaps of the sessions instead of it all jammed into one.

SPEAKING OF RECAPS

(I don't remember the mook names, I'll come up with some and if you remember what they were I can change them. And when it comes to conversation... I'll do my best tongue)

Tracking Down Michael Show
The next day, Burnout, Whisper Wind and Dave went to work picking up Michael's trail.

The station that the gang had been operating out of turned out to not even be an operating station; it was part of a planned line expansion that was never completed. After some time comparing the plans with city maps, the three of them found another station, this one even less finished that the first. Its entrance was chained up. Ticket booths hadn't been installed. Only part of the fountain was in. There were no security cameras, and the bathrooms were unfinished.

Whisp led the way to the equally abandoned lower level, then on foot down the tunnel. Eventually the municipally-dug tunnel ended and a rough hewn tunnel took over. Tracks continued in a functioning but haphazard fashion and the route veered off of the planned expansion.

Eventually, it opened up into a large underground cavern. A single dilapidated subway car sat on the rails ahead, stopped at a rickety platform. Running water could be heard somewhere in the dimly lit expanse.

Whisp snuck forward, but was seen by a lookout in the car.

"You! Stop!"

"Oh, hey!" said Whisp, trying to play it cool. Dave edged closer while Burnout flew a drone in to get a closer look. "I think I'm lost. Can you help me out?"

"Come here." The lookout - recognizably a part of Michael's gang - stepped outside of the car. Burnout's drone found four more guys playing cards inside. From the drone's perspective, it was obvious the winner was cheating.

Whisp stepped a bit closer. "Hey, you know what, I can just go, I didn't want to bother you."

"No, wait here for a-" The lookout noticed Whisp's rifle and brought his own up nervously. "Hey! Drop your weapon!"

"What? Hey, I can just go, you don't have to worry about-"

"I said drop it!" He called over his shoulder back into the car. "Tim! Come out here!"

Dave edged closer to the car as the cheater groaned and set his cards down. "What is it, Gary?"

"Dude's armed!"

Whisp set down his rifle and slowly circled around, warning his teammates under his breath to avert their eyes, and putting Gary between him and the car. "Sorry guys, I really just wanted to-" Whisp set off a flash-pak, blinding them, and Dave ran up and blasted at one of them. Burnout relayed his current intel and then ran into the firefight as well, tossing Whisp back his rifle when he got to it.

For once, all three runners did good by themselves in the firefight, instead of just relying on Dave. The troll was hit a few times, but things were looking up - until Burnout took one hit from a yet-unseen sniper across the underground stream. He hit the ground and crawled behind the subway car. Whisp took his rifle, sighted, and counter-sniped with one shot.

As fast as it started, the firefight was over. Dave patched up himself and Burnout, and entered the car with Whisp while Burnout set back to exploring the cavern with drones.

Inside the car, Dave found a commlink on one of the gang members and tried a redial.

"Who's this?" asked a casual voice on the other end of the line.

"This is Dave," Dave said. "Can I assume this is Michael?"

"Sure is."

"I've got someone here who wants to talk to you." Dave offered the commlink to Whisp, who vehemently refused it. The troll placed it in the human's hand anyway; a bit hard to argue.

"Fascinating. That sounded messy," Michael continued. "I assume you already took out all of my guys?"

"Uhhh, yeah."

"Did they at least get some of you?"

"No, not really."

"Well, how many of you are there? I had six there."

Whisp made a show of looking around, though the link was voice-only. "About a dozen. You?"

"About a thousand."

Burnout, overhearing this outside, rolled his eyes and climbed up inside the car. "All clear out here. Some of the guys are getting restless."

"They can wait." The three of them started poking around the car; equipment of some sort - most likely for the manufacture of Bliss - was scattered around it. "Now, Michael. I don't suppose you'd like to tell us where you are?"

"I don't suppose I would. Why are you looking for me? Is it personal? For money? It'd have to be for money. How much am I worth?"

"Two thousand." (The actual bounty that Whisp had signed on for was ten thousand.)

"I'll give you twenty thousand to leave right now."

Dave crouched next to a wire mesh crate and wrinkled his nose. "Make if forty thousand and we don't kill your cook," he said. A man was curled up in a bed of his own waste, seemingly asleep through the preceding firefight. Dave slapped him around a bit to wake him up.

"Hey, that's uncalled for," Michael said over the commlink. Whisp belatedly realized that Michael could see what was happening and looked around. a Fly-Spy drone in different colors from Burnout's was sitting on the makeshift card table. Whisp yanked out his knife and made to stab it, but it flew away, disappearing into the cabin.

"That," observed Burnout, "was slightly called for."

Over the next half hour, the team explored the cavern and spoke to Walter, the imprisoned man. The cavern turned up nothing but the occasional glimpse of Michael's drone and the stream continuing downriver with no way to navigate it; Walter revealed that he had been prisoner for around three years. Together, the four of them destroyed the equipment, hoping it'd be cathartic for Walter.

With no leads, the team started to take the car back down the tracks, but Burnout realized that just as his drones couldn't go far enough downriver to see anything, Michael shouldn't have the range for his drones to spy on the group. They went back to the cavern, searched it again, and Burnout found a cable at the bottom of the car connected to the rail. Waiting until he could see Michael's drone, he cut the cable, and the drone dropped to the ground, inert. Either Michael had figured out a way to use the rail and car as an extended radio antenna, or there was a device somewhere in the car that was retransmitting the signal (a device which, thinking back on it, Burnout had probably destroyed in the zeal to destroy the rest of the machinery).

Following the rails back down the tunnel, Dave spotted an out of place wall. A cable bundle snaked from the rail into it and a small drone-sized hole sat next to it. Burnout sent one inside, finding that the secret door could only be opened from deeper within the hallway on the other side.

The hallway descended a short distance then opened up into a large control room. Four guards stood near the entrance. Three deckers worked at various control stations. One rigger sat in a chair. And someone sat in the middle of the room not doing anything, but doing so in a way that made it obvious that he was Michael.

The team looked at each other. They couldn't get in, and they definitely weren't coming out. Now what?

724

(36 replies, posted in Off Topic)

Aw! If it were orange I'd think it were a little lifejacket.

725

(36 replies, posted in Off Topic)

EVEN BETTER

(Hope he doesn't cause too much trouble with the thing. My boss' Berner sniffed some poo in the yard and smeared it all over the bottom of the cone.)