851

(17 replies, posted in Off Topic)

Withryn wrote:

Mainly I'm just confused why people keep saying the silmarillion is simply not movie material.

Darth Praxus wrote:

I agree that, while adapting the whole thing would be death...

This is exactly why. You say "We're going to adapt the Silmarillon", which is roughly akin to saying we're going to make a movie out the encyclopedia. And most people (myself included) have never actually bothered to read the Silmarillon, cause...my gods... so it's just a giant lump of encyclopedia text to them.

Also that thing Prax said about the Tolkein Estate, as far as I know that's still true. Could change in the future, who knows, probably not for a long time though.

852

(114 replies, posted in Creations)

Haha, I was wondering who would get that with my outro, wasn't expecting the twitch screen to do it tongue

853

(114 replies, posted in Creations)

Thanks man big_smile

I also just put together this quick collection of projects. I think everything has been posted at some point or another here, but it's cool to see it all together.

854

(114 replies, posted in Creations)

Whipped up this new intro for some friends of mine, for their Minecraft Let's Play series. Really dug how it turned out.

855

(15 replies, posted in Off Topic)

I gotta go with Fire on this one. The Wachowski's doing Dune meets Prequel Trilogy, with 2015 VFX techology, sounds like the most amazing acid trip of a movie ever. At that point it moves solidly into Prometheus territory, the story can be shit if it wants, but it's gonna be damn pretty.

Give me all the tickets pls.

856

(15 replies, posted in Off Topic)

Phi, I knew there was a reason I liked you.

857

(2,068 replies, posted in Off Topic)

Holy crap that sounds amazing. Unfortunately the nearest Imax is 2 hours and 200km's of death defying black ice highways away.

858

(1,649 replies, posted in Off Topic)


I am amused.

859

(21 replies, posted in Off Topic)

Holy crap, talk about a post bump.

I got lost about 3/4's of the way through New Hope and haven't hadn't the energy to find out where exactly I stopped reading and go back and catch up.

860

(149 replies, posted in Off Topic)

Oh hey this thread.

I've been playing Mass Effect 1 as a continuation of my "BDA didn't play games growing up so he missed all the important awesome one's" LP thing. I'm about 8-9ish hours in at the moment, and loving the ever living hell out of it.

It took me a bit to kinda figure it out, I'd never played a game structured like that before (lots of exploring and dialouge trees and negotiation and stuff like that...with a bit of fighting here and there) so it took me a bit to wrap my head around and find a play style that worked for me and for LPing it. But i think I've got the hang of it for the most part, and I am having a massive amount of fun with it.

Outside that, I'm still working my way through Cloudbuilt (Rocket powered parkour), and I've only got a couple of ridiculously hard levels left in the main game before I move onto the DLC, so at this point it's basically a guarantee that anytime I play it there is voluminous amounts of swearing. But it's fun...okay finally finished one of those **********'n levels is really fun. *ahem*

I also just wrapped up Half Life 1, which...unfortunately the last couple hours of gameplay and the final boss sorta soured my memory of the game a bit. It just felt like a let down, game design wise. A) Being massively frustrating in a "I have no f-ing clue what I'm supposed to be doing" sort of way, seemingly by design, paired with B) Half Life 1 era game mechanics. I basically just got super angry at the game by the end of the boss battle in a massive f- you for existing sort of way. Which is unfortunate, because most things aside, the rest of the game was really fun (as long as you have a really high tolerance for bullshit game physics.... I swear man, ladders outweigh every single enemy in that game for number of deaths caused.)

861

(29 replies, posted in Off Topic)

I can't help with any of technical stuff, so I'll say this instead under the veil of something useful.

Don't, for the love of all things holy and good in this universe or any other, get so hung up on your world building and awesome scientifically accurate planetary rotations that you forget about your characters. It's WAY to easy of a trap to fall into, and it sucks hardcore, and believe me I love reading the wiki pages for fictional universes as much as the next guy (Don't judge me), but that's ancillary to what is happening with your characters, your story and the emotions at hand.

And going off what Tom was saying, it's like the guys are always saying, it's good for you to have your rulebook and know how the world works, but DO NOT explain it to your audience. Anything beyond what they need to know to get the picture is too much.

All of this is moot of course if you intend to write a fictional encyclopaedia of this fictional land and not a novel.

Although I hear the market is rather smaller for that sort of thing. tongue

862

(29 replies, posted in Creations)

Just relistened to this again, and damn I forgot how well written this is.  Good job Teague, and although I was halfway across the continent when it was happening, I still remember the chat during those couple days. And yes... I think I could probably still navigate 4chan if I had to... *shudders*

Anyways...

I was wondering how you feel about this being shared? Me and a friend got into a conversation a while back about GamerGate and related things, and I was trying to explain doxxing and the general 4chan culture and I don't think I quite did it the same justice as you do. Was just wondering if you were cool with me sending this to her? (or do you have a text copy posted somewhere, I can't remember now)

863

(346 replies, posted in Off Topic)

That's a rocket crashing on a small platform floating in the middle of the ocean after being lauched almost into space.

The only thing it didn't do was land on it's feet.

Fuckin ehh man, for a first attempt, holy shit that's awesome.

I love SpaceX dude.

864

(2,068 replies, posted in Off Topic)

Awe man, Wreck-It-Ralph is easily in my top 10 animated movies of all time, maybe top 5. Love that movie.



I also just finished the Grand Budapest Hotel. Agree entirely 100% with TechNoir, absolutely fabulous. Go see it.

865

(956 replies, posted in Off Topic)

I want to believe he's posing for a picture... or not posing for a picture.

I can't decide which would be more hilarious.

866

(2,068 replies, posted in Off Topic)

Eddie wrote:

BTW, Hedwig's haircut after that scene is fucking FIERCE.


If she's the gal on the poster, I may just have to agree with you.

Also, you gotta me seriously piqued interest on this one. Might have to try to find a copy.

867

(670 replies, posted in Creations)

Can't watch it either. But what part of it were you Paul?

I'm assuming Glee didn't one man band a musical number. tongue

868

(25 replies, posted in Off Topic)

"The uploader has not made this video available in your country."


HAHAAAAAAAAfuck you SNL.

869

(670 replies, posted in Creations)

A buddy of mine hired me to create a short intro for his GTA V LP series. Everything, cept music 'course, is built by yours truly.

Buildings and background are manipulated stock photos with just a titch of hand painting to fix some stuff. Smoke is a Particular render run through a photoshop action to stylize it. Everything else is just yer run of the mill after effectsin'.

(The "Freedom" and "Cinch Gaming" logos arn't mine, those are from his sponsors. Mine is just the GTA one.)

870

(13 replies, posted in Off Topic)

doty

871

(23 replies, posted in Episodes)

Alright fine, I guess I'll be the asshole here.

What the hell is the difference between an ellipsis and a period anydamnway??

872

(670 replies, posted in Creations)

So I made a Minecraft thing.

This one is a Gamemode-In-A-Box. Basically a ton of command blocks in a bedrock box that you can install in a world, that changes the way you can play the game.

It emerged out of a need for my new building series, cause I wanted to kinda be in creative mode but still have the survival aspects, so I made this. (Download link for the schematic is in the description).

873

(57 replies, posted in Off Topic)

I'm not saying I wouldn't watch it, but I don't think it's really for the general market in the way Sony was imagining.

874

(57 replies, posted in Off Topic)

Invid wrote:
telexandroid wrote:
fireproof78 wrote:

But, I will not hold against the Hobbit that it doesn't feel like LOTR. For me, those are two separate entities in terms of tone and style, at least based upon source material.

I think a comparison is warranted, if for no other reason than the success of the adaptation of LOTR. Though, I guess the real lesson is that condensing rather than expanding is what makes for a better film.

Depends on the source material. Imagine if Cloudy With a Chance of Meatballs hadn't expanded on the book, but instead not only followed the book but condensed where possible.

The problem with that analogy is that CWACOM, the book, doesn't actually have any sort of story inside it. As one of the guys said on the episode for it, "Food falls from the sky...and that's about it.". So in order to adapt it to anything (Unless you wanted to be real artsy and do some sort of 100 minute montage of food falling from the sky) is to add a story. Whereas the Hobbit, the book, already has a fully fleshed out and cohesive, comprehensive story.

And then PJ decided he wanted to add even MORE story and characters and plot.

It depends where your source material starts on the spectrum really.

875

(57 replies, posted in Off Topic)

redxavier wrote:

On the subject of the violence, it's tempting to forget that you're an adult with years of experience and desensitivation towards more severe forms, but I'd encourage all of us to not to think that the lack of blood spurts and gore somehow makes violence more acceptable or more appropriate for kids. A beheading is still a beheading, and firing an arrow through an orc's head is just as violent without blood as with blood. The DoS EE has been given a 15 rating here in the UK, which puts it on the same level as Taken 2 (which I'm sure we'd all agree is not for kids).

There was a bit of debate over violence and ratings over Christmas (my siblings all have young children) and it was interesting to hear how even 'clean violence' was still influential. I've seen the young ones attempt to duplicate the fighting of Power Rangers, so on the face of it, there's no such thing as clean, appropriate violence, no matter how cartoonish it is. That's probably another topic though.

Sorry if that's how what I said came off, it's not what I meant.

How do I put this... the problem I'm trying to get at, is that PJ wants to have his cake and eat it too. He wanted The Hobbit to have that child-like wonder and be aimed at a younger audience. Hence why all the silly cartoon physics, and bad physical gags and the funny bad man with the weird eyebrows. But then at the same time, he's trying to directly tie this series into LOTR, so he's trying to bring in all these darker and more violent elements, but he keeps getting tripped up with the whole "younger audience thing" so he keeps pulling his punches.

So at the end of it what we have is this thing weird oblong thing that has a lot of the violence and darkness but all the edges are sanded off. There's lots of fighting, but everyone dies with one hit, there's a beheading or two... but no blood (I still don't know where you're getting this idea that every other orc is getting his head cut off, I remember one maaaaaybe two, but otherwise it's just a bunch of paper cut deaths), there's lots of dangerous situations but no actual danger.

So there's too much violence to really call it a movie suitable for younger audiences, but all the violence that is there is neutered so an adult audience isn't really going to enjoy it because it just feels fake and contrived. So at the end, it's not really a movie made for anyone, it's just bleh.

Hopefully that makes more sense and is closer to what I'm actually trying to say.