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Friends In Your Head | Forums → Posts by Dave
Alright brains trust, there are a huge number of training resources on the web so I'm looking for recommendations. I want to learn something new, but want more than the standard "let's model a head" style of tutorial. I want a project to learn from.
I'm looking for something that's going to start with nothing, or perhaps raw plates and footage, and teach me how to make that into a thing. I don't mind of it's editing, 3d, animation, compositing, vfx, sound design, colour timing, match moving, etc. Frankly I love it all to pieces. My restrictions are I need to be able to get access to the tools required, I can only play on weekends, and want to be able to go back to the lessons down the track to swot up.
Fxphd does things along these lines, but you need a higher skill base line to play effectivly than I have (being in a non-creative field).
Chances of finding something like this?
Watching this thread with interest
That's a bit like I've complained of a headache, so you've put on a witchdoctor outfit, sacrificed a calf to the ancestors, and recommended trepanation.
What's Geekza?
With Teague (and Ryan) hitting the bricks with high hopes and new reels, what about a discussion about dealing with freelancing? Sorting your taxes, what's important for your reel, maybe even an intermission screencast where someone depicts the culling and building process for their work?
You don't have to be famous, you just need to network. Like always.
For example, what if MadGod tips it's hat to a production by Trey (because of network), driving eyes and funding?
What if Trey then tips his hat to a production by Teague, (because of network) driving eyes and funding?
Or, real life example, Eddie tips his hat to a kick arse MMA production which drives eyes and funding?
Backers become your initial audience and word-of-mouth advertising campaign.
Technology doesn't replace the need to build networks and community. I recommend people I've met or worked with for jobs in corporate land, same as in creative land. Same shit with kickstarter; people trust recommendations by people they know.
Personally I'm champing at the bit for Cars 3 - The Matering.
Hooray for drawing club!
Just saw this for the first time. It takes a while to get going doesn't it?
I feel like this could have started later in the piece and spent less time showing how much Andrew was bullied, and worked that in to the flow of the film more. I never really felt bad for Andrew so wasn't too concerned when his long-telegraphed spiral happened (the character's save the cat moment happens too late in the piece when Matt, Steve, and he are already flying gods). Matt was too apathetic to really get behind; he starts cool, shows some low level vulnerability to Casey, and then saves the day.
But it was kind of fun from a what-if perspective. Did anyone else feel like they were channeling the second act of Akira for the entire film?
I think there are probably a couple of differing opinions on this, perhaps we'll see it come up in an intermission.
Friends In Your Head | Forums → Posts by Dave
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