Every time Mezerg releases a new video it's a rollercoaster of amazement, fascination and sick sick grooves. My gods it's glorious.
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Every time Mezerg releases a new video it's a rollercoaster of amazement, fascination and sick sick grooves. My gods it's glorious.
babi.
(*Finding a way to do the soil was a bastard and a half, I'll tell ya what.)
(**Final product will only ever be seen at maaaaybe 1/3rd this size at the most, so hence some of the sloppiness this close up)
(***Yes the whole thing is completely rigged, and I am extremely excited to finally get to animate it this weekend)
Holy crap dude, you made TROS look like a Star Wars movie. O_O
(<Still hasn't bothered actually watching the thing, but holy fuck that is some ugly af grading)
...gotta say dude, I usually don't have a clue what you're on about, but I REALLY don't a have a clue what you're on about this time.
Babish was nothing but complimentary in his half a sentence mention of Townsend.
Babish mentioned this channel in yesterday's episode and so naturally I decided to check it out and wound up binging 15 episodes in a row. #DammitBabishDotGif
The short pitch: That one actually cool and engaging interpreter at the historical museum on that horrible class field trip you had to go on in 7th grade, who teaches you about cooking and living in the 18th century and somehow actually makes it interesting. This guy just radiates 'best teacher I had in high school' energy, it's great, I love it.
@Trey: Oooo, I really like the built in porch and overhead design. Very spiffy.
@Ben: KITTTTTTTTTTTTTTTTTTYYYYYYYY!
(was there something about a lens?... I feel like there was something about a lKIIIITTTY!!!)
Thanks dude, it's gotten a lot easier/smoother/better since I decided to steer into the skid and embrace the glow-y painterly look, there was a long while there where I just really hated the look of some of the stuff I was putting out, but over the past 6 months or so I've really found the groove and started bringing everything to a place I really like.
And I've been avoiding making claims like that cause the universe has invariably come along and gone "HAH, fuck you" and thrown a meteor at me that pushes it back another 6 months, but considering it's 2020 and like, that's basically been this entire year.... if I can actually work on it consistently, about another month/month and a half on visuals, and then a couple months for sound design depending how quickly I pick up on Reaper's shenanigans.
Feels a hell of a lot longer than 2 weeks since I posted the growing flower wow, but digging back into Innervate with one of the shots that growing flower is for:
(Probably hovering around a 50/50 mix of practical/CG vegetation here.)
Today was Convocation Day for the college I work at, and due to all the *makes world exploding gesture*, you know, the College decided to go with a virtual convocation. So that's been my life at work for the past month and a bit.
I have no expectations of anyone to watch these, but I figured I might as post em in case someone's reeeeaaaaaaaallllllyyy bored. But there's a few nice bits of mograph I'm proud of, including the end title animation which has been an ongoing process since I started last year.
Cue BDA grinning like a mad fool for 3 minutes and 2 seconds:
This is so completely my shit. My gods.
Thanks duuude It's an absolute clusterfk of shape keys, armatures and curve modifiers, but it actually works and looks pretty much like what I was hoping for, so that's an A+ win in my book.
Did a fully rendered test last night: https://i.imgur.com/t2nAJhC.mp4
And hey, since we're on the subject of blooming things anyways... another flower element for another shot: https://i.imgur.com/rv3SEL7.mp4
Finally managed to find a way to make this one work by making a boatload of shapekeys based on inverting the flower and throwing some softbody physics on it, so gravity pulls it down into the folded up form, and then reversing everything so it "blooms".
I'm gonna go out on a limb and call this a "speed build", start to finish of actually working on it about 4 days interspersed with a million other things.
Small growing flower element for Innervate, and certainly one of the more interesting rigs I've built, the entire thing is controlled by one slider.
I don't think we can embed twitter videos, but: Laika animators take on the virtual fight challenge. And it's /delightful/.
Haven't posted anything in a while so here's a still from the shot I just finished that I'm really pretty damn happy with.
This also represents the last shot of the shots to be fully completed for this scene *pops mini bottle of champagne*.
I remembered seeing a video about how the Monterey Bay aquarium handles pulling in and using real sea water from the Monterey Bay for all it's exhibits, like a year ago. And now given my renewed interest in the MBA given the current going's on I thought I'd try to find it again. For some reason I would have /sworn/ it was a Tom Scott video, but nope, Hank:
I do what I can
(They look a lot better in the picture than they actually are. Because my machine really needs some maintenance, trying to do nice smooth curves wound up wandering around a fair bit, but an iron hides all crimes.)
I take back everything I've ever said.
I have a dentist appointment tomorrow. They require everyone to have a mask that comes in. Literally everywhere in town is sold out. So guess who got to put some of his ridiculous amounts of fabric to use?
Honestly I was just amazed my 50+ year old machine in need of some serious maintenance actually managed to get through it without literally exploding in front of me.
Andrew Huang has been kinda blowing my mind lately (as generally non-musical person) with his videos on harmonic's and polyrhythm's over the past week. But I was so not prepared for "basically everything is the same as basically everything"...
Andrew's videos \/
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