There's a Red Dawn Remake? With (N) Koreans instead of Soviets?
http://en.wikipedia.org/wiki/Red_Dawn_%282012_film%29

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kewl

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Putting this here for those who didn't back the project. (shame on you)
..but they're still accepting donations so you can watch the whole thing

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no hp 2? damn, that was a fun chatroom

Dave wrote:

Did your showing get cheers when, in Stark's penthouse, the Hulk smashed Loki mid-monologue?

for me, this was the best part of the movie

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I like this guy

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daaaaaamn

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Jimmy B wrote:

http://geektyrant.com/storage/2011-post-images/IronGiant.jpeg?__SQUARESPACE_CACHEVERSION=1318267659761

*rubs face against screen*

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fireproof78 wrote:

We would never mock you...insult maybe, but never mock  wink

+1
also, I'm just gonna throw this in here
http://fc02.deviantart.net/fs70/f/2012/071/7/c/mass_effect_3_reactions__non_spoilery__by_ghostfire-d4sip1q.jpg

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Portal has always been a game you could have fun by just watching somebody else play the game.
That's why they decided to put co op in 2 ( which is awesome by the way)

1UP: It was that difficult, why have co-op mode to begin with?

EW: [Including co-operative play] was one of the first decisions we made going in Portal 2. The feedback we were getting immediately after we released Portal 1 -- and we got this all the time -- was that people were playing Portal 1 cooperatively. Someone would hold the controller, and someone else -- boyfriend or girlfriend, kids, whoever -- would sit next to them, and they would work through the puzzles together. They would actually play it together even though only one person was holding the controller. And so going into Portal 2, we knew it was a way that people were already playing the game, and we just wanted to formalize that so that it was an actual game mode.

That being said, it's way more fun to play then to just watch.

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come and play with us, Teague

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Dave wrote:

Taking this further are games like Psychonauts, which take a strong narrative and combine it with puzzle elements that tie into characters motivations....

...Story and emotional investment in characters are at the heart of every game I love. Even titles which focus on strategy (such as civilization) allow the player to build their own narrative as the game develops.

Psychonauts.. (sniffs game box) ... i love that game more than any movie, EVER

(nerd boner)

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put this in the cool vids thread, probably more appropriate here
http://i1.kym-cdn.com/photos/images/original/000/264/200/acb.jpg

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I agree with every point in this video. /tear

the really sad part is, i'd accept any of those endings over the actual one
also, i saw this

and this

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just found this
Spoilers!
The Avatar Family Tree

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http://jackhappy903.files.wordpress.com/2012/03/shut-up-and-take-my-money-1f46.jpg?w=510
first 2 episodes are free itunes right now.
DOWNLOAD THAT SHIT

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Has anyone here read the Underland series? I think (or at least remember thinking) that those books are fantastic young adult fiction. In that series, Suzanne Collins showed that she could fully express intricate and thoughtful ideas to a young audience.

...but the hunger games felt, empty to me.

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Didn't care for it at all.

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(33:30)Here's Todd Howard, talking about an experience that the player made themselves.
Skyrim does however, get boring after a while.

L.A. Noire is more of an adventure book than a game. You make choices that don't really change your experience all that much because the end result will eventually be the same.

Arkham Asylum becomes tedious midway through. I felt like Arkham City mostly fixes this problem by giving you a much bigger and fleshed out open world to explore, multiple villains to thwart, and overall is much more polished than Asylum.

Psychonauts makes my brain smile. As does HL2, Portal1&2, Brutal Legend, and Mass Effect.

I like sim games in theory. When i actually play something where i have to micromanage things, i get insanely frustrated and rage quit.

Also, you got rid of your Xbox cause of GTA 4? That's like getting rid of your dvd player because you hated that it played transformers 2, which YOU put in it to play.

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Squiggly_P wrote:

I've never played any of the Mass Effect games, but I like that video and I might give them a shot, cause I might be able to use it as a positive example of what modern games are doing right, assuming that that video is accurate in how it portrays the branching of the narrative. Finding a modern game that does something right is a rare thing indeed.

Do it. Mass Effect is one of the only games that has managed to do something right in a long time.
And Bioware recently stated that they are planning on doing something to the ending so that it doesn't make me wanna kill myself. (and they better fuckin change it or ill murder someone) /nerdrage

Also if you want great games to play, here they are:

Psychonauts (a personal favorite of mine)
Portal 1 and 2
Bioshock 1 (not 2, also looking forward to Infinite)
Jak and Daxter Trilogy
Sly Cooper Trilogy
Brutal Legend
Half-Life 2 + Episodes 1 and 2
The Uncharted Series
Shadow of the Colossus
Mari0
Minecraft (not my thing but watever)
L. A. Noire (an interesting experiment)
Red Dead Redemption (Fantastic)
Batman: Arkham Asylum and City (Brilliant)
Skyrim (takes a while to get into)

I'm gonna sleep now

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Major Spoilers

In my mind, Mass Effect had surpassed every other piece of science fiction I've ever been exposed to.

UNTIL the last 5 minutes of MS3, it undid everything.

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http://cdn.memegenerator.net/instances/400x/16791152.jpg

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... flavor

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true dat