Topic: Cars

I spent way too much time on the episode blurb on the front page.

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For some reason, the streaming function keeps stopping in places for me, forcing me to restart and then jump ahead to where I was. Had to just download the mp3 instead.

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Yeah, I'm having the same problem.

pimp

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After having downloaded and listened to the episode (great fun, by the way), I also discovered a good 40 minutes of dead air after the fact. smile

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"The Doctor is Submarining through our brains." --Teague

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ZangrethorDigital.ca

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13 (edited by MonsieurVelo 2012-07-10 12:15:37)

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Cars is probably one of my favourite Pixar films.  It's probably because I saw it at exactly the right time in my life and because me and my dad are utterly obsessed with Route 66.  I can see the problems, especially the whole "how the hell does this society function?" but all in all I just think it's a perfect love letter to "old America," and who can't be moved by the "Our Town" sequence?

Too much garbage in your face?  There's plenty of space in space!

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I'm glad you guys didn't make much of the plot being a rehash of Doc Hollywood. After all, Bugs Life is a remake of Seven Samurai smile

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Gods I've missed commentaries.

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I had been working on Planes for almost a year now as an animator. 1st thing that's a little misunderstood is that john lasseter isn't involved in the project. That's not true at all. He is actively looking over the production of this movie. He is the creative head of everything that's involved in the making.

Brian would have fun with movie if he's into planes because there are really kool flying acrobatics and stuff. The story is geared towards kids so I can't endorse that.

Teague, regarding the mouth, every possible shape that we hope to achieve is made individually by a modeller like the the dimples on the wider shapes and then the riggers attach them to blend shapes and we can dial up or down the amount of shape we need or mix match them.

Regarding the lighting and compositing workflow, Dorkman was right. The lighters achieve the final look of the frame as much as possible but then they render out every element in passes which then go to comp where tweaks are done to achieve what the director and art director wants the final image to look like.

People might not notice this but we have very strict guidelines regarding how the eye lid shapes work in the cars world. If you pay attention the lids don't work at all like human lids because it's just one line and not 2 seperate ones. The have a step shape or a notch to separate the 2. Just a boring fact smile

Btw a cool commentary and I agree that we miss the weekly commentaries but thanks for doing them!!

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17 (edited by rdsarna 2012-07-11 09:48:30)

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