Topic: Intermission 015 - Thuh-Ree Uh-Dee!

In spaaaaaaace.

Teague Chrystie

I have a tendency to fix your typos.

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Re: Intermission 015 - Thuh-Ree Uh-Dee!

HD Radio:

It works like regular analog radio except HD radio's signal is a collection of compressed digital and analog signals with text containing the song titles, station ID and other data that your modern digital car radio would display which is received by your antenna. HD radio receivers also are designed to remove pop, hiss, and other types of static for the purposes of being as clean as possible when it is reaches your receiver. It will reach your receiver at more or less CD Quality (48khz) and is due to rise.
Also HD radio allows for the transmission of surround sound sub-channels which a regular analog transmission could not support.

So in a sense, High Definition Audio does exist in radio as the audio quality is increased through digital signals by reducing noise and allowance for more information to be transmitted like surround sound sub-channels and text.

There's a lot more to it but that's the summary.

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Re: Intermission 015 - Thuh-Ree Uh-Dee!

All-star first post. Welcome to the forum, sir.

Teague Chrystie

I have a tendency to fix your typos.

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Re: Intermission 015 - Thuh-Ree Uh-Dee!

Teague wrote:

In spaaaaaaace.

http://1.bp.blogspot.com/-gX5H5R5kfes/TbHFyfVcmCI/AAAAAAAAATQ/2D3BfRIQXkI/s1600/Untitled.png

"Most people don't even know what sysadmins do, but trust me, if they all took a lunch break at the same time they wouldn't make it to the deli before you ran out of bullets protecting your canned goods from roving bands of mutants."

-- http://stilldrinking.org/programming-sucks

Re: Intermission 015 - Thuh-Ree Uh-Dee!

That looks like a cd/cassette/radio player I used to have.

Its not in space though, I think I binned it.

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Re: Intermission 015 - Thuh-Ree Uh-Dee!

Holden just reminded me of this
http://www.rockpapershotgun.com/images/11/may/portalposterb.jpg

Protection and power are overrated. I think you are very wise to choose happiness and love. -Uncle Iroh

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Re: Intermission 015 - Thuh-Ree Uh-Dee!

Teague wrote:

All-star first post. Welcome to the forum, sir.


I'll just go ahead and make myself at home.

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Re: Intermission 015 - Thuh-Ree Uh-Dee!

Funny that Teague mentioned a 3D David Fincher film, as he's shooting his next movie, 20,000 Leagues Under the Sea, in 3D. That film will also be mostly underwater, so it'll be even darker!

"The Doctor is Submarining through our brains." --Teague

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Re: Intermission 015 - Thuh-Ree Uh-Dee!

MadBadCoyote wrote:

Holden just reminded me of this

That's not at all what he looks like.

Warning: I'm probably rewriting this post as you read it.

Zarban's House of Commentaries

Re: Intermission 015 - Thuh-Ree Uh-Dee!

http://funnyjapanesepranks.com/wp-content/uploads/2011/07/de28hqdefault.jpg

Teague Chrystie

I have a tendency to fix your typos.

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Re: Intermission 015 - Thuh-Ree Uh-Dee!

Bummed this was so conversion centric, seeing as the industry has almost universally decided that native 3D is the way it should be done.

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Re: Intermission 015 - Thuh-Ree Uh-Dee!

Nothing saying we can't continue to conversation in the future about native stuff.

Teague Chrystie

I have a tendency to fix your typos.

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Re: Intermission 015 - Thuh-Ree Uh-Dee!

Neato. There really is a lot to be said for creative stereoscopy beyond just augmenting the visual shorthand for depth like was mentioned in the show.

It was mentioned in the last couple seconds of the show that stereoscopy has been around just about as long as photography, But until now it couldn't be produced and exhibited as reasonably or comfortably as it can now.

We're in a similar period with stereo as we were just after a sensible color process was introduced for film, but just before it became standard practice to use color as metaphor and motif, to really drive home the emotional purpose of a story. There was an awesome presentation at SIGGRAPH 2009 where Bob Whitehill from Pixar discussed what stereo can be capable of. Here's the excerpt from the program:

Since the advent of the visual arts, artists have developed techniques to
imbue their images with emotion and story-telling. Renaissance painters
used amber hued lighting to evoke intimacy and warmth. Photographers
use different lens lengths to expand or constrict the space around
a subject creating a feeling of freedom or confi nement. Filmmakers
move characters and objects in different directions or at various
speeds to refl ect a character’s state of mind. These tools that affect our
connection to and interpretation of a subject are innumerable.
Now, with the growing base of equipped theaters, we’ve expanded the
reach of another powerful tool in the visual storytelling aresenal - 3D.
How can we use it, like color, composition, and movement as a visual
storytelling device? How do we bring it beyond the 3D genre experience
of roller-coaster shots and objects fl ying off screen into a subtler yet
palpable addition to the art form? Will it become an expected and
indispensible addition to almost all fi lmmaking, or continue to play a role
on a smaller subset of films.
Using examples from “Up”, “Toy Story” and “Toy Story 2”, Pixar’s
Stereoscopic Supervisor Bob Whitehill will discuss these questions and
the use of 3D as a visual storytelling device in Pixar’s films.

fxphd did a recap that I have somewhere, but if anyone can find it online anywhere, lemme know.

From what I've heard most post-conversions are very unhealthy productions, totally not conducive to usages of stereo that augment, rather than rehash what's already in a movie.

Last edited by paulou (2012-01-07 23:09:48)

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Re: Intermission 015 - Thuh-Ree Uh-Dee!

I like this post. It is fancy and I like it.

Teague Chrystie

I have a tendency to fix your typos.

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Re: Intermission 015 - Thuh-Ree Uh-Dee!

High five. A fancy one... so I guess high four. Cuz our pinkys would be out. For the fancy.

Oh! And I have a pair of those Oakley looking anaglyph glasses. They cost 30x the silly paper ones. Which comes to an extravagant $3.

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