Dorkman, I've actually been saying that exact thing about Minority Report for years.
Ten years and change, now.
This has been today's installment of "Shit, I'm Getting Old."
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Friends In Your Head | Forums → Posts by Dorkman
Dorkman, I've actually been saying that exact thing about Minority Report for years.
Ten years and change, now.
This has been today's installment of "Shit, I'm Getting Old."
the fear thing you've got backwards. He had to let go of his fear to make the jump. Fear was represented by the rope. I think confidence would have been a better word, but I guess fear works. Fear of falling = wear a rope. Rope prevents you from making jump. The prisoners should have just added a few feet to the rope and they all would have got out.
No, you missed the point. It wasn't that the rope was physically preventing him from making it across. It's that, psychologically, he lacked the fear of falling because he knew the rope was there to prevent him from dying. Lacking that fear, he didn't push himself as hard as he needed to, and therefore couldn't make the jump. When he knew that he had to either make it or die, having the fear of death -- having no choice but to succeed or die -- is why he succeeded.
The term 'plot hole' seems to be thrown around too much these days. It's almost like it's a buzz word for anything the viewer didn't like.
(Speaking generally here)
It's true, many people complain of "plot holes" when they really mean "poor storytelling," which is not the same thing.
If you think of the events of a story like dots on a graph, you can plot the trajectory of the story by connecting the dots. If you reach a point where the dots cannot be connected, you have a hole in the plot.
Characters doing things that make no sense are not necessarily plot holes. As much as I loathed PROMETHEUS, there aren't a lot of plot holes, just stupid choices. The geologist and biologist getting lost even though they made the 3D map and are in constant communication with the captain on the ship? They're all clearly idiots -- but it's not a plot hole.
A too-coincidental occurrence or deus ex machina is also not necessarily a plot hole. If a guy pulls a gun out of his pocket in the climax and uses it to win the day, the fact that he never mentioned that gun before is crappy writing but it's not a plot hole. However, if earlier in the film he went through a metal detector or was strip searched or otherwise clearly did not have a gun, and had no opportunity to get one at any point after, but STILL pulls a convenient gun out of his pocket in the climactic scene -- that's a plot hole.
I haven't watched much of Confused Matthew's stuff, but what I have watched makes me fairly sure I can't stand Confused Matthew.
I don't think this is much of a plot hole. It makes sense to me that Precrime, especially the guy running the "prison," would talk about peoples' thwarted crimes in the past tense ("he drowned her"). In Precrime's view, they did commit the crimes. "The fact that [we] stopped it doesn't change the fact that it was going to happen."
If they talked about it in the conditional perfect tense ("he would have drowned her"), they would have to deal constantly with the cognitive dissonance of knowing they're imprisoning technically innocent people. Remember, Precrime arrests people "for the future murder of [the intended victim]," NOT "for the attempted murder of [the intended victim]." (Which in itself doesn't make sense; when Precrime was set up any sane justice dept would have made the charge attempted rather than actual, since if Precrime intervenes the murder is prevented, but never mind.)
It's once Anne Lively cannot be tracked down that Anderton, at least, comes to the conclusion that she was successfully murdered, and the question becomes how in the blue shit that could ever have possibly happened in a post-Precrime world.
MINORITY REPORT does contain one of the biggest plot holes I've ever seen, but that ain't it. The much bigger issue is: why does the ball drop with Anderton's name? I know it's because he's going to kill the dude he thinks abducted his son -- but the only reason he goes on the wild ride that eventually leads him to that place is because the ball drops. If the ball had never dropped, he would never have gone on the run and never happened to find the hotel room full of pictures. The ball causes itself. We know it wasn't planted by Lamar because Anderton makes a point of saying that the system is closed and a warning ball cannot be forged or tampered with. It was all part of Lamar's plot to eliminate Anderton, but Lamar did nothing in the real world to set Anderton along the path of discovery. So how in the hell did he trigger the ball?
The most frustrating part is that this has a fairly simple fix: just have Anderton receive an anonymous tip with information on his son's disappearance -- all he has to do is come to X location at noon or whatever. It wouldn't be the hotel room, just a step in that direction. Then the ball drops, because he had already been set on the path to the presumptive murder.
I'm inclined to think the article overstates the book's influence. I'd have to know more about the history of science fiction to know when and where these ideas first appeared, but I know for a fact that #5 is nonsense. Jules Verne published FROM THE EARTH TO THE MOON in 1865, so Edison's Conquest of Mars wasn't the first novel to deal with the topic of space flight (though it may have had the first suits, I don't think they wore special suits in the Verne novel).
But that wouldn't be playing it safe. That would be taking risks.
$100M+ budget = no risks. Unfortunately.
And this is why we can't have nice films. (R.I.P. BIOSHOCK )
Ah, good old Rob "Kubrick is a Genius Because I Don't Understand How Movie Sets Work" Ager.
But why would a Jew write a story about Space Jesus at all?
Yet another question Damon Lindelof will never satisfactorily answer.
X-post from my blog.
I suppose I should start with this: I do not personally hold the original film sacred. Part of it comes from not vibrating on quite the same wavelength as Verhoeven in general -- his brand of ultra-violent "satire" often strikes me as tonally uneven and mean -- but part of it is simply the fact I saw it only within the last few years, too late to have any nostalgic affection for it. I don't hate it by any means, but I'm not constitutionally opposed to putting another spin on the same material. Your mileage may vary depending on your own relationship with the Schwarzenegger film.
Your mileage will also vary depending on how much you enjoyed the following films:
BLADE RUNNER
MINORITY REPORT
THE FIFTH ELEMENT
THE BOURNE IDENTITY
and THE CORE
If those are films you enjoyed and do not especially mind watching again, you will probably enjoy the new TOTAL RECALL, which doesn't so much mix them all together as simply line them up one after the other in a sort of action film interpretive dance.
In the new TOTAL RECALL, there is no Mars colony. Instead, Western Europe (now the "United Federation of Britain") and Australia (now "The Colony") have been rendered the only inhabitable places on Earth due to some kind of apocalypse of chemical warfare. The Colony is where the underclass of society, the working poor, live their lives in an urban crush whose production design so flagrantly cribs BLADE RUNNER, I actually found myself admiring director Len Wiseman's restraint in not putting fluorescent tubes in the oil-paper umbrellas. They commute every day to the UFB for work, via a giant elevator ("The Fall") which plunges through the center of the planet. The journey takes 17 minutes.
Okay, so this is important: if you cannot get on board with what I just said, do not go see TOTAL RECALL. If you are going to become distracted by the "smoking section" logic of the chemical blight (i.e. it just knows where it's not welcome and keeps to itself) -- or wondering how a world so apocalyptically devastated could summon up the infrastructure and political will, let alone the resources, to build an elevator shaft through the center of the planet -- or aggravated by the impossibility of building said elevator shaft through a liquid mantle which spins at a different rate than the crust, before you even get to objecting about the heat or pressure (the visualized diagrams of The Fall do, at least, have it deflect around the planet's core rather than plowing through) -- if you aren't prepared to count all of that, which is presented in prologue, as an acceptable element of the story's magic bean, don't even walk in that theatre.
If you are willing to shrug and say, "fine," then you'll be treated to a film which does an impression of a number other films but, to its credit, does those impressions really well. Wiseman resists the urge to overstylize that made UNDERWORLD mildly obnoxious. With the exception of the digital "Colin Farrell kills everyone" one-er showcased in the trailer, it doesn't get in your face with the style, making it easy to lose yourself in the action -- which is frequently exciting, if a tad repetitive and overlong.
I would have been willing to sacrifice a minute or two from every action scene (and five from the climax) if it meant time put towards character development, particularly the relationship between Colin Farrell's Quaid and Jessica Biel's Whoever-She-Is. Unfortunately, like so many action-adventure films, the film treats their relationship as something we must simply accept as stated rather than experiencing it for ourselves. The actors are all solid and fun to watch. I love seeing Bryan Cranston everywhere I look right now. They're all, aside from Farrell himself, undeniably one-dimensional -- but then, if the events of the film are just a pulpy adventure fed into Quaid's mind by the technicians at Rekall, they would be. The film plays with issues of reality vs. Rekall about as much as the original did, and even tries to go one better by giving some (not a lot, but some) resonance to Quaid's search for identity and understanding.
I often forget to mention VFX in my reviews, because so many talented people work so incredibly hard on every single movie we've reached a point where top-notch VFX are really only noteworthy in their absence, but the work is so extensive and so consistently good here, I have to take a moment to say bravo. Every sci-fi movie since BLADE RUNNER has dreamed of looking like this.
The original TOTAL RECALL was a ridiculous but quirky sci-fi actioner, and the remake is equally ridiculous, replacing quirk with scope and scale. I don't think anyone will develop any deep affections for this film the way they have for the original -- lacking as it is in personality, there's not much to have affection toward. But I don't believe every movie has to change your life, and though TOTAL RECALL didn't engage me intellectually, I didn't find it insulting me either.
It's a perfectly enjoyable few hours of spectacle, worth soaking in on the big screen in glorious 2D. Nothing more -- but nothing less either. Compared to the usual "summer blockbuster," I consider that a win.
Related to the discussion of how little Batman there is in this film:
Batman's percentage of screen time in Burton's, Schumaker's, and Nolan's films.
Repost from my blog.
When INCEPTION came out, I referred to Christopher Nolan as the “king of the flawed masterpiece.” The dialogue can be clunky and on the nose, melodrama can run high, fridge logic occasionally runs amok, and yet it’s delivered with such a level of craft, finesse, and excitement, he somehow gets away with it. I know the problems are there. I’m staring right at them. I could make a numbered list. But I just find myself caught up in enjoying the experience too much to care.
This is as much the case with THE DARK KNIGHT RISES as any of his other work. It has its issues, undeniably — mostly in the story/plotting but a few of them technical — but it’s so fun to watch, I’m willing to just roll my eyes indulgently and move on.
A movie like this is only as good as its villain, and while Tom Hardy’s Bane is not as breathtaking as Ledger’s inspired performance, taken on his own he’s a fascinating character. His unusual, almost foppish manner of speech contrasts with his fierce physical strength and presence in a way that commands my attention every time he’s onscreen.
There’s a moment, when he’s speaking to a corrupt businessman who has been helping him, when the businessman shouts “I’m still in charge here!” Bane gently places his hand — palm up, not gripping — on the businessman’s shoulder and asks, equally gently, “Do you feel in charge?” It’s a moment as revealing and terrifying as Joker’s pencil trick, cementing Bane, for me, as a worthy successor to that iconic villain. And as with Ledger’s turn, at no point do I recognize the actor behind the mask. I see only the character, fully realized as though he’s always been there.
I wasn’t really on board with the idea of Anne Hathaway as “Catwoman” (never directly referred to as such in the film), but while she doesn’t get a lot of screen time, she’s well-written and I actually really like Hathaway’s performance.
Michael Caine is fantastic as always, although this time around he doesn’t get a lot of screen time and most of it is spent choking back tears. Likewise, Gary Oldman as Commissioner Gordon isn’t in itself a performance to write home about, but knowing how capable Oldman is of chewing the scenery given the opportunity, the restraint he shows in playing one of the only sane men in a city gone mad is really something. Joseph Gordon-Levitt as Officer/Detective John “[Spoiler]” Blake may well have the most screen time of anyone in the film. I like JGL, and clearly Nolan does too, but I couldn’t help feeling perhaps the film could have find better uses of that time.
Any long-term “plan” the filmmakers may have had for the franchise was, I expect, scuttled when Heath Ledger’s death prevented the Joker’s return in future installments. But they seem to have done something few franchise filmmakers bother to do — they actually seem to have gone back and studied the previous films, reminding themselves of plot and story elements and available loose ends from which they could draw. Most franchise sequels — including this film’s predecessor THE DARK KNIGHT — rely on previous installments only in the use of the established “rules” of the story universe, and broad character relationships. But the events of TDKR — both on the macro scale of what happens to Gotham, and the micro scale of what happens to and between the characters — follow as direct consequences of the events of the previous two films.
This sense of tying up of loose ends succeeds in making the story feel as though it has come full circle, and as though the three films are indeed telling a single story — as the marketing calls it, the Dark Knight Legend. It is, also, a definitive conclusion to this version of Batman’s adventures — another rare occurrence in tentpole franchises (ones not based on a story with an existing ending, anyway), and strangely refreshing as a result.
But it’s a double-edged sword. That the film draws so heavily in theme and story from the previous films is a feature, but it’s also a bug in the sense that it renders the film incapable of standing on its own. In their quest to wrap up loose ends, the film races from plot point to plot point, leaving little breathing room for the audience or character moments, making the movie feel rushed despite its length and, at times, almost monotonous. It’s like a roller coaster that simply plunges downward, with hardly any twists or turns to disrupt the linear motion of the plot. It’s exhilarating in its way, but I can see how it left some people feeling strangely empty and unsatisfied with the experience.
It also doesn’t trust the audience very much — the mechanics of Bane’s plan are explained on two or three separate occasions, as is a “Clean Slate” MacGuffin driving Catwoman’s participation in the plot, and a character’s realization, despite being well expressed by the juxtaposition of images, apparently needs to be spoken aloud to be certain we get it. (Perhaps Nolan is overcompensating for the people who loudly proclaimed INCEPTION “confusing.”)
Having now seen the entirety of Nolan’s take on the Batman mythos, I do wish in hindsight we’d seen more of Gotham’s corruption, and more of what Bruce Wayne saw that, in his view, made it worth saving. Sure, BEGINS shows that the police force is bought and paid for by organized crime, but Ra’s al Ghul and the League of Shadows were obsessed with the decadence of Gotham -- its social corruption -- as much as its institutional corruption. Gotham, in his view, had to be punished for the failure of its people to meet some standard of honor. Gotham was Gomorrah, and the League of Shadows was God’s wrath to be poured out upon it. They never put it in those terms, of course, but that’s the archetype.
Bane’s goal in TDKR is to pick up where Ra’s left off, to destroy Gotham once and for all. But I still don’t really know why. What’s wrong with Gotham? What’s this “decadence” we keep hearing about? Even Catwoman references it, in justifying her lifestyle of theft. When Bane’s plan gets into motion and the people of Gotham storm the Bastille — sorry, Blackgate — and throw the bourgeoisie into the streets — I mean, I get it intellectually because of the above-referenced historical corollaries, but it makes me wish I’d seen it.
I wish I’d seen the oppression of the underclass in Gotham more explicitly, seen it rather than heard it spoken of, seen that the League has a point, and felt Batman’s helpless horror as the seething anger of the oppressed — and, perhaps, even of the righteous — became another weapon to fall into the wrong hands. As it is, it just passes in a “things are bad” montage and we have to move on to the next stage of the plot.
Such a change, though, would require reworking not just TDKR but all three films, which would have required the long-term plan I’ve already said I don’t believe they had. For basically making it up as they went along (they had decades of comic books to go from, but I’m inclined to think such a wealth of possibilities made things harder), I think they did a wonderful job. It’s an imperfect film, but I’ve seen it twice now and each time found myself on the edge of my seat during Batman’s climactic, desperate race to save Gotham from its ultimate destruction. In a time when you can’t swing a cat without hitting a movie trilogy, very few manage to keep up such a consistent level of enjoyment and quality, tell a solid story and generally stick the landing the way Nolan does here.
So many people are perfectly willing to advocate “turning off your brain and just having a good time” when it comes to repugnant trash like the TRANSFORMERS films, yet hone in hard on every little issue in a film like this. As I’ve said of INCEPTION, if this kind of movie were the low-bar “turn your brain off and have fun” summer fare… my god, wouldn’t that be beautiful?
Brian was like "I hope he doesn't fuck this up" and I was like "Pshaw, how could he possibly fuck up THE HOBBIT."
Ash: You're talking about the Black Swan Fallacy -- Brian's referencing the Black Swan Theory.
"Be a Clown" was written by Cole Porter for MGM's The Pirate (also with Gene Kelly), and Porter didn't complain (hopefully there was a payment under the table).
Knowing what I know about the old Hollywood (and the current one, for that matter), more likely he'd consigned all rights and interest in the song over to them, had no grounds or leverage to complain, and they told him to just be grateful they hadn't exercised the "firstborn child" clause yet.
It wasn't bad, it was just a Disney movie. If the target audience isn't 12 year old girls, then Disney has no idea how to market it. They even changed the title of the movie because "John Carter Of Mars" doesn't sound like something a little girl would want to go see.
Also, it was pretty bad.
bullet3 wrote:I was really holding out hope for a kickass PG-13 pixar movie, but that hope is basically dead now.
Were they ever doing anything that suggested a PG-13 film sometime in the future?
The Pixar Brain Trust made one recently. It was called JOHN CARTER.
Interesting. I'm curious as to how they actually end the movie. The footage on the original DVD release, in addition to being in black and white, ended with a series of unfinished puppet shots of the plants attacking. There was no final edit of the last minute or so.
A cut of the original ending exists -- it was shown to the test audience which resulted in its being reshot, and a fully-produced version of the original finale number "Don't Feed the Plants" has always been on the soundtrack. More than likely it never advanced beyond workprint form, with incomplete effects, but as I understand it the whole point is that the restored ending on the Bluray went back to the original negatives and finished the effects.
Just saw The Amazing Spider-Man.
And it wasn't amazing.
More like, The Below-Average Spider-Man.
What other data points are you using to generate the average? It's WELL above average if we're factoring it with the Raimi films.
Sure, if you're going to watch it in the same mindset as you'd watch THE ROOM, I can see how you could have a good time.
"YOU ARE TEARING ME APART LISA!" = "I FUCKING LOVE ROCKS!"
Nerd ain't no country I ever heard of. They speak English in Nerd?
Well if that's how it works, then I really do have to set up my website idea, which is called KickStopper. It's the place you go when you see some godawful idea on Kickstarter, and you can offer the creator money to never ever make that thing.
Ooh, can we set up recurring payments? I will give Shyamalan $20 a year for the rest of my life to for god's sake just stop.
Your reward is a sequel, Trey.
In related news, when I Kickstart my next feature everyone who contributes $10 gets a personal punch in the nuts/ovaries, and another for every $10 after that.
I haven't yet seen Cars 2 so I can't add it to my list, but:
1. Monsters, Inc.
2. Toy Story 3
3. The Incredibles
4. Wall-E
5. Finding Nemo
6. Toy Story
7. Toy Story
2
8. Cars
9. Bug's Life
10. Ratatouille
11. Brave
12. Up
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