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Friends In Your Head | Forums → Creations → To Smithereens - a board game developing
That makes sense. Incidentally a couple of the battle royale video games now (particularly Battlegrounds) might actually cross that line for you. They're (usually) slow start games, kitting out your avatar, looting buildings, getting progressively more crunched in space on the map until there's only one player left. One life, might last 5 minutes, might last half an hour....and still die. Definitely nearer that one life intensity.
I certainly agree with the overall "permadeath" annoyance at least in board games with several players. To Smithereens is only 1v1, so there's that. Once someone dies, you can get drinks together right away.
Or play again, because we've finished up and been like "Fuck you I'm gonna beat you next time let's play NOW" ![]()
I suppose they could be, at least insofar as the actions they're taking could be done by drones. I'm honestly not sure how well "You're actually a drone" would play on most players of strategy games, though.
Also @Boter and @BDA:
You guys were willing to test the prototype, so I wanted to make this clear: To Smithereens is (at least right now) a 2-player game, so not really geared for fun game nights with many friends
. Not sure I made that clear before. Still interested?
Talkin' fancy, eh? Well, it's good by me. More testers, the better.
I'm down, yo.
(Felt the need to counter Teague's discerning gentleman tone.)
Friends In Your Head | Forums → Creations → To Smithereens - a board game developing
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