Topic: Practical and Visual Effects
I don't really know what I hope to accomplish by posting this but it's just something that struck me and I wanted to share it.
I've had a sudden burst of fascination with practical effects and especially practical creatures (I mean more of a fascination than usual) over the last week or so and I found this /\ video, and in the comments someone posted Ian Malcolms quote from Jurassic Park: "You didn't earn the knowledge for yourself, so you don't take any responsibility for it, you've stood on the shoulders of Genius' to accomplish something as fast as you could." And that poster likened that to the state of the visual effects in modern movies today. Which...Idk, sorta made me look at the entire thing a little different I guess, it certain struck a very strange chord that hadn't been struck before.
Anyways.
I guess if I have to actually make this thread about something. What do guys think the likelihood of returning to a, certainly not entirely practically based effects world, but reintroducing those ideas back into mainstream film making is? Where do practical effects even have a place in an HD world? And how SHOULD a modern filmmaker go about balancing practical and CG visual effects?
Last edited by BigDamnArtist (2012-06-05 04:30:15)