Topic: Fast cutting or shaky camera operating, which do you prefer?

In recent years there have been a fair few instances, in my subjective opinion, of big-budget movies that have been almost visually unintelligible at times. The examples I can think of are the Bourne sequels, Quantum Of Solace, and Taken 2.

The 2 main causes of this to me is a combination of fast editing, and long lenses/shaky camerawork. Either of these things will generally work fine, fast cutting can be great if you have enough air in the footage to allow a better overview of what is happening. Likewise, shakycam can work well if we are allowed time to process each cut enough, since long lenses and shaky operating both reduce the amount of useful information we are given.

So, which aspect do you prefer, or dislike more? Personally I always hate fast cutting way more than anything else, when it is done wrong. It more than anything else often feels used to hide poor stuntwork or other things they couldn't be bothered to do well, or to infuse a sense of tension which does not exist natively in the situations or characters.

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Re: Fast cutting or shaky camera operating, which do you prefer?

Mostly hate both, though cutting is usually the bigger issue. The first time I remember this crap showing up in mainstream action was the original Bad Boys, and more noticeably in The Rock (especially that car chase), so in many ways I hold Michael Bay accountable for making it a trendy technique.

The issue isn't the technique in principal, it's use of it by incompetent directors.
Spielberg used shaky-cam to extraordinary effect in Saving Private Ryan, while still managing to give the audience a complete understanding of the geography of the battle sequences. Ditto for Katheryn Bigelow in the Hurt Locker.

But ya, this stuff seriously needs to go away for awhile. Just show me the fucking stunt, stop trying to put me "in" it.

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Re: Fast cutting or shaky camera operating, which do you prefer?

I just watched The Rock today. The car chase sequence almost only uses zoom lenses it seems. It is extremely annoying to fel so confined by the frame. Also I am currently watching The Bourne Supremacy, and almost 80% of shots so far uses +70mm focal lenghts it feels like. You know something is wrong when the original widescreen image feels like it is panned & scanned to a 4:3 image, and then re-cropped to 2:35.

Last edited by TechNoir (2013-02-14 21:14:51)

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Re: Fast cutting or shaky camera operating, which do you prefer?

I love The Rock (the movie.....aaaaand the dude) but that car chase is ridiculously edited. A lot of action films these days (especially Bay's stuff) don't have long takes, you'd be lucky if a single take lasts longer than five seconds. It's not smart, it's not clever, if anything it's actually lazy. It's poor film-making.

Shaky cam doesn't really bother me but it does bore me. They need to give it a rest.

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Re: Fast cutting or shaky camera operating, which do you prefer?

TechNoir wrote:

In recent years there have been a fair few instances, in my subjective opinion, of big-budget movies that have been almost visually unintelligible at times.

Transformers! Transformers 2! And Transformers 3!

Shaky cam's ok if used appropriately, like a scene that takes place during an earthquake. Fast editing/quick cuts can get tiresome if the scene isn't at its core exciting (which is unfortunately when it's most used). However, I can't be entirely against it, as fast editing did essentially save Star Wars. Sure, it's not fast now but back then...

Imagination will often carry us to worlds that never were. But without it we go nowhere. - Carl Sagan

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Re: Fast cutting or shaky camera operating, which do you prefer?

redxavier wrote:
TechNoir wrote:

In recent years there have been a fair few instances, in my subjective opinion, of big-budget movies that have been almost visually unintelligible at times.

Transformers! Transformers 2! And Transformers 3!

Shaky cam's ok if used appropriately, like a scene that takes place during an earthquake. Fast editing/quick cuts can get tiresome if the scene isn't at its core exciting (which is unfortunately when it's most used). However, I can't be entirely against it, as fast editing did essentially save Star Wars. Sure, it's not fast now but back then...

As a short tangent, I've heard this quote before, how Star Wars was saved in editing. Would anyone have any info about what specifically this means? Google is being a bit unhelpful with those search terms.

Last edited by TechNoir (2013-02-14 23:56:04)

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Re: Fast cutting or shaky camera operating, which do you prefer?

There's a section of the Empire of Dreams documentary that discusses the editing, with a couple of quick scenes demonstrating what an earlier cut would have looked at. I also believe Rinzler's Making of Star Wars also discusses it.

Imagination will often carry us to worlds that never were. But without it we go nowhere. - Carl Sagan

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Re: Fast cutting or shaky camera operating, which do you prefer?

There was a fan documentary called Star Wars: Deleted Magic that showed original cuts of many sequences (the Cantina, the trench run etc.).

So honor the valiant who die 'neath your sword
But pity the warrior who slays all his foes...

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Re: Fast cutting or shaky camera operating, which do you prefer?

Both are awful because both tend to be unmotivated and just there because the filmmaker doesn't know what else to do.

If motivated, they can work. DARK CITY, for example, is an extremely fast-cutting film, with an average shot length (according to IMDB) of less than 2 seconds. Yet it's not a film you would think of as a fast-cutting film, because the speed of the cuts isn't meant to disorient you and try to hide the fact that the filmmaker doesn't know what he's doing, but are actually designed to be in service to the story.

And while I don't like shakycam pretty much categorically, well done handheld shooting (e.g. CHILDREN OF MEN) is an aesthetic I absolutely adore. The difference between shakycam and handheld is that shakycam is characterized by the operator deliberately trying to jar and shake the camera, whereas good handheld is characterized by the operator trying his damndest not to.

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Re: Fast cutting or shaky camera operating, which do you prefer?

Dorkman wrote:

Both are awful because both tend to be unmotivated and just there because the filmmaker doesn't know what else to do.

and/or the actors can't sell what they're doing. Which is why this:

will always be better than this:


Pull the damn camera back. I want to see a cool fight scene not get epilepsy.

(BTW if you haven't seen SPL you're missing out)

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Re: Fast cutting or shaky camera operating, which do you prefer?

Lamer wrote:
Dorkman wrote:

Both are awful because both tend to be unmotivated and just there because the filmmaker doesn't know what else to do.

and/or the actors can't sell what they're doing. Which is why this:

will always be better than this:


Pull the damn camera back. I want to see a cool fight scene not get epilepsy.

(BTW if you haven't seen SPL you're missing out)


That Bourne Ultimatum scene is the definition of claustrophobia. I almost get paniced watching it because I feel like I am in a small box at all times. And that scene could probably work if they used wide lenses, because you would have alot more geography visible to orient yourself. Still the cutting pace is just ridiculous. When it is so hard to follow on a 20 inch display, I cannot see anyone in a movie theater having a chance to catch anything.

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Re: Fast cutting or shaky camera operating, which do you prefer?

I stopped halfway through. This video managed to make me have an epileptic seizure and be bored at the same time.

Sébastien Fraud
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Re: Fast cutting or shaky camera operating, which do you prefer?

TechNoir wrote:

As a short tangent, I've heard this quote before, how Star Wars was saved in editing. Would anyone have any info about what specifically this means? Google is being a bit unhelpful with those search terms.

As mentioned, do a search and try and find Deleted Magic online (if he ever did the other two films, I'd love to know). As for specifics, in the x-wing battle originally there was no ticking clock. The Death Star is not within firing range of the base. After the first two runs fail, Luke and friends make a run... which fails. Luke's ship is hit as they come around for another run, with R2 trying to fix it. It's as they enter the trench again that Biggs says "They're coming in much faster this time." Biggs is killed, and Luke tells Wedge to just go, as he's not doing any good back there. He doesn't leave until after his ship is hit, though. Ben does not tell Luke "the force will be with you, always", or "use the Force, Luke." Also, in the final version they inserted more shots of Tarkin, as the only time you see him originally was when he says he won't evacuate.

I write stories! With words!
http://www.asstr.org/~Invid_Fan/

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Re: Fast cutting or shaky camera operating, which do you prefer?

I first noticed it in Gladiator - all the Colosseum fights were cut 'impressionistically' so you couldn't really tell what was happening. Just a blur.

Given me smooth action like The Matrix or long takes like Children of Men any day.

not long to go now...

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Re: Fast cutting or shaky camera operating, which do you prefer?

avatar wrote:

I first noticed it in Gladiator - all the Colosseum fights were cut 'impressionistically' so you couldn't really tell what was happening. Just a blur.

Given me smooth action like The Matrix or long takes like Children of Men any day.

To be honest I never thought about it in Gladiator. The style works for me, I don't recall having problems with what was happening where. Though I seem to recall generous use of short shutter times which at times I really think leads to staccato strobing instead of smooth motion, which can interfere with how I perceive the images and hurts the intake of information.

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Re: Fast cutting or shaky camera operating, which do you prefer?

Ridley Scott mentions on the commentary for Gladiator that they took out frames during the opening battle to make it more visceral, some of the sword swings etc. are harder as a result, and it works quite well I think. But then they ruin it a few minutes later by doing that smearing rubbish.

I watched Blade last night and was surprised at well it held up - firstly, it has none of that grading crap we're forced to watch these days, and the action was fast paced but clear. The opening club scene is probably one of the best introductions for a character ever.

Imagination will often carry us to worlds that never were. But without it we go nowhere. - Carl Sagan

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Re: Fast cutting or shaky camera operating, which do you prefer?

When I see Doug Liman's original Bourne Identity, it's so much more coherent visually than Greengrass's wobbly chop-suey sequels.

The action scenes in Quantum of Solace are just a depressing ruin, particularly given the amount of effort everyone must have put in to make exciting things happen in front of the cameras, only to have confusing things happen in front of the audience.

I'm so pleased that there are still directors who know how to shoot action with long, steady shots, such as Brad Bird in MI: Ghost Protocol, and that know how to maintain coherence as they cut between moving camera shots, such as JJ Abrams in Star Trek.

I'll tell you what really annoys me: frivolous twitchiness of the camera when the scene is just talking heads. I've seen a reporter doing a piece to camera in a news item, and the shot is full of changes of framing, short snap zooms and faffing with focus. "Sod off and create music videos on your own time!" I want to yell at the camera operator.

Last edited by fcw (2013-02-17 13:50:51)

Re: Fast cutting or shaky camera operating, which do you prefer?

redxavier wrote:

Ridley Scott mentions on the commentary for Gladiator that they took out frames during the opening battle to make it more visceral, some of the sword swings etc. are harder as a result, and it works quite well I think. But then they ruin it a few minutes later by doing that smearing rubbish.

I watched Blade last night and was surprised at well it held up - firstly, it has none of that grading crap we're forced to watch these days, and the action was fast paced but clear. The opening club scene is probably one of the best introductions for a character ever.

The smearing in the opening battle of Gladiator was due to low light necessitating lower frame rate for a longer shutter speed to get enough light. I think they mention it was not intended but necessary. I think it works since it is a good excuse to let the music take over and having the visuals almost be like an exhausted, blood-drunk dream.

As you mention, the main thing I love about slightly older films, pre-2000 I guess, is they look like real life alot of the time. I've been watching the Dirty Harry-films recently, and San Fransisco actually looks like a real place, as opposed to the color pallette used in current films.

They did a number on the Top Gun re-release by the way. Teal and Orange all the way. Mid-day shots look like sunsets, skies are not sky-blue, but aqua-greenish from the teal-orange coloring. I really love the clarity of the remastered shots, and the contrast, renewed brightness etc is great, but they just had to mess with it beyond a neutral re-master.

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Re: Fast cutting or shaky camera operating, which do you prefer?

The Aliens bluray got the teal treatment... really sad.
http://img33.imageshack.us/img33/2136/aliens30tv.png
http://img801.imageshack.us/img801/6470/aliens30bd.png
http://img151.imageshack.us/img151/8969/aliens35tv.png
http://img693.imageshack.us/img693/6429/aliens35bd.png

Make it stop!

Imagination will often carry us to worlds that never were. But without it we go nowhere. - Carl Sagan

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Re: Fast cutting or shaky camera operating, which do you prefer?

Mm. Yeah I've noticed the LOTR Extended Blu-Ray re-grade. More stylistic, less real. Not too crazy though.

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Re: Fast cutting or shaky camera operating, which do you prefer?

The Star Wars DVDs and Blu-Rays are an egregious example of this.
http://savestarwars.com/specialeditionfail.html

Almost every scene has a weird color cast. It's almost like the film tinting process that was used in the 1920s and 30s. Perhaps that was George's intention - another throwback to old adventure serials... but it looks more like sloppy color timing to me.

So honor the valiant who die 'neath your sword
But pity the warrior who slays all his foes...

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Re: Fast cutting or shaky camera operating, which do you prefer?

Personally, I think the bottom pictures are way better.

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Re: Fast cutting or shaky camera operating, which do you prefer?

I don't mind it just because all of Cameron's movies pretty much look that way, so if he wants to grade it in that direction to make it consistent, more power to him, it'd be different if he was doing that just to be trendy. Also, grading aside, it's visually a phenomenal blu-ray transfer, crazy detailed without losing the film grain. It looks amazing.

Last edited by bullet3 (2013-02-19 22:26:49)

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Re: Fast cutting or shaky camera operating, which do you prefer?

Aliens was really poor to begin with I believe, whatever transfer they had was in quite bad shape. I would guess that the example with Ripley in the hive was intended to be cold blue in light. It looks practical. Some other example shots I've seen were a huge improvement over older versions. However comparing Newt before/after, my god the new grade looks shitty. Her hair looks like she has been in a chlorine swimming pool for a month. That definitely does not seem like restoration to me. The before picture looks neutral, the new grade looks, just bleh. Would I have given it thought if I hadn't seen the comparison? Probably not.

The Star Wars examples are horrible aswell. "I love film because it has such wonderful dynamic range and smoothness. Let's get a great DP to shoot it so the exposure and balance is just right. Also, can you completely negate all that by dropping shadow detail into an abyss of 0, 0, 0? Lovely."

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Re: Fast cutting or shaky camera operating, which do you prefer?

fcw wrote:

When I see Doug Liman's original Bourne Identity, it's so much more coherent visually than Greengrass's wobbly chop-suey sequels.

The action scenes in Quantum of Solace are just a depressing ruin, particularly given the amount of effort everyone must have put in to make exciting things happen in front of the cameras, only to have confusing things happen in front of the audience.

I'm so pleased that there are still directors who know how to shoot action with long, steady shots, such as Brad Bird in MI: Ghost Protocol, and that know how to maintain coherence as they cut between moving camera shots, such as JJ Abrams in Star Trek.

I'll tell you what really annoys me: frivolous twitchiness of the camera when the scene is just talking heads. I've seen a reporter doing a piece to camera in a news item, and the shot is full of changes of framing, short snap zooms and faffing with focus. "Sod off and create music videos on your own time!" I want to yell at the camera operator.


I completely agree with you even down to your examples. Bourne Identity has some wonderfully shot fights, handheld yet restrained, with the aim of allowing you to know what the hell is going on. I would even want to showcase the moment in the apartment fight with the guy who comes through the window, where Bourne disarms him of his knife, kicks him, and the camera topples over in a POV shot as he goes over a desk:

http://www.youtube.com/watch?v=UFnmq5PPScA

Notice that the fight is very tightly shot with quite hard zoom, yet it works because it is steady and the editing pace is reserved. I personally would want the cameraman to take one step back, or see it 16:9 to get more space.

Likewise for Quantum and Ghost Protocol, great examples of wrong and right respectively.

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