(113 replies, posted in Off Topic)

That's a definite yes, this moustache  is absolutely gorgeous.


(48 replies, posted in Off Topic)

So we decided to watch Secret in Their Eyes, but then at about an hour in, we realize we're watching the 2015 US remake of the actual movie on the list which is a 2009 Argentinian production, with an extra The at the beginning of its english title.

Ugh. But we're kinda relieved, really. The one we were watching was just not very good. Plot doesn't take time to set things up emotionally so the payoffs drop flat, performances are clichéd (Julia Roberts is really good to be honest but she's the only one, as the writing of the characters is half-assed), cinematography is not interesting one bit.

We got it wrong so you guys wouldn't. Pays off to pay attention to the release year.


(18 replies, posted in Off Topic)

It is, but as I saw Darkest Hour last week, that the makeup team won an Oscar for it is at the very least something done right. Such incredible work, paired with Oldman's performance, holy cow. I never even told myself "Huh, that's great makeup", or "Gary Oldman is good", I just thought "What a strange old man".


(216 replies, posted in Off Topic)

Ten Emerging Technologies That'll Improve and/or Ruin Everything


You all know the webcomic Saturday Morning Breakfast Cereal.

Wait, you don't?

Then go read it yesterday. This webcomic is simply one of the best out there; it talks about science, psychology, philosophy, sex, everything. It won't teach you something everytime, but is consistent in making you laugh even on subjects you know nothing about (it cracks me up with economy; let this sink in). As a comparison, I find it more accessible and consistent than XKCD, which can be brilliant at best, but leave me wondering what the hell did I just read at worst.

So Zach Weinersmith, its author, partnered with his wife who is a top scientist (how convenient) to create this book, Soonish, studying current emerging technologies and how they can shape the future to come, in a very good or a very bad way.

Nuclear fusion - where we are now, the multiple projects for it, where it could lead us (e.g. bringing your own fusion reactor on a spaceship, how it could make interstellar travel much more feasible, and how we can imagine this); orbital spaceflight - and when you look at it, just how ridiculous it is right now that we have to carry fuel on a rocket to propel its own fuel into escape velocity; asteroid handling and mining (handily available resources for space exploration, but also, what if terrorists decide to just push a big one towards Earth?). It's not only a great summary of current developments, it's also really good at making you picture where they could lead us, but it's also fucking hilarious. Like the piece on Dr. Bull, a Canadian scientist who somehow ended up working for Saddam Hussein to fund his spacecannon project. It's written in a style that won't let you forget what it's teaching you, because it's making you laugh your ass off at every turn of a page, in association with sporadic drawings from Zach.

Do yourself a favor and buy it. Science and humor are not that often paired - done well even less so.


(48 replies, posted in Off Topic)

Regan wrote:

Also, Wild tales - that was a movie none of us had seen. The stats list needs to be adjusted wink

Yeah, we picked it on purpose tongue


(48 replies, posted in Off Topic)

Wild Tales is a gem from Argentina. Six stories about revenge. Nuff said.


(48 replies, posted in Off Topic)

Whiplash was absolutely brilliant. I got strong Edgar Wright vibes from the editing, which is probably the best compliment I could ever make to an editor.

PS: definitely watch this with good speakers cranked up to 110%.


(48 replies, posted in Off Topic)

Teague, Suzie says "I'm the one watching you through the window." Make what you will of this.


(48 replies, posted in Off Topic)

Regan wrote:

@Boter - it's a list for my sanity really. It's open to edit so anyone can keep themselves on top of what they have seen. No ones keeping score. Well...no-ones gone for the ridiculous serious player option as of yet... but good luck to em! Lols tongue

I'm going for the "so casual he doesn't even take his socks off" player option: I'm not gonna aim to finish that list by Dec 31st, but I'll do my best to significantly raise my percentage.


(48 replies, posted in Off Topic)

Faldor wrote:

...I just type "How do I..." into google and then I know things  cool

Remove the "How do I" from the queries and that's how I get most of my professional technical knowledge.

Thought #1: I have seen no films.

Thought #2: My girlfriend has seen all of the films.

Thought #3: I resign as legitimate professional in the cinema industry.


(33 replies, posted in VFX)

Oh okay, so basically it's a Cinestyle effect. Handy!


(33 replies, posted in VFX)

BDA, wanna show us the before/after of it if you get it to work? I'm interested. I already use the Duplicate, Blur, Set to Overlay and Adjust with Curve one, so I'd like to see the difference in the aspect.

[I'm 3000km/1875mi away from home at the moment, I'm not simply lazy to test it myself]


(667 replies, posted in Off Topic)

I have no self-esteem.


(14 replies, posted in VFX)

Jdubs wrote:

I messed with it a little a few years ago. I seem to recall it wanting png sequences as opposed to video.

Oh no, it likes pretty much everything, although OpenEXR is the best you can go for.


(14 replies, posted in VFX)

Nuke is my primary skill as a compositing artist. I made the shots for Writhyn's The Hyacinth Disaster's trailer almost entirely with it (aside from a few Arnold renders in Maya and optical flares with After Effects). It's powerful, optimized as hell, offers almost no limitation to what you can do with it (I created particle effects and even lit and rendered part of the CG directly in it), and the non-commercial version kicks ass because aside from a few disabled nodes (like exporting geometry) and a resolution limitation (no higher than Full HD), it's basically the full software.

There's no reason not to give it a try if you've got a few hours to spare. The node system may take some getting used to depending essentially on the way your brain works. But to me, it makes much more sense than a layer system, because it's everything a layer system does and so much more. It creates a natural flow of actions and is deeply visual; if you organize your graph correctly, your process can be understood at a glance.

I'd write/record a quick overview of it for the forum but I won't be home for a month. In any case I think can answer most questions you might have about it!

Jooooiiiiiiin uuuuussssss...

*I may have to be re-titled as "Nuke Guru" but I just don't see myself relinquishing my Pimp of Trey status*


(53 replies, posted in Movie Stuff)

Regan wrote:

I'll just leave this here...

Breasticle Milk

Cool throwback to A New Hope, btw (blue milk anyone?). That and the setting suns at the end show a nostalgia in him, a link to his youth when things were simpler - not necessarily happier, because all he wanted was to leave Tatooine, but a time when he hadn't failed yet. And I guess this final vision of him is the peace he's found, righting his wrongs.

Tomahawk wrote:

I guess most of us have already seen both films, but as you put them in spoiler tags, I'll do it too.


I saw both, and I strongly disagree. Blade runner had much worse digital representation than Rogue One. Tarkin was more fleshed out and paid attention to, whereas Rachael was in it for like a minute or so, and felt seriously rushed. I still loved the sequence, but unlike Tarkin, most of my friends noticed that something was off far quicker than Rogue One, where most of them actually didn't even notice until Leia.

Couldn't disagree more.

Blade Runner 2049, Rogue One, The Last Jedi Show
Let's start this off with a disclaimer: none of these CG characters, or all CG characters ever made,
didn't have at least one moment where the uncanny valley kicked in. But Tarkin was always in the viewer's face,
brightly lit, obvious. For all the effort that went into making him, there's plenty of moments we can tell. Rachel was on-screen for a short moment, and in a setting that allowed her to work more efficiently. There's no question,
I know she's CG, but it's not that obvious. It was made in a more VFX-ethical way. There's no way you couldn't tell at some point, but at least they did their best to avoid it. I won't even talk about Leia who was so obviously CG it hurt me for the 1.5 seconds she was on screen.

In the end, my favourite CG character was Snoke in TLJ, because his design allowed him more flexibility to the viewer's eyes, and he really, really worked. Lip movement isn't spot-on yet, but we're definitely making progress.

(though, to be fair; why the hell did he need to be CG in the first place?)


(115 replies, posted in Episodes)

Teague wrote:

Remember in Cloud Atlas, when all the movies were called Disneys?

Fucking hell.


(216 replies, posted in Off Topic)

Lord of the Rings is not by any stretch a good way to gauge your ability to keep interest in a book. Regardless of its quality, it's a hard read, just like A Song of Ice and Fire, which I personally love, but I understand completely that it's not everyone's cup of tea.


(33 replies, posted in VFX)

Oh yeah, we use it at work. It's become essential to me. A few days ago when I opened AE on my PC and nothing happened when I hit Ctrl + Space, I paused for a solid five seconds to ask myself: Wait, how the hell do I create effects then? Nuke having Tab as the key to create nodes doesn't help either. It's really intuitive.


(30 replies, posted in Creations)

I'm listening to it a second time. I just realized the tragic irony of the "bridge venting into space" false alarm.
Damn you, David.

"I'm 24, dood"

Doesn't get old.


(30 replies, posted in Creations)


Dread's last moments is also the strongest bonding moment we have, and it's a very intense payoff to Grimm being Dread's main accuser before that. So there's a sweet side to it that we don't get with every other death. For a little while, I thought Grimm suddenly going back for Dread even though he might be more or less responsible for Argus' death was a bit out of character. But then it's called out and there are good motivations for it. David pretty much missed nothing.

Finch's death is the one that confused me most, because you don't really know what's happened, Blue doesn't really say: is she unconscious? Is she dead? But the events don't wait for her to know and she has to make a hard decision. It's a death that doesn't let you know it's coming, and doesn't put big titles on it; it sorta happens in the confusion of things, there's no moment for the characters to mourn. Something we seldom see in cinema, and it's refreshing, if frustrating.


(30 replies, posted in Creations)

I'd like to expand a bit on everything. Because the frustration of working months on something and having two-word "Nice work!" feedback is something I know and it kinda sucks. Writhyn just got out this huge project of his, it's incredible, let's send him love waves as much as we can.

On voice acting:

Everyone's work is top-notch. The characters I already knew got a whole new layer of identity, through everyone's particularities and quirks. Writhyn's prone-to-anger Grimm is counterbalanced by Teague's Angus, with Boter in the middle perfectly rendering Dreadnought's swagger-like young personality. I'm particularly impressed with Writhyn's work on differentiating Con and Grimm. At no point did I feel like I was listening to the same guy talking to himself.
Blue and Finch, I'll admit I have more trouble differentiating at times, because their voices are a bit similar [to me who doesn't know them personally]. But their contribution is of the same quality.

I was amazed at the subtle but persistent shake in their voices once Con is gone. They completely sell the duty vs. emotion duality of the characters at that point.

Angus' death is also to note, the emotion of the scene was increased tenfold. Unbearable moment we share with Grimm.

Props to BDA for providing Temple with the self-importance and arrogance I'd easily imagined he had.

On writing:

This is Writhyn's first serious writing endeavour if I'm not mistaken, and the man could already teach it in classes. Consistent seamless world-building, great story stucture, lots of setups/payoffs, great characterization for every individual... The action is always clear enough through the dialogues, although it requires attention to every moment. I'm notoriously bad with first listens but I know a second one will fill every blank (plus I'd already read the script, though it was a while ago). There is a strong balance between comedy and drama, in the sense that it never screams the genre to you; it always feels like actual humans, with their humour and anger, having a very bad day.

On sound design:

Great work as well. I feel like the voices might have benefited from a slightly louder mix but I haven't listened to it with headphones yet. Good spatialization work, especially for the moments inside the ship (Blue in the background, etc.).

The cherry on top? The website. It looks slick, it's full of details to apprehend the universe, and there's even a friggin' Lego model of the Hyacinth. It's only missing a trailer for some reason.

You pushed every button on this one, David. You have my respect and my admiration.

PS: Mr Chrystie, I do believe there's a new forum banner you could make, if you're still into that.


(30 replies, posted in Creations)

What everyone said previously. But I'll give an Academy Award to Boter for that ".... Yeeaahh??" in Episode 1 when asked if the scanning can be finished in less than an hour. The delivery is absolutely hilarious.

Absolutely amazed by the work you did. The writing is top-notch, the performances are excellent, the sound editing just right. I'm really proud to have been a little part of this from script read-through to the trailer (which is showing good progress). It's inspiring and makes me feel like a complete useless piece of nuclear run-off. You've created a world, man.


(628 replies, posted in Creations)

I'm slightly reminded of the flower scene in The Wall, which still haunts me to this day.